MosaicMario wrote:If you touch a harmful npc and a mushroom at the same time, you'll still collect the mushroom, but you'll also die.
And if you are big while doing it ?
Re: Interesting things in SMBX
Posted: Fri Jan 08, 2016 11:21 am
by Mable
Creppersaurus rex wrote:And if you are big while doing it ?
Ur computer will explode.
Re: Interesting things in SMBX
Posted: Fri Jan 08, 2016 10:21 pm
by Ness-Wednesday
MosaicMario wrote:If you touch a harmful npc and a mushroom at the same time, you'll still collect the mushroom, but you'll also die.
Yeah, I also discovered this when I was playing Awesome boss rush.
When in this happened too me, I was kinda confused about what happened.
I think there is this one frame where Mario is vulnerable so if a harmful Npc contacts whit him on that frame, he'll get hurt.
I don't know if this had been said before, but you know the pinkish background behind the "Block Contents" box?
Yeah, that's directly taken from background2-14. If background2-14 is customized in the level you are making, the box will acually change, for instance:
If i make background2-14 entirely black, the box's background will turn black.
Re: Interesting things in SMBX
Posted: Tue Jan 12, 2016 1:04 am
by Saltlord
I dunno if someone said that already, but if you constantly switch your item with your inventory-item (for example a Hammer Suit with a Racoon) your invincibility frames last longer.
Re: Interesting things in SMBX
Posted: Tue Jan 12, 2016 1:13 am
by Cedrik
You can kill npc's with coins, you have out the ground.
Items can do it, too.
(Sometime true.)
Re: Interesting things in SMBX
Posted: Tue Jan 12, 2016 2:20 pm
by HeroLinik
SecondScolipede wrote:I don't know if this had been said before, but you know the pinkish background behind the "Block Contents" box?
Yeah, that's directly taken from background2-14. If background2-14 is customized in the level you are making, the box will acually change, for instance:
If i make background2-14 entirely black, the box's background will turn black.
It has been said before. I discovered this a few years ago when making a pyramid level, in fact.
Re: Interesting things in SMBX
Posted: Tue Jan 12, 2016 2:40 pm
by Mable
But we're you really the first to discover so???
Re: Interesting things in SMBX
Posted: Tue Jan 12, 2016 3:59 pm
by HeroLinik
Tinkerbell wrote:But we're you really the first to discover so???
I just discovered it by chance when making a pyramid level. Then I read over NSMBX and found out someone else had already discovered it before I did.
Re: Interesting things in SMBX
Posted: Tue Jan 12, 2016 4:04 pm
by zxcv
If you throw an enemy upwards, it can get stuck in the ceilling. I discovered this playing Classic Castle Battle with my friend.
I was with 0 lives, he was pursuating me with a harmfull NPC, I was holding a mushroom, then I threw the mushroom upwards to pick it up, but it got stuck in the ceilling! Then my friend killed me, won the battle and we laughed a lot.
Re: Interesting things in SMBX
Posted: Tue Jan 12, 2016 4:10 pm
by Imaynotbehere4long
Prado wrote:If you throw an enemy upwards, it can get stuck in the ceilling.
That's actually another fairly well known bug (at least, I always thought it was); I've done it with thrown shells before, and DarkMatt even has a gif of him doing it:
Prado wrote:If you throw an enemy upwards, it can get stuck in the ceilling.
That's actually another fairly well known bug (at least, I always thought it was); I've done it with thrown shells before, and DarkMatt even has a gif of him doing it:
Ah, both the glitch and that gif brings back some good memories.
But I think this might be caused by SMBX's bad block collision (This can also happen with the player, if they touch a moving block while on the ground and they'll die).
I'm not really sure why the game isn't able to allow collisions go well properly, I find it usually weird.
Re: Interesting things in SMBX
Posted: Tue Jan 12, 2016 6:26 pm
by zxcv
SMBX has dumb momentun physics for moving layers too.
Re: Interesting things in SMBX
Posted: Wed Jan 13, 2016 7:08 am
by bossedit8
Prado wrote:SMBX has dumb momentun physics for moving layers too.
...and putting slopes on layers that are moving can cause to horrible results and glitches that shouldn't exists. There's this one glitch that once a moving layer moves sideways and if there's a block and a slope next to it it can cause the player to go right while standing on it. It happens on the right side going down. There could be more though...
Re: Interesting things in SMBX
Posted: Thu Jan 14, 2016 1:33 pm
by litchh
Noticed deranging thing:
SMBX 1.3.0.1 & 1.3.0.2 versions have different delay time between music replaying. So, if you looped your soundtrack, it may sound with pause at end
Re: Interesting things in SMBX
Posted: Thu Jan 14, 2016 1:38 pm
by Cedrik
litchh wrote:Noticed deranging thing:
SMBX 1.3.0.1 & 1.3.0.2 version have different delay time between music replaying. So, if you looped your soundtrack, it may sound with pause at end