SnifitGuy wrote:What exactly have you gotten done on the level settings, btw?
He's done with payables. I think that's it. Give him time, it's not easy to program a fan game such as SMBX from zero.
First off, I wholeheartedly agree.
Second, I definitely cannot wait until this is out with the engine so we can start using it and finally have a new completed SMBX. I could say the same for PGE too.
Can there also be arrows that can make and guide any block or NPC block (Like a moving plateforme) and only visible in the Level Editor and not in gameplay?
You mean like the arrows on Mario Builder? That system was rather messy though.
Kind-of, but It should be a lot different in this level editor.
woooooooOOOOOOOO! Gameplay is the best! It's fantastic to see an SMBX clone project making it this far, GhostHawk! Collision looks good although the may Mario handles seems a bit wonky (he stops on a dime) but I'm sure you already knew that, this is clearly an extremely early stage of testing. Overall great-looking!
Pseudo-dino wrote:woooooooOOOOOOOO! Gameplay is the best! It's fantastic to see an SMBX clone project making it this far, GhostHawk! Collision looks good although the may Mario handles seems a bit wonky (he stops on a dime) but I'm sure you already knew that, this is clearly an extremely early stage of testing. Overall great-looking!
The code is super-primitive but it works. That's basically what you could say about the beginning part of development of any of the features in VSMBX right now. Right now all I need is something that works, then later I can refine it and smooth things out and improve some things. It's worked well so far.
Next I plan on adding the ability to turn left, ground-breaking stuff I know, followed by: jumping, running, ducking, and somewhere in-between animations should get smoother.
Oh, and the reason why Mario "stops on a dime" is because SMBX has running physics where Mario picks up and loses speed. Right now, physics aren't implemented which makes it look a bit funny.
^
Oh yeah, of course, I totally understand that physics don't really exist yet. I was just pointing out what I saw in the video. This is looking completely awesome.
Well, it wouldn't be impossible, as it has been done before with rotating hills and blocks in an old and long ago cancelled SMB:R made by mr.gameandwatch. So it could be done, but I don't know how hard it would be to do or whether GhostHawk plans to implement these rotating blocks at all.
Well that sure was quick! It's great to see how much progress your making on this even though you're a one man team. I'm definitely supporting this to the finish line, nice work GhostHawk!
I'm glad your making progress and I'm looking forward to download it but could you restore the way to resize thing (arrows instead of coodinates or maybe both?) Also could you put the option to resize the levels boundarys like it is now (I mean the up,down,left,right thing in the level settings)?
If you have cheats, Don't make them the same as in SMBX. Especially the save cheat, Because EVERYONE knows it (I knew Before the spam MSG, which shows how commonplace it is on other parts of the Internets)
Also Is VSMBX forums not loading for anyone else? I can't seem to get it to load...(Hence my idea Being posted here)
TangledLion wrote:If you have cheats, Don't make them the same as in SMBX. Especially the save cheat, Because EVERYONE knows it (I knew Before the spam MSG, which shows how commonplace it is on other parts of the Internets)
Also Is VSMBX forums not loading for anyone else? I can't seem to get it to load...(Hence my idea Being posted here)
TangledLion wrote:If you have cheats, Don't make them the same as in SMBX. Especially the save cheat, Because EVERYONE knows it (I knew Before the spam MSG, which shows how commonplace it is on other parts of the Internets)
Also Is VSMBX forums not loading for anyone else? I can't seem to get it to load...(Hence my idea Being posted here)
Cheats can be discovered through the source code anyway. And the prophpbb servers are down. I really wish I had better options for forum hosting, so this will be something to be dealt with until I can afford paid hosting.
TangledLion wrote:If you have cheats, Don't make them the same as in SMBX. Especially the save cheat, Because EVERYONE knows it (I knew Before the spam MSG, which shows how commonplace it is on other parts of the Internets)
Also Is VSMBX forums not loading for anyone else? I can't seem to get it to load...(Hence my idea Being posted here)
Cheats can be discovered through the source code anyway. And the prophpbb servers are down. I really wish I had better options for forum hosting, so this will be something to be dealt with until I can afford paid hosting.
I like prophpbb for free hosting. Their paid hosting is actually nice as well. The servers only really go down once a month or less.