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Re: The Community GFX Pack

Posted: Mon Dec 07, 2015 7:21 am
by PixelPest
Please add this as well. It has some "good stuff": http://www.smbxgame.com/forums/v ... 31&t=12472

Re: The Community GFX Pack

Posted: Mon Dec 07, 2015 9:59 am
by PersonNamedUser

Re: The Community GFX Pack

Posted: Tue Dec 08, 2015 5:35 pm
by GregoryTheGamer
This is nice. I'm getting this.

Re: The Community GFX Pack

Posted: Sat Dec 12, 2015 2:13 pm
by Mumu03
Where i can find a SMB1 Mario & Luigi (Without the Peace sign that bother be in the spin jump) A SMB3 Pallete Peach and a SMB3 Pallete Toad?

Re: The NEW SMBX CGFX Pack (Released)

Posted: Fri Dec 25, 2015 3:57 pm
by CynicHost
emrys02 wrote:Download doesn't work for me, after each part is done downloading then it just shows an error.
Lol, my old account from way back when.

Re: The NEW SMBX CGFX Pack (Released)

Posted: Fri Dec 25, 2015 5:01 pm
by Valtteri
MightyMerlinStyle wrote:
emrys02 wrote:Download doesn't work for me, after each part is done downloading then it just shows an error.
Lol, my old account from way back when.
Don't make useless posts.

Re: The NEW SMBX CGFX Pack (Released)

Posted: Fri Dec 25, 2015 5:11 pm
by CynicHost
Valtteri wrote:
MightyMerlinStyle wrote:
emrys02 wrote:Download doesn't work for me, after each part is done downloading then it just shows an error.
Lol, my old account from way back when.
Don't make useless posts.
Sorry.

Re: The Community GFX Pack

Posted: Wed Jan 13, 2016 1:52 pm
by Lapuente
I noticed that in the Yoshi Island tileset, the grass one is incomplete :(
(YI Grass - from Captain Obvious)

Re: The Community GFX Pack

Posted: Wed Jan 13, 2016 2:11 pm
by h2643
Can you put the latest update of my GFX pack? Thanks.

Re: The Community GFX Pack

Posted: Wed Jan 13, 2016 4:50 pm
by FanofSMBX
I think you will be able to add them yourself eventually.

Re: The Community GFX Pack

Posted: Thu Jan 14, 2016 6:54 am
by DAT LUIGI FAN
Ehem...I did something too...

Re: The Community GFX Pack

Posted: Thu Jan 14, 2016 7:25 am
by underFlo
You should probably specify what exactly it is that you want added.

Re: The Community GFX Pack

Posted: Thu Jan 14, 2016 10:45 am
by DAT LUIGI FAN
Ok.Remember my Koopa Clown Car (the 2nd is propably the best of all)?That is my personal favourite...(its also has some recolors that I may update time to time...)

Re: The Community GFX Pack

Posted: Sat Feb 13, 2016 4:53 pm
by JOSEX
Squishy Rex wrote:Here it is, the update you’ve been waiting for since 2011, The NEW SMBX CGFX Pack is now available for download. Over the course of nearly 18 months, I have been revamping the old 3.1 update and adding tons of new content. So let’s get on with the info you’ll need:
Changes:
Spoiler: show
This new update refines the NSMBXCGFX Pack to make finding desired NPCs much easier. For example, if were to need a Para-Beetle, you would go to “SMB3-NPCs-Sky Enemies-Para-Beetle”. This is set for every NPC however, in future updates this will be further refined.
The NSMBXCGFX Pack holds all graphics from their respective games. If you want SMB3 graphics you’ll use the SMB3 folder, this goes for all other game graphics included. Also if were to need a Mega Mario gfx, you would search the NSMBDS folder, as that is the game it originated from. You will see this as you find your way through the new layout.
Updates:
Spoiler: show
From now on, I will continue this pack until such time as I have to leave this to someone else. I will be releasing at least 3 major updates before that even happens. Most updates however, will be in a patch form, to save re-downloading a whole section again. This will not be done however in the event of a major update.
Fixes/Issues:
Spoiler: show
I am also relying on the community to report any problems encountered, like path names being too long etc. In such cases, please be extremely specific. Also, to reduce future updates file sizes, please tell me of any MP3s or unrequired notepad files, like credits already noted in the folder’s name. Screenshots and other unnecessary things will be deleted to decrease file sizes, and you’ll thank me later. Tutorials and anything found in the Resources folder is excluded from this as they are needed. There are also folders marked as “Unknown Source” meaning there are no existing credits, if you know the creator of the graphics please inform me so I can make the changes required.
Regarding Update: PLEASE READ!
Spoiler: show
The next full update of the NEW SMBX CGFX Pack will occur around on the Easter Holidays (Public Holidays when I'm not working). I have therefore put in place another submission deadline for GFX. If you wish to include anything not yet released in the GFX section, please upload it before April 1. Anything donated after the deadline will appear in the next consecutive update after the Easter Release. If you would like to be of further help, PM me a list of the GFX Packs you have, any that I do not already have included can be submitted for addition, however, if the creator is active, permission will be firstly asked.

