Screenshot Thread Formula Five

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Mable
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Re: Screenshot Thread Formula Five

Postby Mable » Sun Dec 07, 2014 1:54 pm

Spoiler: show
ImageImage

underFlo
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Re: Screenshot Thread Formula Five

Postby underFlo » Sun Dec 07, 2014 2:13 pm

CaptainSyrup wrote:
Spoiler: show
ImageImage
You might wanna use a restyled Beach Koopa

Mable
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Re: Screenshot Thread Formula Five

Postby Mable » Sun Dec 07, 2014 2:54 pm

I knew i forgot something in there

Eternity
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Re: Screenshot Thread Formula Five

Postby Eternity » Mon Dec 08, 2014 2:02 pm

Aoen
rofl

Looks pretty nice, though; great job extending on the original grassy castle set! It does look more full than my version, so nice job on that~

lighthouse64
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Re: Screenshot Thread Formula Five

Postby lighthouse64 » Tue Dec 09, 2014 12:14 am

I'm working on a glitch level. The picture was supposed to look shaky, but it didn't come out that way. eh. And yes, the koopa is jumping. (not the parakoopa because I didn't use cgfx for it.)

Image
BTW this is a bmp image.

h2643
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Re: Screenshot Thread Formula Five

Postby h2643 » Tue Dec 09, 2014 3:54 pm

Idk, was really bored, so I made this short level:
Spoiler: show
Image
GFX credits:
Beach tileset - Valterii
Harbor Havoc tileset - Ace & Elbow

Murphmario
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Re: Screenshot Thread Formula Five

Postby Murphmario » Tue Dec 09, 2014 4:07 pm

lighthouse64 wrote:I'm working on a glitch level. The picture was supposed to look shaky, but it didn't come out that way. eh. And yes, the koopa is jumping. (not the parakoopa because I didn't use cgfx for it.)

Image
BTW this is a bmp image.
You won't be able to post this, as the staff does not allow joke levels.

underFlo
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Re: Screenshot Thread Formula Five

Postby underFlo » Tue Dec 09, 2014 4:11 pm

Murphmario wrote:
lighthouse64 wrote:I'm working on a glitch level. The picture was supposed to look shaky, but it didn't come out that way. eh. And yes, the koopa is jumping. (not the parakoopa because I didn't use cgfx for it.)

Image
BTW this is a bmp image.
You won't be able to post this, as the staff does not allow joke levels.
Afaik if the gameplay is srs it's okay, and this level's gameplay does look serious. Don't judge a book by its cover.

Destiny
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Re: Screenshot Thread Formula Five

Postby Destiny » Tue Dec 09, 2014 4:18 pm

Murphmario wrote:
lighthouse64 wrote:I'm working on a glitch level. The picture was supposed to look shaky, but it didn't come out that way. eh. And yes, the koopa is jumping. (not the parakoopa because I didn't use cgfx for it.)

Image
BTW this is a bmp image.
You won't be able to post this, as the staff does not allow joke levels.
He never said this is a joke level. Also, the design doesn't define if the level is a joke or not.

Zeldamaster12
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Re: Screenshot Thread Formula Five

Postby Zeldamaster12 » Tue Dec 09, 2014 6:40 pm

It's meant to be a glitchy level (hence the random mesh of tiles). I've seen some SMF levels with this idea, so I don't believe it's a joke level. But still, it's not a level I'd make.

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Re: Screenshot Thread Formula Five

Postby AirShip » Tue Dec 09, 2014 7:25 pm

WIP:
Spoiler: show
Image

Murphmario
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Re: Screenshot Thread Formula Five

Postby Murphmario » Tue Dec 09, 2014 7:46 pm

AirShip wrote:WIP:
Spoiler: show
Image
Um, why does the picture say it's stickerbust symphony?

Pretty nice, but I don't remember that grass appearing in Shadow Man's stage.

Edit: Realized it's actually spilling lava just after I posted this. Oops...

Black Mamba
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Re: Screenshot Thread Formula Five

Postby Black Mamba » Tue Dec 09, 2014 9:07 pm

AirShip wrote:WIP:
Spoiler: show
Image
why does half of the things you do make me have nostalgic flashbacks to a better time? THIS IS TOO GOOD!

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Re: Screenshot Thread Formula Five

Postby SilverDeoxys563 » Tue Dec 09, 2014 9:28 pm

Epoch wrote:why does half of the things you do make me have nostalgic flashbacks to a better time? THIS IS TOO GOOD!
kinda wish my childhood had Mega Man in it, but it doesn't so apparently I have no childhood
NightKawata wrote:sir, you have no childhood

lighthouse64
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Re: Screenshot Thread Formula Five

Postby lighthouse64 » Wed Dec 10, 2014 12:05 am

Murphmario wrote:
lighthouse64 wrote:I'm working on a glitch level. The picture was supposed to look shaky, but it didn't come out that way. eh. And yes, the koopa is jumping. (not the parakoopa because I didn't use cgfx for it.)

Image
BTW this is a bmp image.
You won't be able to post this, as the staff does not allow joke levels.
This is actually a pretty hard level, especially when the screen shakes around. And no, this isn't a joke level.

Mikepjr
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Re: Screenshot Thread Formula Five

Postby Mikepjr » Wed Dec 10, 2014 6:30 am

I am SLOWLY doing some touch ups and pallet changes to the SM Redrawn graphics.
I felt they were very bland looking.. and washed out... and not very vibrant.. so i am working to give them more detail and vibrance.. especially the mario world redawrn stuff... very few colors in use, and they were not very .. pretty.
Spoiler: show
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Image
Image
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Choco
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Re: Screenshot Thread Formula Five

Postby Choco » Wed Dec 10, 2014 8:02 am

Mikepjr wrote:I am SLOWLY doing some touch ups and pallet changes to the SM Redrawn graphics.
I felt they were very bland looking.. and washed out... and not very vibrant.. so i am working to give them more detail and vibrance.. especially the mario world redawrn stuff... very few colors in use, and they were not very .. pretty.
Spoiler: show
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Good job with those, they seem so much more alive and vibrant. I'd love too see more of this.

Waddle
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Re: Screenshot Thread Formula Five

Postby Waddle » Wed Dec 10, 2014 8:10 am

Mikepjr wrote:I am SLOWLY doing some touch ups and pallet changes to the SM Redrawn graphics.
I felt they were very bland looking.. and washed out... and not very vibrant.. so i am working to give them more detail and vibrance.. especially the mario world redawrn stuff... very few colors in use, and they were not very .. pretty.
Spoiler: show
Image
Image
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I don't really like the shading on the SMW bushes. It looks cutoff and the contrast is too big.
Apart from that, these all look alot more alive and happy. Well done!

Dragonmaster146
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Re: Screenshot Thread Formula Five

Postby Dragonmaster146 » Wed Dec 10, 2014 12:22 pm

WIP:
Spoiler: show
Image

Waddle
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Re: Screenshot Thread Formula Five

Postby Waddle » Wed Dec 10, 2014 12:59 pm

Dragonmaster146 wrote:WIP:
Spoiler: show
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I like the special blocks, havent seen them before. Also, I think you should to recolour the waterfall so it fits with the water. Also, I think the background is a bit too bright. Maybe you could tone down the brightness a bit.


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