Community Contest 12 - RESULTS! TIER 6

Official community level contests.

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zxcv
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Re: Community Contest 12

Postby zxcv » Mon Feb 01, 2016 3:54 pm

You can use cheats to switch between characters.

Ness-Wednesday
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Re: Community Contest 12

Postby Ness-Wednesday » Mon Feb 01, 2016 5:14 pm

Prado wrote:You can use cheats to switch between characters.
Keep in mind guys, there is a Lunadll code if you want to force the character to be someone else and not change back in the level. ;)
Like in the Invasion 2.999999999, you're forced to be Link.

h2643
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Re: Community Contest 12

Postby h2643 » Mon Feb 01, 2016 5:26 pm

Ness-Wednesday wrote:Keep in mind guys, there is a Lunadll code if you want to force the character to be someone else and not change back in the level. ;)
nobody uses lunadll anymore, especially because lunalua is so much better

Emral
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Re: Community Contest 12

Postby Emral » Mon Feb 01, 2016 5:37 pm

Ness-Wednesday wrote:
Prado wrote:You can use cheats to switch between characters.
Keep in mind guys, there is a Lunadll code if you want to force the character to be someone else and not change back in the level. ;)
Like in the Invasion 2.999999999, you're forced to be Link.
>talks about lunadll code
>gives an example which doesn't use lunadll, but rather lunalua code

PROX
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Re: Community Contest 12

Postby PROX » Mon Feb 01, 2016 5:39 pm

It's official, Enjl is obsessed :P

underFlo
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Re: Community Contest 12

Postby underFlo » Mon Feb 01, 2016 5:40 pm

what

Emral
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Re: Community Contest 12

Postby Emral » Mon Feb 01, 2016 5:43 pm

*rinka noises*

Marina
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Re: Community Contest 12

Postby Marina » Mon Feb 01, 2016 5:55 pm

hot

CopyLeft
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Re: Community Contest 12

Postby CopyLeft » Mon Feb 01, 2016 6:23 pm

enjl stop we have all agreed that you are your rinkas are too good for us
im eating a burger with a fork
help

Valtteri
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Re: Community Contest 12

Postby Valtteri » Mon Feb 01, 2016 7:10 pm

Enjl wrote:About "having to be completable with Mario": What if the level is designed around a different character, which it filters to? I think the participant should specify which characters can complete the level.
Don't worry. I specified in the rule that if the level is not supposed to be played as Mario, the participant should put character blocks in their level.

MECHDRAGON777
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Re: Community Contest 12

Postby MECHDRAGON777 » Mon Feb 01, 2016 7:34 pm

Valtteri wrote:
Enjl wrote:About "having to be completable with Mario": What if the level is designed around a different character, which it filters to? I think the participant should specify which characters can complete the level.
Don't worry. I specified in the rule that if the level is not supposed to be played as Mario, the participant should put character blocks in their level.
Since lua is allowed, why not do it with lua coding?

JupiHornet
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Re: Community Contest 12

Postby JupiHornet » Mon Feb 01, 2016 8:03 pm

Welp, I'm building my level at a pace of about one screen per day :P
Hopefully I can finish in time, I don't wanna miss a contest :V

TLtimelord
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Re: Community Contest 12

Postby TLtimelord » Mon Feb 01, 2016 9:24 pm

Turtwig wrote:Welp, I'm building my level at a pace of about one screen per day :P
Hopefully I can finish in time, I don't wanna miss a contest :V
Hey man that's pretty good speed for me who has about 4 days total to work on my level out of all these two weeks.

Yeah don't expect anything [decent] from me this time around.

CopyLeft
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Re: Community Contest 12

Postby CopyLeft » Tue Feb 02, 2016 12:02 am

Nah, probably not going to do it in time.

ap3jmpt
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Re: Community Contest 12

Postby ap3jmpt » Tue Feb 02, 2016 1:17 am

You can count me in on this one! :)

Emral
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Re: Community Contest 12

Postby Emral » Tue Feb 02, 2016 4:29 pm

This was originally meant to be my CC12 level.


I kinda prefer the level I'm currently working on, even though it's the worst thing ever.

underFlo
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Re: Community Contest 12

Postby underFlo » Tue Feb 02, 2016 4:32 pm

didn't use lunalua 2.2/10

marek89
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Re: Community Contest 12

Postby marek89 » Wed Feb 03, 2016 3:07 pm

Spinda wrote:didn't use lunalua 2.2/10
I know this was a joke, but I truly wish the best levels instead of the most complicated lunalua gimmicks do well in this contest.

Emral
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Re: Community Contest 12

Postby Emral » Wed Feb 03, 2016 3:14 pm

marek89 wrote:
Spinda wrote:didn't use lunalua 2.2/10
I know this was a joke, but I truly wish the best levels instead of the most complicated lunalua gimmicks do well in this contest.
Chances are, a combination of both will be what'll score highest. However, as long as the judges know what they're doing, oldschool levels shouldn't suffer from the introduction of LunaLua to the format at all.

as303298
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Re: Community Contest 12

Postby as303298 » Wed Feb 03, 2016 3:14 pm

I am looking forward to the new contest submissions. I just hope people won't lose sight of what is important rather than focus all efforts on Lua...


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