This update will be mainly graphically based. I do have a planned structural update coming soon, a few things will be sorted out that remain cluttered (The Items folder being one of such things.) I will also being working on what will be known as the Red Yoshi Edition, which is a second version of the NEW SMBX CGFX Pack, structured like the old 3.1 version by Red Yoshi. Please do not expect a release of the Red Yoshi Edition before Christmas, it is gong to take a long time to complete.
Screenshots:
Spoiler: show
ImageImageImageImageImageImageImage
Downloads: Now please download away the sections and save them in a folder called “The New SMBX CGFX Pack”. I have enjoyed this immense project and I would like to thank the community for their tremendous help. There are also many lost graphics from older versions of the pack and from long gone users. Many of which are/were extremely popular. For providing these graphics I give a large thank you to FanofSMBX and Murphmario. You can now begin submitting graphics for the next update via PM. This update will occur between now and June THIS year.
Might happen hello friend Part 3 of the graphic is the only one left me and I have parts 1 2 4 & 5 thank you very much

Re: The Community GFX Pack

Posted: Sat Feb 13, 2016 11:04 pm
by Frisky
Are all of these graphics free to use? Or should I ask the creator first?

Re: The Community GFX Pack

Posted: Sat Feb 13, 2016 11:13 pm
by PersonNamedUser
Frisky wrote:Are all of these graphics free to use? Or should I ask the creator first?
Their free to use if it's publicly posted.

Re: The Community GFX Pack

Posted: Sun Feb 14, 2016 12:11 am
by Frisky
MosaicMario wrote:
Frisky wrote:Are all of these graphics free to use? Or should I ask the creator first?
Their free to use if it's publicly posted.
By publicly posted, does that mean its posted in the forum? (im confused)

Re: The Community GFX Pack

Posted: Sun Feb 14, 2016 12:49 am
by PersonNamedUser
Frisky wrote:
MosaicMario wrote:
Frisky wrote:Are all of these graphics free to use? Or should I ask the creator first?
Their free to use if it's publicly posted.
By publicly posted, does that mean its posted in the forum? (im confused)
yes

Re: The Community GFX Pack

Posted: Sun Feb 14, 2016 5:18 pm
by TDK
JOSEX wrote:
Squishy Rex wrote:Here it is, the update you’ve been waiting for since 2011, The NEW SMBX CGFX Pack is now available for download. Over the course of nearly 18 months, I have been revamping the old 3.1 update and adding tons of new content. So let’s get on with the info you’ll need:
Changes:
Spoiler: show
This new update refines the NSMBXCGFX Pack to make finding desired NPCs much easier. For example, if were to need a Para-Beetle, you would go to “SMB3-NPCs-Sky Enemies-Para-Beetle”. This is set for every NPC however, in future updates this will be further refined.
The NSMBXCGFX Pack holds all graphics from their respective games. If you want SMB3 graphics you’ll use the SMB3 folder, this goes for all other game graphics included. Also if were to need a Mega Mario gfx, you would search the NSMBDS folder, as that is the game it originated from. You will see this as you find your way through the new layout.
Updates:
Spoiler: show
From now on, I will continue this pack until such time as I have to leave this to someone else. I will be releasing at least 3 major updates before that even happens. Most updates however, will be in a patch form, to save re-downloading a whole section again. This will not be done however in the event of a major update.
Fixes/Issues:
Spoiler: show
I am also relying on the community to report any problems encountered, like path names being too long etc. In such cases, please be extremely specific. Also, to reduce future updates file sizes, please tell me of any MP3s or unrequired notepad files, like credits already noted in the folder’s name. Screenshots and other unnecessary things will be deleted to decrease file sizes, and you’ll thank me later. Tutorials and anything found in the Resources folder is excluded from this as they are needed. There are also folders marked as “Unknown Source” meaning there are no existing credits, if you know the creator of the graphics please inform me so I can make the changes required.
Regarding Update: PLEASE READ!
Spoiler: show
The next full update of the NEW SMBX CGFX Pack will occur around on the Easter Holidays (Public Holidays when I'm not working). I have therefore put in place another submission deadline for GFX. If you wish to include anything not yet released in the GFX section, please upload it before April 1. Anything donated after the deadline will appear in the next consecutive update after the Easter Release. If you would like to be of further help, PM me a list of the GFX Packs you have, any that I do not already have included can be submitted for addition, however, if the creator is active, permission will be firstly asked.

This update will be mainly graphically based. I do have a planned structural update coming soon, a few things will be sorted out that remain cluttered (The Items folder being one of such things.) I will also being working on what will be known as the Red Yoshi Edition, which is a second version of the NEW SMBX CGFX Pack, structured like the old 3.1 version by Red Yoshi. Please do not expect a release of the Red Yoshi Edition before Christmas, it is gong to take a long time to complete.
Screenshots:
Spoiler: show
ImageImageImageImageImageImageImage
Downloads: Now please download away the sections and save them in a folder called “The New SMBX CGFX Pack”. I have enjoyed this immense project and I would like to thank the community for their tremendous help. There are also many lost graphics from older versions of the pack and from long gone users. Many of which are/were extremely popular. For providing these graphics I give a large thank you to FanofSMBX and Murphmario. You can now begin submitting graphics for the next update via PM. This update will occur between now and June THIS year.
Might happen hello friend Part 3 of the graphic is the only one left me and I have parts 1 2 4 & 5 thank you very much
There's only part 1 and 2.

Re: The Community GFX Pack

Posted: Sun Feb 21, 2016 8:40 am
by sannu42
This looks interesting! Probably took a lot of time, eh?