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Re: SMBX Screenshots/Videos Thread

Posted: Fri Mar 28, 2014 4:32 pm
by Sednaiur
My WiP of the SMB2-Worldmap GFX, that will be released with the final Update of my SMB2 GFX-Pack:
Spoiler: show
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I guess this will take a long Time to finish :-/

Re: SMBX Screenshots/Videos Thread

Posted: Fri Mar 28, 2014 4:37 pm
by FanofSMBX
May I suggest a Wart Mouth over the Bowser Mouth? Also wow, those paths and that tileset, looks pretty realistic and HD to me!

Re: SMBX Screenshots/Videos Thread

Posted: Fri Mar 28, 2014 6:26 pm
by Fuyu
Nice, I like the detail on the graphics. I'd suggest you to add a better connection between the cliffs and the water, though. But other than that looks great.

Re: SMBX Screenshots/Videos Thread

Posted: Fri Mar 28, 2014 8:09 pm
by Raster
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Some fire temple like dungeon level with lava.

Re: SMBX Screenshots/Videos Thread

Posted: Fri Mar 28, 2014 8:33 pm
by Danny
Raster wrote:
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Some fire temple like dungeon level with lava.
Looks good, but the door graphic has some black pixels outside of the white border, and the symbol on the bricks isn't centered properly (which actually bugged me a bit), I don't know if that was intentional or not. The bridge in the first screenshot could be recoloured, and maybe you can change up the lava a bit. I do like the burst effect in the lava though, it looks nice.

Re: SMBX Screenshots/Videos Thread

Posted: Fri Mar 28, 2014 8:44 pm
by Raster
Those symmetrical irregularities were included to add variety to the scenery. I know some people are sensible about it but having a perfectly recolored level with perfectly symmetrical decors really feels boring to me. Oh, and the burst effect is actually caused by a podoobo. I captured that screenshot right after it entered the lava.

Re: SMBX Screenshots/Videos Thread

Posted: Fri Mar 28, 2014 10:21 pm
by Eternity
@Raster: Looks pretty nice! I'd recommend having some more enemy variety, but I can't really say much on the level design with two screens.

@Sednaiur: Great graphics! They look pretty nice and fit well with the SMB2 theme, and the doors are a great idea. I believe it would look better with a black outline, though.

Re: SMBX Screenshots/Videos Thread

Posted: Sat Mar 29, 2014 6:50 am
by ElTipsta
Sednaiur wrote:My WiP of the SMB2-Worldmap GFX, that will be released with the final Update of my SMB2 GFX-Pack:
Spoiler: show
Image
I guess this will take a long Time to finish :-/
Wow, those world map graphics look amazing and I really hope somebody uses these when you release them! :)

Re: SMBX Screenshots/Videos Thread

Posted: Sat Mar 29, 2014 12:23 pm
by RudeGuy
Why don't show this?
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Here I missing a tile and the boo is a bit glitchy. credits to Valterri and Ace, because with their graphics I could make the river tiles. Also...
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Credits to KILROCK for made the first and the second sprite.

Re: SMBX Screenshots/Videos Thread

Posted: Sat Mar 29, 2014 12:40 pm
by FanofSMBX
What is mario for?

Re: SMBX Screenshots/Videos Thread

Posted: Sat Mar 29, 2014 12:59 pm
by RudeGuy
FanofSMBX wrote:What is mario for?
It is the SMB2 Small Mario playable

Re: SMBX Screenshots/Videos Thread

Posted: Sat Mar 29, 2014 2:08 pm
by Fuyu
So, decided to make a background that'd fit my new tileset and finally made something that in my opinion fits really good.
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Re: SMBX Screenshots/Videos Thread

Posted: Sat Mar 29, 2014 6:31 pm
by m4sterbr0s
Natsu: It looks very nice, but it doesn't seem to go with the rest of colors (especially that light blue), making those hills really look like BG objects. I suggest try incorporating the hills into a darker part of a background.

Re: SMBX Screenshots/Videos Thread

Posted: Sat Mar 29, 2014 7:36 pm
by Fuyu
In my opinion that skyblue makes it look more lively, but I do agree with your point there about the hills. What about now?
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Re: SMBX Screenshots/Videos Thread

Posted: Sat Mar 29, 2014 9:00 pm
by Axiom
thatwasclose.png

Threw the key down and it landed there. The Invasion 2, Dungeon of Agony.

Re: SMBX Screenshots/Videos Thread

Posted: Sun Mar 30, 2014 1:58 pm
by Emral
I like Scarlet Devil Mario
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Re: SMBX Screenshots/Videos Thread

Posted: Sun Mar 30, 2014 2:14 pm
by RudeGuy
Emral wrote:I like Scarlet Devil Mario
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It looks very good! Remember to change the graphics of the bwser statues and the "Yoshi" torpedo.

Re: SMBX Screenshots/Videos Thread

Posted: Sun Mar 30, 2014 2:31 pm
by Dragonmaster146
Just showing off a new tileset of mine as well as the beginning of a level(things may change later).
Spoiler: show
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What do you think?

Re: SMBX Screenshots/Videos Thread

Posted: Sun Mar 30, 2014 3:08 pm
by Fuyu
Really, it was time someone would get to make a tileset of DKC3's harbour level (forgot the name right now), pretty cool. I like the shading on all of them, but I find the roof's shading over mario has a strange design, but doesn't look bad at all. One question though, is the cracked wood supposed to replace the SMW turnable block? That's really nice, it'd be great if you could do more tilesets of DKC, like a DKC3 factory tileset.

Anyway, looking forward to new stuff from you.

Re: SMBX Screenshots/Videos Thread

Posted: Sun Mar 30, 2014 4:54 pm
by Darkonius Mavakar
Dragonmaster146 wrote:Just showing off a new tileset of mine as well as the beginning of a level(things may change later).
Spoiler: show
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What do you think?

thanks for fufilling the request that i pm'd you! it sure will be useful for my project!