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Re: SMBX2 (2.0 Beta 3)
Posted: Fri Mar 30, 2018 10:56 am
by Amyrakunejo
Reign wrote:...Any RPG element added to SMBX is a plus!
I meant the software itself. If you've ever used it, it comes with an event editor dialog box with lots of options. It was a joke anyway. lol

Re: SMBX2 (2.0 Beta 3)
Posted: Mon Apr 02, 2018 9:30 am
by Emral
http://horikawaotane.com/smbx/blog/2018 ... r-updates/
We're continuing our wave of tweaking and dusting off the basegame with the consequence of minor inconsistencies which might cause minor graphical errors in the short term but will improve the game in the long run.
Re: SMBX2 (2.0 Beta 3)
Posted: Mon Apr 02, 2018 12:23 pm
by Amyrakunejo
Picking up Boos from a Boo Circle. Now that's cool.
Re: SMBX2 (2.0 Beta 3)
Posted: Mon Apr 02, 2018 4:01 pm
by HenryRichard
I am definitely making a level full of boos you can stand on.
can we call them boocycles
Re: SMBX2 (2.0 Beta 3)
Posted: Tue Apr 03, 2018 11:09 am
by Super Luigi!
Thank you for the update, dear Enjl. I truly appreciate your team's hard work and dedication.
Re: SMBX2 (2.0 Beta 3)
Posted: Thu Apr 05, 2018 4:51 pm
by WildW
Question: Which playable chars will be changed in b4? I understand almost all of them are getting reworked or removed but which ones come first?
Re: SMBX2 (2.0 Beta 3)
Posted: Thu Apr 05, 2018 4:58 pm
by Taycamgame
WildWEEGEE wrote:Question: Which playable chars will be changed in b4? I understand almost all of them are getting reworked or removed but which ones come first?
Afaik beta 5 is more related to playable characters than beta 4.
Pretty sure Juni is getting removed,
others you'll have to view the Codehaus Discord for.
Re: SMBX2 (2.0 Beta 3)
Posted: Thu Apr 05, 2018 8:46 pm
by Hoeloe
WildWEEGEE wrote:Question: Which playable chars will be changed in b4? I understand almost all of them are getting reworked or removed but which ones come first?
Juni and Princess Rinka will be removed in Beta 4, and some will have minor tweaks and fixes, but most will be the same as in Beta 3.
Re: SMBX2 (2.0 Beta 3)
Posted: Thu Apr 05, 2018 10:26 pm
by TheTrueMarioMaster
Why not remove the op Rinka character as well.
Re: SMBX2 (2.0 Beta 3)
Posted: Thu Apr 05, 2018 11:01 pm
by WildW
TheTrueMarioMaster wrote:Why not remove the op Rinka character as well.
Ultimate rinka is love, ultimate rinka is life
Oh that and ultimate rinka can make for some pretty fun levels unlike juni or princess rinka. But if you really think it’s op then just don’t use it. Simple. It’s not in the Mario challenge lobby and can only be accessed using player blocks
Re: SMBX2 (2.0 Beta 3)
Posted: Fri Apr 06, 2018 6:31 am
by Taycamgame
I thought Princess Rinka = Ultimate Rinka... What's the difference between the two?
Re: SMBX2 (2.0 Beta 3)
Posted: Fri Apr 06, 2018 7:59 am
by PixelPest
Taycamgame wrote:I thought Princess Rinka = Ultimate Rinka... What's the difference between the two?
One is princess, one is ultimate
Re: SMBX2 (2.0 Beta 3)
Posted: Fri Apr 06, 2018 8:02 am
by Taycamgame
I meant gameplay related.
Re: SMBX2 (2.0 Beta 3)
Posted: Fri Apr 06, 2018 10:09 am
by Amyrakunejo
Princess Rinka is a character. Basically a rinka with Peach's blonde hair, lolz
Ultimate Rinka has the rinkas flying in from everywhere. Watch yourself and your HP!
Rinka = Metroid enemy projectile (more like Metroid II as I've never seen them in the first Metroid).
Re: SMBX2 (2.0 Beta 3)
Posted: Fri Apr 06, 2018 11:10 am
by Smesblem
Amyrakunejo wrote:
Rinka = Metroid enemy projectile (more like Metroid II as I've never seen them in the first Metroid).
The opposite, Metroid I has rinkas and Metroid II doesn't. Also, the rinkas in SMBX come from Super Metroid, which is the third game in the Metroid franchise.
Re: SMBX2 (2.0 Beta 3)
Posted: Fri Apr 06, 2018 2:34 pm
by Miguel CG
Someone told me that this game plans to have many language. If someone knows about that, can you help me, please?
Re: SMBX2 (2.0 Beta 3)
Posted: Fri Apr 06, 2018 2:35 pm
by Cedur
PGE already supports alternate languages (which is enough imo)
Re: SMBX2 (2.0 Beta 3)
Posted: Fri Apr 06, 2018 3:21 pm
by WildW
PGE supports:
Bulgarian
English
German
Spanish
French
Indonesian
Italian
Dutch
Japanese
Polish
Russian
Portuguese
Swedish
Chinese
Ukrainian
Re: SMBX2 (2.0 Beta 3)
Posted: Fri Apr 06, 2018 4:47 pm
by Wohlstand
WildWEEGEE wrote:PGE supports:
Bulgarian
English
German
Spanish
French
Indonesian
Italian
Dutch
Japanese
Polish
Russian
Portuguese
Swedish
Chinese
Ukrainian
Some set of them are blank. Means, everyone can fill them to provide a translation into specific language:
https://wohlsoft.ru/pgewiki/Translating ... tion_files
I created those files as are was some people wished to translated into those languages, but wasn't began their work, so, everyone can took the translation file and provide support for a new language. Currently supported COMPLETED languages are English, Russian, German (outdated, contains new untranslated strings), Spanish, Portuguese (outdated), Italian, and Polish on Editor side, and English, Russian, Dutch and Spanish on Engine side.
Re: SMBX2 (2.0 Beta 3)
Posted: Fri Apr 06, 2018 7:15 pm
by Miguel CG
Wohlstand wrote:WildWEEGEE wrote:PGE supports:
Bulgarian
English
German
Spanish
French
Indonesian
Italian
Dutch
Japanese
Polish
Russian
Portuguese
Swedish
Chinese
Ukrainian
Some set of them are blank. Means, everyone can fill them to provide a translation into specific language:
https://wohlsoft.ru/pgewiki/Translating ... tion_files
I created those files as are was some people wished to translated into those languages, but wasn't began their work, so, everyone can took the translation file and provide support for a new language. Currently supported COMPLETED languages are English, Russian, German (outdated, contains new untranslated strings), Spanish, Portuguese (outdated), Italian, and Polish on Editor side, and English, Russian, Dutch and Spanish on Engine side.
Can you add Canadian French and European Portuguese, please?