Re: SMBX2 (2.0 Beta 3)
Posted: Sat Nov 24, 2018 4:13 pm
I'm using Firefox and it still gives me an error.
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Post any suggestion you have for SMBX in this topic, I guess that the dev team would review what you suggested.You must to "forget" all HSTS settings, they are making "http" be auto-forwarded to "https" by browser side. The "HSTS" thing is stinks when we need to also use regular "http"...
Already in Beta4 since I have completed the old work to bring up the support for PGE File Library on LunaLua side, and now LVLX and 38ALVL files are successfully opening by LunaLua-SMBX.
Ask mods, they are making this. Here is no any jerkish bots: only humans.
Nice! Would be nice if the SMBX 38A features were added since the format is supported
LVLX file does support lot of own features and takes 38A specific data be kept and re-usable. (So, saving between 38ALVL into LVLX is harmless for data, but, some LVLX-specific data will be lost when saving 38ALVL). They are can be supported once the engine side implementation will be made.
And how about the episodes suggestion?Wohlstand wrote: ↑Sat Nov 24, 2018 8:02 pmLVLX file does support lot of own features and takes 38A specific data be kept and re-usable. (So, saving between 38ALVL into LVLX is harmless for data, but, some LVLX-specific data will be lost when saving 38ALVL). They are can be supported once the engine side implementation will be made.
I merged this with the main SMBX2 thread since it doesn't really need its own.Surtur wrote: ↑Sat Nov 24, 2018 7:45 pmAfter starting with the suggestions, I would like if you read and review this: This would be locked if there was already a topic/another page for this, or if the team just don't agree with it, I know. I won't demand to unlock this thread if that happens, since I'm not so sure if the community will receive it well. I say this because I have seen locked topics with a first and last reply like this: "Please don't make topics like this". Although I made this topic with the purpose that the people would give their own ideas for the SMBX development and in my opinion, that would be very useful.
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Post any suggestion you have for SMBX in this topic, I guess that the dev team would review what you suggested.
Well I have mines. I guess that none of them could be added in SMBX 2.0 Beta 4 since it already has over two years under construction, but maybe for Beta 5 and/or higher:
1. Add support for .lvlx files.
2. Add some playables like Sonic, Kirby, Waluigi...
3. Add the Frogsuit from SMB3.
4. Add empty slots in the editor to use custom stuff without replacing any other already used slot.
5. Include more episodes already redrawned (I want to say, with custom SFX and music, like The Princess Cliche and Return To Dinosaur Land). I suggest these ones:
- New Super Mario Galaxy X
- Airship Attack
- Super Mario Star Expedition
- SMB3 Remake by Phil
6. I'm not sure if you already can run a test directly in the editor (like a real-time editor), so if not, I suggest it.
7. Fix the issue with the new characters in multiplayer mode.
8. Add the Feather Cape from SMW.
9. Add new default backgrounds.
10. Add new default music.
11. Add some enemies:
- Chain Chomp
- Red Piranha Plants from The Lost Levels
- Floruga
Well that's all I remember right now.
Thanks!PixelPest wrote: ↑Sat Nov 24, 2018 8:05 pmI merged this with the main SMBX2 thread since it doesn't really need its own.Surtur wrote: ↑Sat Nov 24, 2018 7:45 pmAfter starting with the suggestions, I would like if you read and review this: This would be locked if there was already a topic/another page for this, or if the team just don't agree with it, I know. I won't demand to unlock this thread if that happens, since I'm not so sure if the community will receive it well. I say this because I have seen locked topics with a first and last reply like this: "Please don't make topics like this". Although I made this topic with the purpose that the people would give their own ideas for the SMBX development and in my opinion, that would be very useful.
=======================
Post any suggestion you have for SMBX in this topic, I guess that the dev team would review what you suggested.
Well I have mines. I guess that none of them could be added in SMBX 2.0 Beta 4 since it already has over two years under construction, but maybe for Beta 5 and/or higher:
1. Add support for .lvlx files.
2. Add some playables like Sonic, Kirby, Waluigi...
3. Add the Frogsuit from SMB3.
4. Add empty slots in the editor to use custom stuff without replacing any other already used slot.
5. Include more episodes already redrawned (I want to say, with custom SFX and music, like The Princess Cliche and Return To Dinosaur Land). I suggest these ones:
- New Super Mario Galaxy X
- Airship Attack
- Super Mario Star Expedition
- SMB3 Remake by Phil
6. I'm not sure if you already can run a test directly in the editor (like a real-time editor), so if not, I suggest it.
7. Fix the issue with the new characters in multiplayer mode.
8. Add the Feather Cape from SMW.
9. Add new default backgrounds.
10. Add new default music.
11. Add some enemies:
- Chain Chomp
- Red Piranha Plants from The Lost Levels
- Floruga
Well that's all I remember right now.
I'll just comment on a few of the things you listed:
1. Read the blog post, i.e. the part with "these settings will only be available in .lvlx level files, which will be the standard starting with Beta 4".
2. Sonic is hell and requires a rewriting of the player physics system to be implemented well in SMBX which would be a very difficult job and has been commented on before; Kirby I believe someone was making, not sure if it was for basegame or not.
3/8. These are planned for the future and already WIP, and have been for a while.
4. There are a good deal of dummy slots in Beta4 for things like NPCs, etc. that are blank slates.
5. This will just bulk up the download size--there's really no point. People can just download these for themselves if they want to play them and they're readily available.
6. How would this be different from the current testing?
7. Pretty much the focus of Beta5 is characters.
9. There are some backgrounds added I believe to round out some of the important ones that are missing, but I don't think they are very many. There's also custom graphics and again, no need to bulk up the size of the basegame package any more.
10. I think the case is similar to #9.
11. The goal is to include all of the enemies from main games that are worth including. "floruga" which I believe is just wiggler in English is already in Beta4
What a pity
lvl files with the added benefit I described in the blog post, with more added benefits made possible in the future, which will be announced when they're implemented.
But Red Piranha Plants are on the claim sheet even if they aren't going to make it into Beta 4. Also surprised chain chomps aren't anywhere on the claim sheet even though I've heard someone already made them before in lunalua.