Screenshots Thread 33 1/3

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Storm Destructor
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Re: Screenshots Thread 33 1/3

Postby Storm Destructor » Wed Aug 20, 2014 2:11 pm

Image

Radishl
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Re: Screenshots Thread 33 1/3

Postby Radishl » Wed Aug 20, 2014 2:47 pm

Storm Destructor wrote:Image
Another giant level, digging the wood tiles.

underFlo
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Re: Screenshots Thread 33 1/3

Postby underFlo » Wed Aug 20, 2014 3:01 pm

Image

Another screen of the SML2 level guise

Radishl
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Re: Screenshots Thread 33 1/3

Postby Radishl » Wed Aug 20, 2014 3:18 pm

Nickname wrote:Image

Another screen of the SML2 level guise
Looks nice!

glitch4
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Re: Screenshots Thread 33 1/3

Postby glitch4 » Wed Aug 20, 2014 4:41 pm

MY TURN

Image

zioy
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Re: Screenshots Thread 33 1/3

Postby zioy » Wed Aug 20, 2014 4:43 pm

GLDude wrote:MY TURN

Image
That mini bush feels too saturated

glitch4
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Re: Screenshots Thread 33 1/3

Postby glitch4 » Wed Aug 20, 2014 4:56 pm

KoolKat wrote:
GLDude wrote:MY TURN

Image
That mini bush feels too saturated
Spoiler: show
Hint: this graphic made by Valtteri

zioy
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Re: Screenshots Thread 33 1/3

Postby zioy » Wed Aug 20, 2014 4:57 pm

It clashes with the grass because the grass is more gray (desaturated) and the bush is bright green (it would fit with SMW IMO)

glitch4
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Re: Screenshots Thread 33 1/3

Postby glitch4 » Wed Aug 20, 2014 5:02 pm

KoolKat wrote:It clashes with the grass because the grass is more gray (desaturated) and the bush is bright green (it would fit with SMW IMO)
Well , if that...
Spoiler: show
I'll do and SMB3 project.

Radishl
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Re: Screenshots Thread 33 1/3

Postby Radishl » Wed Aug 20, 2014 5:12 pm

GLDude wrote:
KoolKat wrote:It clashes with the grass because the grass is more gray (desaturated) and the bush is bright green (it would fit with SMW IMO)
Well , if that...
Spoiler: show
I'll do and SMB3 project.
He's telling you just to remove it.

zioy
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Re: Screenshots Thread 33 1/3

Postby zioy » Wed Aug 20, 2014 5:13 pm

Radishl wrote:
GLDude wrote:
KoolKat wrote:It clashes with the grass because the grass is more gray (desaturated) and the bush is bright green (it would fit with SMW IMO)
Well , if that...
Spoiler: show
I'll do and SMB3 project.
He's telling you just to remove it.
Actually I'm telling him to recolor it to be less saturated (or just use the vanilla one included with SMBX)

glitch4
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Re: Screenshots Thread 33 1/3

Postby glitch4 » Wed Aug 20, 2014 5:28 pm

KoolKat wrote:
Actually I'm telling him to recolor it to be less saturated (or just use the vanilla one included with SMBX)
But I NEVER recolored graphics or used a tool.

zioy
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Re: Screenshots Thread 33 1/3

Postby zioy » Wed Aug 20, 2014 5:29 pm

Then use the default one.

DimitrisPowerSeven
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Re: Screenshots Thread 33 1/3

Postby DimitrisPowerSeven » Wed Aug 20, 2014 5:30 pm

Some screenshots from my project.
Spoiler: show
ImageImageImage

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Re: Screenshots Thread 33 1/3

Postby zioy » Wed Aug 20, 2014 5:31 pm

DimitrisPowerSeven wrote:Some screenshots from my project.
Spoiler: show
ImageImageImage
Looks BEEEEE-Yutiful!

Radishl
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Re: Screenshots Thread 33 1/3

Postby Radishl » Wed Aug 20, 2014 5:53 pm

DimitrisPowerSeven wrote:Some screenshots from my project.
Spoiler: show
ImageImageImage
Can I beta test a level?

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Re: Screenshots Thread 33 1/3

Postby bossedit8 » Wed Aug 20, 2014 5:54 pm

SMB Hammer Bros. in SMB3 Enviorement doesn't fit:

Image

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Re: Screenshots Thread 33 1/3

Postby Superiorstar » Wed Aug 20, 2014 5:57 pm

bossedit8 wrote:SMB Hammer Bros. in SMB3 Enviorement doesn't fit:

Image
Not unless they are cannon bros.

DimitrisPowerSeven
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Re: Screenshots Thread 33 1/3

Postby DimitrisPowerSeven » Wed Aug 20, 2014 6:05 pm

You need see more screenshots ? Ok then!
Spoiler: show
ImageImageImageImageImage
Radishl wrote:
DimitrisPowerSeven wrote:Some screenshots from my project.
Spoiler: show
ImageImageImage
Can I beta test a level?
Ok i will send to beta teasters world 1 maybe at 23/8/14 becuse i must finsh some levels.

Darkonius Mavakar
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Re: Screenshots Thread 33 1/3

Postby Darkonius Mavakar » Wed Aug 20, 2014 6:24 pm

Did you just use MY Clockwork ruins tileset?
AND THE WRONG WAY TOO.
and CREDIT ME.


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