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Re: TSRP-X - The Official Thread (New Video in OP, also 6 days 'till C3!)
Posted: Fri Jul 01, 2016 12:31 pm
by FireSeraphim
Well ladies and gentlemen, there's a new video (from yours truly, been ages since I touched Youtube) in the opening post of this very thread. Also C3 is six days away. Wish us luck!
Re: TSRP-X - The Official Thread (The C3 Demo is here, Check the OP!)
Posted: Fri Jul 08, 2016 12:25 pm
by FireSeraphim
It's finally here, The official C3 Demo for TSRP-X! Well, what are you all waiting for? Go to the opening post and download it already!
Re: TSRP-X - The Official Thread (The C3 Demo is here, Check the OP!)
Posted: Fri Jul 08, 2016 12:32 pm
by Wind
if you don't play the demo i'll tell Valtteri and he
will ban you

Re: TSRP-X - The Official Thread (The C3 Demo is here, Check the OP!)
Posted: Fri Jul 08, 2016 12:55 pm
by Darkonius Mavakar
GO PLAY GAEM PLS
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Wed Jul 13, 2016 1:39 am
by FireSeraphim
I'm surprised that more haven't downloaded the demo yet ('specially after the fact that C3 is over and done with). Anyways there's another group of new screenshots in the opening post, go check 'em out and the download link to the demo is still valid.
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Fri Jul 15, 2016 6:54 pm
by Emral
Y'know that's actually a good point. Why HAVE only so little people checked this out? This is awesome!
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Fri Jul 15, 2016 7:02 pm
by Quantix
Enjl wrote:Y'know that's actually a good point. Why HAVE only so little people checked this out? This is awesome!
Probably that most people don't know of the whole TSRP series to begin with?
On an unrelated note, I really like the demo we have here. I can't wait for the day it gets finished!
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Fri Jul 15, 2016 8:40 pm
by aero
Was goofing around with the demo. Bad idea.
Everything seems well made tho.
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Sun Jul 17, 2016 10:00 am
by Valtteri
Prepare yourselves

Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Sun Jul 17, 2016 10:46 am
by Alagirez
Valtteri wrote:Prepare yourselves

Is.....
Is that a toy castle themed level?, it looks pretty nice and the detail looks neat, although there is a cutoff ( look at the pink pipe)
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Sun Jul 17, 2016 11:13 am
by Emral
maybe reduce the density of random stuff in the tileset... it's rather disorienting right now
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Sun Jul 17, 2016 11:37 am
by PixelPest
I kind of like the excessive amount of detail
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Sun Jul 17, 2016 11:46 am
by Wind
Yeah, the ground needs to be less busy with detail and the 3/4 and 4/4 blocks shouldn't be there imo (see:
https://www.youtube.com/watch?v=aHS_TC4Rr1M )
AeroMatter wrote:Was goofing around with the demo. Bad idea.
That level's was completely redone anyways. (also use the custom exe pls the vanilla hud is triggering me)
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Sun Jul 17, 2016 4:02 pm
by Valtteri
What I posted was not a real level but just a quick experiment with a new tileset. Of course the decoration isn't supposed to be used like that. I just thought it would be funny to make a mess out of the 16 different decoration pieces that the tileset has.
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Sun Jul 17, 2016 5:22 pm
by aero
far out
those will be aesthetically pleasing
*star*
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Wed Jul 20, 2016 7:34 pm
by TLtimelord
Why the fuck is this not getting more attention?
This needs to be stickied.
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Thu Jul 21, 2016 2:10 pm
by Darkonius Mavakar
Here's a preview of 3-2: Bubble Bridge!
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Sat Jul 23, 2016 1:27 pm
by Wind
I've been working on the aesthetics of the fortress level of world 3, called Enter the Mouser. It's supposed to be a floating temple in the sky. I've still got to come up with some gimmicks, etc.

Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Sat Jul 23, 2016 3:57 pm
by Snessy the duck
Wind wrote:I've been working on the aesthetics of the fortress level of world 3, called Enter the Mouser. It's supposed to be a floating temple in the sky. I've still got to come up with some gimmicks, etc.

How about the level relying around bombs? That would make sense considering it's mouser!
Re: TSRP-X - The Official Thread (3-Ghost House teaser Preview)
Posted: Sat Jul 23, 2016 4:05 pm
by HenryRichard
I second the bombs idea - you could have some areas where there are bridges made out of destroyable blocks and you have to run across them before they blow up - you could have it reset by re-showing the destroyed blocks layer if you hit a switch or something if the player didn't make it across the first time.
I also think you should try to make the transition between the fortress tiles and the cave tiles smoother - they're so different and it looks strange when it suddenly jumps from one to the other.