Squishy Rex's CGFX Pack v1.8

Share and discuss custom SMBX graphics.

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Snessy the duck
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Re: Squishy Rex's CGFX Pack v1.8

Postby Snessy the duck » Thu Apr 06, 2017 12:02 pm

FanofSMBX wrote:
NintendoOtaku93 wrote:I wanna see SquishyRex make custom graphics using only Sega Genesis colors!
If he does, I'll grow angel wings, and fly to heaven!!!! :D
Um, the Genesis palette is pretty similar to the SNES one. If you mean 15 colors only, most of these graphics have that.
I think it's a bit darker, but it's still really similar.

KingBowser999
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Re: Squishy Rex's CGFX Pack v1.8

Postby KingBowser999 » Tue May 16, 2017 3:46 pm

Where is the Bowser found in the 19th picture?

Murphmario
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Re: Squishy Rex's CGFX Pack v1.8

Postby Murphmario » Tue May 16, 2017 4:22 pm

KingBowser999 wrote:Where is the Bowser found in the 19th picture?
I found it in "Genesis Mario (Pirate)" via a search.

KingBowser999
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Re: Squishy Rex's CGFX Pack v1.8

Postby KingBowser999 » Wed May 17, 2017 11:27 am

Murphmario wrote:
KingBowser999 wrote:Where is the Bowser found in the 19th picture?
I found it in "Genesis Mario (Pirate)" via a search.
I meant what folder in the pack can you find it?

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Re: Squishy Rex's CGFX Pack v1.8

Postby Murphmario » Wed May 17, 2017 1:22 pm

Genesis Mario (Pirate) > Bowser - Squishy Rex + The Kins
There you go.

KingBowser999
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Re: Squishy Rex's CGFX Pack v1.8

Postby KingBowser999 » Thu May 18, 2017 11:28 am

Still can't find it.

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Re: Squishy Rex's CGFX Pack v1.8

Postby RhysOwens » Sat Jul 01, 2017 11:04 am

Squishy Rex, you do you feel about this Pack being the current Featured GFX Pack, according to Quill?

Squishy Rex
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Re: Squishy Rex's CGFX Pack v1.8

Postby Squishy Rex » Mon Jul 10, 2017 5:10 am

Well, it's been a while... a long while, but since I have a free few minutes, I better make a brief summary of what's going on with the updates to this pack. Turns out I don't have much time to work on this anymore, or at least as much as I used to, however, I will be still adding to the pack every so often. Spriting is still one of my hobbies, so this won't be one of those "I'm throwing in the towel" speeches. I do still plan to get an update done at some point this year, even if it there isn't as much new and updated content as I may have previously hoped.

I would normally use my nights to sit down and do some serious spriting, but because of a certain new endeavour, it does impact on my free time. Whether you're a believer or not, in the last few months I have taken up position as a Paranormal Investigator, hence why free nights are few and far between. In fact I am doing a lock-down investigation tonight, which starts in about half an hour, so no spriting or card games tonight.

When I get a chance during the week, I'll try and upload some progress screens, so you guys and gals can see what's happening with the pack itself in the now. Also had no idea the "Featured" items had made a comeback, but I certainly appreciate this Pack getting featured, at least after the work I've put into it since I first started making graphics back in 2012, I feel like I've achieved something.

With that said, it's nearly time for me to dim the lights and pull out the Poltergust. See you guys later in the week, ciao! :)

TLtimelord
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Re: Squishy Rex's CGFX Pack v1.8

Postby TLtimelord » Mon Jul 10, 2017 2:19 pm

Squishy Rex wrote:Well, it's been a while... a long while, but since I have a free few minutes, I better make a brief summary of what's going on with the updates to this pack. Turns out I don't have much time to work on this anymore, or at least as much as I used to, however, I will be still adding to the pack every so often. Spriting is still one of my hobbies, so this won't be one of those "I'm throwing in the towel" speeches. I do still plan to get an update done at some point this year, even if it there isn't as much new and updated content as I may have previously hoped.

I would normally use my nights to sit down and do some serious spriting, but because of a certain new endeavour, it does impact on my free time. Whether you're a believer or not, in the last few months I have taken up position as a Paranormal Investigator, hence why free nights are few and far between. In fact I am doing a lock-down investigation tonight, which starts in about half an hour, so no spriting or card games tonight.

When I get a chance during the week, I'll try and upload some progress screens, so you guys and gals can see what's happening with the pack itself in the now. Also had no idea the "Featured" items had made a comeback, but I certainly appreciate this Pack getting featured, at least after the work I've put into it since I first started making graphics back in 2012, I feel like I've achieved something.

With that said, it's nearly time for me to dim the lights and pull out the Poltergust. See you guys later in the week, ciao! :)
Dude, when you get to it, you oughtta PM me about the paranormal investigation stuff. I always find that kind of stuff super cool.

