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Re: WIP Tileset Showcase
Posted: Wed Jul 23, 2014 6:51 pm
by AirShip
Drawcia SMB3 Styled WIP
Re: WIP Tileset Showcase
Posted: Wed Jul 23, 2014 7:02 pm
by Mudkip
AirShip wrote:
Drawcia SMB3 Styled WIP
I knew it
I knew you were going to do Drawcia for your project 2 obvs
Re: WIP Tileset Showcase
Posted: Thu Jul 24, 2014 9:06 am
by Magna
Slight update, fixed the pipe and made a new crate to replace the old one.
How does it look now? More tiles will be added soon.
Re: WIP Tileset Showcase
Posted: Thu Jul 24, 2014 9:10 am
by Emral
@BlueGreed:
The pipe still looks kinda flat due to the light colours starting so soon.
The horizontal thing on the crate is off-center, which bothers me.
Re: WIP Tileset Showcase
Posted: Thu Jul 24, 2014 9:12 am
by Magna
Emral wrote:@BlueGreed:
The pipe still looks kinda flat due to the light colours starting so soon.
The horizontal thing on the crate is off-center, which bothers me.
1. Okay, I'll fix.
2. Actually, I made it off center on purpose, you know, just to make it look like not all things in life are perfect. The crate is a good example.
Re: WIP Tileset Showcase
Posted: Thu Jul 24, 2014 3:05 pm
by Magna
UPDATE:
The folder all this stuff is starting to get pretty big.
New stuff:
-Added transparent windows.
-Added bullet bill cannon stuff.
-Added chains.
-Fixed the crate problem Emral had with.
-Fixed the pipe a little more.
THIS IS ALL 100% CUSTOM!
Re: WIP Tileset Showcase
Posted: Tue Jul 29, 2014 10:24 am
by Fuyu
A sketch of an attempt of making a World Map tileset.

Re: WIP Tileset Showcase
Posted: Tue Jul 29, 2014 10:29 am
by silent_
Blue Greed: That looks like Super Mario Land; even if you used the SMW palette, I wouldn't consider it SMW. Regardless though, nice work.
Natsu: That looks epic, man. However, I think the top-right and bottom-left world map tilesets should be distinguishable. In other words, they have too similar colors and no difference in the detail/shading aspect.
Re: WIP Tileset Showcase
Posted: Tue Jul 29, 2014 1:41 pm
by StrikeForcer
http://s18.postimg.org/yxin860fd/smb3andredrawnmap.png
Ive been modifying some map tiles that I ripped from SMW Redrawn into a style I could use for my own game, not SMBX. So this isn't 100% an original creation.
Cliff Pattern by Icegoom, cliff pattern color by the Talking Time Community (which I had permission from the map designer, SpoonybardOL to use their graphics for more than 2 years already)
Grass texture is using the original SMW overworld palette.
EDIT: Finished.
EDIT 2: Finished making some fixes.
Re: WIP Tileset Showcase
Posted: Wed Jul 30, 2014 3:19 am
by XerX
I've been working on this...
It's for the first boss level.
Re: WIP Tileset Showcase
Posted: Wed Jul 30, 2014 8:18 am
by Fuyu
Woah, cool. I like the Bowser. Jr face on that cannon. Are you supposed to fight that thing? Or is it just a plus to make the battle harder?
Re: WIP Tileset Showcase
Posted: Wed Jul 30, 2014 7:38 pm
by XerX
Natsu wrote:Woah, cool. I like the Bowser. Jr face on that cannon. Are you supposed to fight that thing? Or is it just a plus to make the battle harder?
I'm thinking of making it a plus.
Re: WIP Tileset Showcase
Posted: Thu Jul 31, 2014 3:34 pm
by Kyo
Proof I'm an untalented spriter:

This is how this tileset came to existence: I thought "hey, let's sprite a tileset maybe itll be good" and then i threw some random pixels together without any pattern and this is how it turned out. Kinda looks like sand. I really need to get better in spriting.
If anyone has an idea to make a good tileset out of it instead of remaking it entirely, I'd be glad to hear you out.
Re: WIP Tileset Showcase
Posted: Thu Jul 31, 2014 3:51 pm
by zioy
I like it Kyo.
Re: WIP Tileset Showcase
Posted: Thu Jul 31, 2014 11:37 pm
by Fuyu
This happens anytime I try to make a certain graphic, but it may apply for you as well: I'm unable to make a certain graphic if I try to. You know, there are these people that somehow get to make something outstanding, and in fact, they never tried hard or gave too much, they "just threw stuff and put it together".
That could be a nice beach tileset with some more addons. About adding some stuff, I'd say you could add some seashells (inside/outside the tileset fill), palm trees, and some rocks (all of them BGOs, obviously). Other than that, it appears to be a great tileset. Nice work.
Re: WIP Tileset Showcase
Posted: Mon Aug 04, 2014 5:12 pm
by Zant
SML2 pipe in SMB1(NES), SMB1(SNES), SMB3(NES), SMB3(SNES) and SMW style respectively:

Re: WIP Tileset Showcase
Posted: Tue Aug 05, 2014 9:49 pm
by Magna
A WIP of trying to recreate my old Frigid Forest tileset I made over a year ago.
And this is what the original Frigid Forest tileset looked like in the same layout as the one in the image above:
Re: WIP Tileset Showcase
Posted: Tue Aug 05, 2014 10:05 pm
by Fuyu
The new version looks outstandingly awesome. The darkened part due to the light effect looks way too dark though, try toning it up a little bit.
Re: WIP Tileset Showcase
Posted: Tue Aug 05, 2014 10:11 pm
by Magna
Natsu wrote:The new version looks outstandingly awesome. The darkened part due to the light effect looks way too dark though, try toning it up a little bit.
You sure? I kinda like the dark shading effect, I guess I can try to fix it but I need more opinions first.
Re: WIP Tileset Showcase
Posted: Tue Aug 05, 2014 10:13 pm
by zioy
The images are broken for me.