WIP Graphics Showcase

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AirShip
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Re: WIP Tileset Showcase

Postby AirShip » Wed Jul 23, 2014 6:51 pm

Image

Drawcia SMB3 Styled WIP

Mudkip
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Re: WIP Tileset Showcase

Postby Mudkip » Wed Jul 23, 2014 7:02 pm

AirShip wrote:Image

Drawcia SMB3 Styled WIP
I knew it

I knew you were going to do Drawcia for your project 2 obvs

Magna
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Re: WIP Tileset Showcase

Postby Magna » Thu Jul 24, 2014 9:06 am

Slight update, fixed the pipe and made a new crate to replace the old one.
Spoiler: show
Image
How does it look now? More tiles will be added soon.

Emral
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Re: WIP Tileset Showcase

Postby Emral » Thu Jul 24, 2014 9:10 am

@BlueGreed:
The pipe still looks kinda flat due to the light colours starting so soon.
The horizontal thing on the crate is off-center, which bothers me.

Magna
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Re: WIP Tileset Showcase

Postby Magna » Thu Jul 24, 2014 9:12 am

Emral wrote:@BlueGreed:
The pipe still looks kinda flat due to the light colours starting so soon.
The horizontal thing on the crate is off-center, which bothers me.
1. Okay, I'll fix.
2. Actually, I made it off center on purpose, you know, just to make it look like not all things in life are perfect. The crate is a good example.

Magna
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Re: WIP Tileset Showcase

Postby Magna » Thu Jul 24, 2014 3:05 pm

UPDATE:
Spoiler: show
Image
The folder all this stuff is starting to get pretty big.

New stuff:
-Added transparent windows.
-Added bullet bill cannon stuff.
-Added chains.
-Fixed the crate problem Emral had with.
-Fixed the pipe a little more.

THIS IS ALL 100% CUSTOM!

Fuyu
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Re: WIP Tileset Showcase

Postby Fuyu » Tue Jul 29, 2014 10:24 am

A sketch of an attempt of making a World Map tileset.
Image

silent_
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Re: WIP Tileset Showcase

Postby silent_ » Tue Jul 29, 2014 10:29 am

Blue Greed: That looks like Super Mario Land; even if you used the SMW palette, I wouldn't consider it SMW. Regardless though, nice work.

Natsu: That looks epic, man. However, I think the top-right and bottom-left world map tilesets should be distinguishable. In other words, they have too similar colors and no difference in the detail/shading aspect.

StrikeForcer
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Re: WIP Tileset Showcase

Postby StrikeForcer » Tue Jul 29, 2014 1:41 pm

http://s18.postimg.org/yxin860fd/smb3andredrawnmap.png

Ive been modifying some map tiles that I ripped from SMW Redrawn into a style I could use for my own game, not SMBX. So this isn't 100% an original creation.

Cliff Pattern by Icegoom, cliff pattern color by the Talking Time Community (which I had permission from the map designer, SpoonybardOL to use their graphics for more than 2 years already)

Grass texture is using the original SMW overworld palette.

EDIT: Finished.

EDIT 2: Finished making some fixes.

XerX
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Re: WIP Tileset Showcase

Postby XerX » Wed Jul 30, 2014 3:19 am

I've been working on this...

Image


It's for the first boss level.

Fuyu
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Re: WIP Tileset Showcase

Postby Fuyu » Wed Jul 30, 2014 8:18 am

Woah, cool. I like the Bowser. Jr face on that cannon. Are you supposed to fight that thing? Or is it just a plus to make the battle harder?

XerX
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Re: WIP Tileset Showcase

Postby XerX » Wed Jul 30, 2014 7:38 pm

Natsu wrote:Woah, cool. I like the Bowser. Jr face on that cannon. Are you supposed to fight that thing? Or is it just a plus to make the battle harder?
I'm thinking of making it a plus.

Kyo
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Re: WIP Tileset Showcase

Postby Kyo » Thu Jul 31, 2014 3:34 pm

Proof I'm an untalented spriter:
Image
This is how this tileset came to existence: I thought "hey, let's sprite a tileset maybe itll be good" and then i threw some random pixels together without any pattern and this is how it turned out. Kinda looks like sand. I really need to get better in spriting.

If anyone has an idea to make a good tileset out of it instead of remaking it entirely, I'd be glad to hear you out.

zioy
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Re: WIP Tileset Showcase

Postby zioy » Thu Jul 31, 2014 3:51 pm

I like it Kyo.

Fuyu
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Re: WIP Tileset Showcase

Postby Fuyu » Thu Jul 31, 2014 11:37 pm

This happens anytime I try to make a certain graphic, but it may apply for you as well: I'm unable to make a certain graphic if I try to. You know, there are these people that somehow get to make something outstanding, and in fact, they never tried hard or gave too much, they "just threw stuff and put it together".

That could be a nice beach tileset with some more addons. About adding some stuff, I'd say you could add some seashells (inside/outside the tileset fill), palm trees, and some rocks (all of them BGOs, obviously). Other than that, it appears to be a great tileset. Nice work.

Zant
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Re: WIP Tileset Showcase

Postby Zant » Mon Aug 04, 2014 5:12 pm

SML2 pipe in SMB1(NES), SMB1(SNES), SMB3(NES), SMB3(SNES) and SMW style respectively:
Image

Magna
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Re: WIP Tileset Showcase

Postby Magna » Tue Aug 05, 2014 9:49 pm

A WIP of trying to recreate my old Frigid Forest tileset I made over a year ago.
Spoiler: show
Image
And this is what the original Frigid Forest tileset looked like in the same layout as the one in the image above:
Spoiler: show
Image

Fuyu
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Re: WIP Tileset Showcase

Postby Fuyu » Tue Aug 05, 2014 10:05 pm

The new version looks outstandingly awesome. The darkened part due to the light effect looks way too dark though, try toning it up a little bit.

Magna
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Re: WIP Tileset Showcase

Postby Magna » Tue Aug 05, 2014 10:11 pm

Natsu wrote:The new version looks outstandingly awesome. The darkened part due to the light effect looks way too dark though, try toning it up a little bit.
You sure? I kinda like the dark shading effect, I guess I can try to fix it but I need more opinions first.

zioy
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Re: WIP Tileset Showcase

Postby zioy » Tue Aug 05, 2014 10:13 pm

The images are broken for me.


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