Witchking666
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Re: Squishy Rex's CGFX Pack v1.8

Postby Witchking666 » Mon Jul 10, 2017 5:05 pm

TLtimelord wrote:
Squishy Rex wrote:Well, it's been a while... a long while, but since I have a free few minutes, I better make a brief summary of what's going on with the updates to this pack. Turns out I don't have much time to work on this anymore, or at least as much as I used to, however, I will be still adding to the pack every so often. Spriting is still one of my hobbies, so this won't be one of those "I'm throwing in the towel" speeches. I do still plan to get an update done at some point this year, even if it there isn't as much new and updated content as I may have previously hoped.

I would normally use my nights to sit down and do some serious spriting, but because of a certain new endeavour, it does impact on my free time. Whether you're a believer or not, in the last few months I have taken up position as a Paranormal Investigator, hence why free nights are few and far between. In fact I am doing a lock-down investigation tonight, which starts in about half an hour, so no spriting or card games tonight.

When I get a chance during the week, I'll try and upload some progress screens, so you guys and gals can see what's happening with the pack itself in the now. Also had no idea the "Featured" items had made a comeback, but I certainly appreciate this Pack getting featured, at least after the work I've put into it since I first started making graphics back in 2012, I feel like I've achieved something.

With that said, it's nearly time for me to dim the lights and pull out the Poltergust. See you guys later in the week, ciao! :)
Dude, when you get to it, you oughtta PM me about the paranormal investigation stuff. I always find that kind of stuff super cool.
Same, instead of PMing people you might want to make a thread about it. Paranormal shit is super interesting.

Void
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Re: Squishy Rex's CGFX Pack v1.8

Postby Void » Fri Jul 28, 2017 2:57 pm

Wasn't there a Super Mario Bros. Super Show version of the Mouser playable made for a user known as ErikMouse?

Ice
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Re: Squishy Rex's CGFX Pack v1.8

Postby Ice » Tue Aug 01, 2017 12:49 pm

I would like to upload some gfx but I don't know how, I created a Onedrive account but still couldn't do it. Does anyone know how I can upload some gfx to SquishyRex's CGFX pack? :shock:

Snessy the duck
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Re: Squishy Rex's CGFX Pack v1.8

Postby Snessy the duck » Tue Aug 01, 2017 4:49 pm

Ice wrote:I would like to upload some gfx but I don't know how, I created a Onedrive account but still couldn't do it. Does anyone know how I can upload some gfx to SquishyRex's CGFX pack? :shock:
First off, you should be uploading your graphics to this pack and not Squishy's.

Ice
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Re: Squishy Rex's CGFX Pack v1.8

Postby Ice » Tue Aug 01, 2017 6:04 pm

Snessy the duck wrote:
Ice wrote:I would like to upload some gfx but I don't know how, I created a Onedrive account but still couldn't do it. Does anyone know how I can upload some gfx to SquishyRex's CGFX pack? :shock:
First off, you should be uploading your graphics to this pack and not Squishy's.
Ok thanks

theEPICDOGEMAN
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Re: Squishy Rex's CGFX Pack v1.8

Postby theEPICDOGEMAN » Tue Aug 29, 2017 5:33 pm

whit this i made a golden king bill!https://s-media-cache-ak0.pinimg.com/or ... 827777.png

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Re: Squishy Rex's CGFX Pack v1.8

Postby Oshi » Tue Aug 29, 2017 7:57 pm

theEPICDOGEMAN wrote:whit this i made a golden king bill!https://s-media-cache-ak0.pinimg.com/or ... 827777.png
That's pretty cool for the record but you shouldn't make pointless posts like this. No offence but please read the rules before you post.

Also the graphic in question has 1x1 pixels, which is pretty ugly. Make sure you edit graphics in Paint.net.

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Re: Squishy Rex's CGFX Pack v1.8

Postby Sceptile » Wed Sep 06, 2017 8:44 am

Graphics works on 38A?

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Re: Squishy Rex's CGFX Pack v1.8

Postby MarioMario369 » Fri Sep 08, 2017 6:54 am

This Graphics pack is getting really popular. Hey squishy! Make more GFX Packs!!

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Re: Squishy Rex's CGFX Pack v1.8

Postby Radiance » Fri Sep 08, 2017 7:27 am

Sceptile wrote:Graphics works on 38A?
Afaik when you use .gif files in 38A they'll be converted into .png files automatically.

arcade999
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Re: Squishy Rex's CGFX Pack v1.8

Postby arcade999 » Fri Sep 08, 2017 2:47 pm

theEPICDOGEMAN wrote:whit this i made a golden king bill!https://s-media-cache-ak0.pinimg.com/or ... 827777.png
it look great, but the 1x1 pixel ruin it, so you should recreate but in paint.net, or use normal ms paint, but save it to png, then convert it to gif with pge to avoid corruption


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