This background will be in a level, which will take a part in the underground and overworld at night. I will make a few background objects, which will prevent a cut-off between underground part and overworld part.
Not sure if this looks good, actually.
Postby YTsupertyrusland23 » Sun Jul 20, 2014 11:42 am
h2643 wrote:This background will be in a level, which will take a part in the underground and overworld at night. I will make a few background objects, which will prevent a cut-off between underground part and overworld part.
Not sure if this looks good, actually.
h2643 wrote:This background will be in a level, which will take a part in the underground and overworld at night. I will make a few background objects, which will prevent a cut-off between underground part and overworld part.
Not sure if this looks good, actually.
Panicky Platforms: A level that is based off of Harvest Hazards from DKC: Tropical Freeze. It is a mountain oil type level with moving platforms, Spiked Balls, Spiky Goombas and is set at night time with Sticky Situation (from DKCR) as the music.
Also you may notice 2 new sprites. Those will be in my next Pack update.
Was Harvest Hazards 5-1 of DKCTF? Also nice to see I'm not the only one who was inspired by DKCTF. That game was a masterpiece. Your screenshot looks pretty nice as well.
Panicky Platforms: A level that is based off of Harvest Hazards from DKC: Tropical Freeze. It is a mountain oil type level with moving platforms, Spiked Balls, Spiky Goombas and is set at night time with Sticky Situation (from DKCR) as the music.
Also you may notice 2 new sprites. Those will be in my next Pack update.
I like how their levels are based on DKCRTF, keep up the good work.
I think the objects in the front are very clear, maybe if you make them a little darker would be better.
Darkonius Mavakar wrote:I am able of making decent worldmaps, but not mega screenshots.
there are cutoffs because i took the screenshots really badly lol!