The SMBX2 Custom Assets Library

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Squishy Rex
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Re: The NEW SMBX CGFX Pack v1.1

Postby Squishy Rex » Sun Mar 29, 2015 5:08 am

Nickname wrote:This pack is sorted by games, then Blocks/BGOs/whatever and then they throw everything in, but afaik they're planning on adding an alternate structure similar to Red Yoshi's.
Yes, I'm currently making the Red Yoshi styled version, while Murphmario updates the currently released one, this way users have their choice of structure. I would cancel the released one and just stick with one version, but there were quite a few users who prefer the current layout. Hopefully the Red Yoshi styled one should be finished by June at the latest, it's mainly the NPCs which take the longest to sort into their categories.
SilverDeoxys563 wrote:Anyway, I'm 100% sure that registered_person was not the one who made SMW-styled Airship in SMW Blocks. I've seen it before long ago, but I know for a fact that he wasn't the one who made it.
Also, give me credit for the Semi Custom Hill Top Zone since I was the one who ripped it from FireSeraphim's spritesheet under request. Valtteri had nothing to do with it.
What's more is that the SMB2 Toad Statue and the SMB2 Peach Statue are actually SMB3, so.
Airship Blocks: I'm pretty sure they weren't either, especially if you compare them to the ones he made for SMW Deluxe in the Airship screenshot on his NSMBX topic. My guess is maybe Agtiger made them, since him and registered were SMW guys. I'll try and figure out who made them unless someone else can point me in the direction of the author. At this point though, registered was the person credited on the file I received, so I assumed they were his...

Hill Top Zone: Credits changed.

Statues: I don't remember seeing them, but I'll track them down and alter that.

FanofSMBX
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Re: The NEW SMBX CGFX Pack v1.1

Postby FanofSMBX » Sun Mar 29, 2015 1:02 pm

Maybe Valtteri made the airship blocks.

Also I don't have faith in Murphmario. He's only said "I'll add this" to some things so I'm worried that's all he's adding.

Murphmario
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Re: The NEW SMBX CGFX Pack v1.1

Postby Murphmario » Sun Mar 29, 2015 2:06 pm

FanofSMBX wrote:Also I don't have faith in Murphmario. He's only said "I'll add this" to some things so I'm worried that's all he's adding.
I also:
-Organised the item folders in the SMB1, SMB2, SMB3, and SMW folders.
-Removed some dupes, including the Mario 2 statues folder. They were in the statues pack, so no point having that there.

Edit: Does anyone have Gamerkid's Kirby forest?

Mable
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Re: The NEW SMBX CGFX Pack v1.1

Postby Mable » Sun Mar 29, 2015 4:52 pm

You should ask him. His old account account was deleted. His new name is KingBowserKoopa.

Mista Epic
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Re: The NEW SMBX CGFX Pack v1.1

Postby Mista Epic » Tue Apr 07, 2015 11:02 pm

Squishy Rex wrote:The next full update of the NEW SMBX CGFX Pack will occur around on the Easter Holidays
Image
(hopefully)

Squishy Rex
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Re: The NEW SMBX CGFX Pack v1.1

Postby Squishy Rex » Wed Apr 08, 2015 4:43 am

Well If Murphmario is happy to release the version he's been working on, then yes there very well could be an update. The Red Yoshi version is getting closer to be being finished. I'm working through the NPCs section now and it shouldn't be much longer before it is ready.

Alagirez
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Re: The NEW SMBX CGFX Pack v1.1

Postby Alagirez » Wed Apr 08, 2015 4:47 am

add this please..... :)
fcgreyfrb

Squishy Rex
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Re: The NEW SMBX CGFX Pack v1.1

Postby Squishy Rex » Wed Apr 08, 2015 4:50 am

andialifbatara wrote:add this please..... :)
fcgreyfrb
No problem, I'll do that now.

Mable
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Re: The NEW SMBX CGFX Pack v1.1

Postby Mable » Fri Apr 24, 2015 3:31 pm

So, i guess it was delayed since uhm.. Easter did happen?

h2643
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Re: The NEW SMBX CGFX Pack v1.1

Postby h2643 » Fri Apr 24, 2015 3:34 pm

Sinem wrote:So, i guess it was delayed since uhm.. Easter did happen?
Oh plz, I still need to finish my Kirby NPCs and finally send them to Squishy :?

Murphmario
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Re: The NEW SMBX CGFX Pack v1.1

Postby Murphmario » Tue Apr 28, 2015 7:31 pm

Major announcement:
I have quit with the pack. I will also probably not release a download, as it is incomplete.

Squishy Rex
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Re: The NEW SMBX CGFX Pack v1.1

Postby Squishy Rex » Tue Apr 28, 2015 7:40 pm

Despite that, thanks for trying though, I did appreciate the help. :)
I suppose, if there is anyone who would like to help with the development of this feel free to apply.

FanofSMBX
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Re: The NEW SMBX CGFX Pack v1.1

Postby FanofSMBX » Tue Apr 28, 2015 7:44 pm

Murphmario wrote:Major announcement:
I have quit with the pack. I will also probably not release a download, as it is incomplete.
Looks like you've joined the club.

deleted_account
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Re: The NEW SMBX CGFX Pack v1.1

Postby deleted_account » Tue May 05, 2015 9:37 am

I'm SO looking forward to the next update.

Zeldamaster12
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Re: The NEW SMBX CGFX Pack v1.1

Postby Zeldamaster12 » Wed May 13, 2015 9:29 pm

Every time I try to unzip the Part 2 file, it crashes. Could you fix this please?

HenryRichard
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Re: The NEW SMBX CGFX Pack v1.1

Postby HenryRichard » Wed May 13, 2015 10:51 pm

Zeldamaster12 wrote:Every time I try to unzip the Part 2 file, it crashes. Could you fix this please?
Right-click -> Extract all

Zeldamaster12
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Re: The NEW SMBX CGFX Pack v1.1

Postby Zeldamaster12 » Thu May 14, 2015 9:20 am

It crashes when I try.

rycream
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Re: The NEW SMBX CGFX Pack v1.1

Postby rycream » Fri May 22, 2015 3:23 am

Super Mario Show. really good
https://www.youtube.com/watch?v=kT7TJYURr9g

Squishy Rex
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Re: The NEW SMBX CGFX Pack v1.1

Postby Squishy Rex » Fri May 22, 2015 3:40 am

rycream wrote:Super Mario Show. really good
https://www.youtube.com/watch?v=kT7TJYURr9g
rycream, the Super Mario Show has nothing to do with the Community Graphics Pack. If you wish to talk about it, please do so in the Sandbox forum.

Alagirez
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Re: The NEW SMBX CGFX Pack v1.1

Postby Alagirez » Fri May 22, 2015 5:34 am

Zeldamaster12 wrote:It crashes when I try.
I ever get the problem too.
the solution is, try to re-download it again. I know it's pain to do....


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