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Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Tue Sep 01, 2015 9:55 pm
by Artemis008
Create a LunaGlobal file with this mod and put it in your worlds folder.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sat Sep 05, 2015 11:19 am
by HunnyBon
Artemis008 wrote:Create a LunaGlobal file with this mod and put it in your worlds folder.
Thank you very much, I hope this doesn't break any episodes I play

Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sat Sep 19, 2015 2:16 pm
by Valentine
Is it possible to change the timer in specific levels in the minimalistic version because i have tried the code on the thread and it doesn't seem to work.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sat Sep 19, 2015 2:23 pm
by XerX
Frozen Boo wrote:Is it possible to change the timer in specific levels in the minimalistic version because i have tried the code on the thread and it doesn't seem to work.
You should be able to. Make sure you're naming the file in the level's graphic folder "lunadll.lua" and not "lunaworld.lua".
The way Lunalua works is that lunaworld.lua is loaded first, then lunadll.lua is loaded after.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sat Sep 19, 2015 3:27 pm
by Valentine
it is called lunadll.lua. Except it doesn't seem to be making it a .lua file It's name is just lunadll.lua and the file name might be .txt
i'm not sure but that might be the problem
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Mon Sep 21, 2015 11:17 am
by XerX
That might be the problem.
Do this :
http://www.pcadvisor.co.uk/how-to/softw ... s-3341794/
Then just rename the file, removing the "txt" extension.
Also, I don't know if this works, but when you save files with notepad, go to "Save As" and save the file as "lunadll.lua" (With the quotes) and it should save it as such.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Mon Sep 21, 2015 11:54 am
by Valentine
I got it working, but there is a problem. If i change the timer it overlaps the other timer and it looks ugly.
And when i set it to not have a timer it has a timer of 300 seconds
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Mon Sep 21, 2015 11:59 am
by XerX
Frozen Boo wrote:I got it working, but there is a problem. If i change the timer it overlaps the other timer and it looks ugly.
And when i set it to not have a timer it has a timer of 300 seconds
That...shouldn't happen. I'll look into it.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Thu Sep 24, 2015 10:23 am
by ZIkeRIT
I want to ask.Is there is some way to add reserve item box in minimalistic or normal version?
I'm stoped using original version...because....you know...
But then i saw this minimalistic version,i might use it in my episode.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sat Sep 26, 2015 12:14 am
by ZIkeRIT
Found 1 bug.
In minimalistic version (not tested on normal),with easy mode (Flower-Mushroom-Small),when you are riding yoshi,when you get hurt,you not only lose your yoshi,but you lose your POWERUP too...
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Mon Sep 28, 2015 6:13 pm
by Artemis008
ZIkeRIT wrote:I want to ask.Is there is some way to add reserve item box in minimalistic or normal version?
I'm stoped using original version...because....you know...
But then i saw this minimalistic version,i might use it in my episode.
At the moment no but some one is working on a SMB3 inventory.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Thu Oct 01, 2015 8:39 am
by XerX
Artemis008 wrote:ZIkeRIT wrote:I want to ask.Is there is some way to add reserve item box in minimalistic or normal version?
I'm stoped using original version...because....you know...
But then i saw this minimalistic version,i might use it in my episode.
At the moment no but some one is working on a SMB3 inventory.
That's not what he's asking for.
You can do it by changing this line in the module.
to
You'd have to set your own graphic for the box if you want it, and your items may overlap the hud.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Wed Oct 14, 2015 6:07 pm
by Phazon1111
I got an error.
..o And The Enchanted Lands\LuaScriptsLib/smb3overhaul.lua:99: Field
"smb3RouletteScoreValueStar" does not exist
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Thu Oct 15, 2015 10:40 am
by XerX
Phazon1111 wrote:I got an error.
..o And The Enchanted Lands\LuaScriptsLib/smb3overhaul.lua:99: Field
"smb3RouletteScoreValueStar" does not exist
update your lunalua.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sat Nov 14, 2015 6:35 pm
by Mumu03
World and Level numbers won't appeard. no idea why. (I'm not doing a screenshot because i don't know how to take one)
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sat Nov 14, 2015 7:06 pm
by PixelPest
Mumu03 wrote:World and Level numbers won't appeard. no idea why. (I'm not doing a screenshot because i don't know how to take one)
The HUD by default does not show the world and level numbers. Go to Level Settings-->Advanced in the Level Editor and type whatever you want to show up on the HUD for that level. Don't write too much though, there is a character limit.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sat Nov 14, 2015 7:28 pm
by Mumu03
PixelPest wrote:Mumu03 wrote:World and Level numbers won't appeard. no idea why. (I'm not doing a screenshot because i don't know how to take one)
The HUD by default does not show the world and level numbers. Go to Level Settings-->Advanced in the Level Editor and type whatever you want to show up on the HUD for that level. Don't write too much though, there is a character limit.
Thanks.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sun Nov 15, 2015 9:04 am
by Ness-Wednesday
It isn't working for me.
I followed everything right, have the latest version of Lunalua and the Luna scripts folder is in the root of my SMBX folder.
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sun Nov 15, 2015 9:14 am
by Mable
Ness-Wednesday wrote:It isn't working for me.
I followed everything right, have the latest version of Lunalua and the Luna scripts folder is in the root of my SMBX folder.
Could you actually like provide a screen of ur episodes folder? And one of ur lunalua one?
Re: The SMBX "SMB3" Overhaul API Mod v1.0.2
Posted: Sun Nov 15, 2015 10:20 am
by Ness-Wednesday
Tinkerbell wrote:Ness-Wednesday wrote:It isn't working for me.
I followed everything right, have the latest version of Lunalua and the Luna scripts folder is in the root of my SMBX folder.
Could you actually like provide a screen of ur episodes folder? And one of ur lunalua one?

Don't ask why the name is crossed and the npcs are covered in white.
And, I forgot to circle the LunaScriptsLib folder (next to the Lunadll folder).