Topics that have reached 100 pages.
Moderator: Userbase Moderators
|
|
|
|
-
PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Sun Oct 18, 2015 1:01 pm
HeroLink64 wrote:
here
That looks really good. Nice work.
|
|
|
|
|
|
|
|
|
-
ChainedMetroid
- Swooper

- Posts: 69
- Joined: Tue May 12, 2015 7:02 pm
Postby ChainedMetroid » Sun Oct 18, 2015 1:33 pm
witchking666 wrote:witchking666 wrote:this is something i have been working on recently
it's called "halloween Hallows Tileset" and is pretty much just an autumn tileset with pumpkins
screen:
opinions?
Do you guys maybe have some idea's what autumn/halloween related stuff i could add?
Skeletons, ghosts, a cauldron, gravestones. Stuff like that.
|
|
|
|
|
|
|
|
|
-
PersonNamedUser
- Reznor

- Posts: 2882
- Joined: Fri Feb 27, 2015 8:07 pm
Postby PersonNamedUser » Mon Oct 19, 2015 6:59 pm
I finished the other FnaSMBX Characters!
Robot Mario(First Game)

Robot Luigi(First Game)

Robot Peach(First Game)

Robot Toad(First Game)

Robot Link(First Game)

Dark Mario

Dark Link

Exoskeleton It's SuperMario12345's Exoskeleton

Phone Guy(FnaSMBX 1 Phone guy)

Purple Bowser(Also FnaSMBX 2 Phone Guy)

Phone Dude(FnaSMBX 3 Phone Guy)

Robot Striker

Phantom Berry

Phantom Peach

Phantom Hoops

Phantom Glow

Phantom Mario

Phantom Midnight

The Ghosts Of The 5 Toads

SuperMario12345(FnaSMBX 1 Protagonist)

Striker The Rex(FnaSMBX 2 Protagonist)

Speedster The Ninji(FnaSMBX 2 Protagonist(Night 7))

Hoops The Hoopster(FnaSMBX 3 Protagonist)

I may make the FnaSMBX 4 Ones but i don't know.
Also, feedback would be apprenticed.
Last edited by PersonNamedUser on Fri Oct 23, 2015 5:51 pm, edited 1 time in total.
|
|
|
|
|
|
|
|
|
-
Alagirez
- Ludwig von Koopa

- Posts: 3617
- Joined: Tue Dec 02, 2014 2:28 am
- Flair: Legalize Awooo!
- Pronouns: He/Him/That wolf
-
Contact:
Postby Alagirez » Tue Oct 20, 2015 2:38 am
AirShip wrote:
Yes, I know that the head has cancer.
pretty cute character!!!
reminds me to Darkonius Mavakar
PROX wrote:not one...not two.... but 3 tilesets!! Unnecessary dramatic opening is unnecessary.
the tileset looks great! especially the wood ones.
|
|
|
|
|
|
|
|
|
-
PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Tue Oct 20, 2015 3:18 am
Harvey36Dice wrote:PROX wrote:not one...not two.... but 3 tilesets!! Unnecessary dramatic opening is unnecessary.
the tileset looks great! especially the wood ones.
actually they are not wood, it was originally my intention to make a wood tileset, but it sort of turned into something else.
|
|
|
|
|
|
|
|
|
-
AirShip
- Fuzzy

- Posts: 1086
- Joined: Wed Jan 01, 2014 1:30 am
- Flair: The Flying Ghost
-
Contact:
Postby AirShip » Tue Oct 20, 2015 12:24 pm
|
|
|
|
|
|
|
|
|
-
PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Tue Oct 20, 2015 5:16 pm
that looks very nice. Good work!
Also new tileset:

|
|
|
|
|
|
|
|
|
-
Snowburger
- Chain Chomp

- Posts: 316
- Joined: Tue Feb 10, 2015 2:35 pm
Postby Snowburger » Tue Oct 20, 2015 6:14 pm
PROX wrote:
that looks very nice. Good work!
Also new tileset:

Looks nice,Airship!
And Prox,looks really cool,is that a HD ghost house tileset?
|
|
|
|
|
|
|
|
|
-
PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Tue Oct 20, 2015 6:24 pm
Snowburger wrote:PROX wrote:
that looks very nice. Good work!
Also new tileset:

Looks nice,Airship!
And Prox,looks really cool,is that a HD ghost house tileset?
it's a ghost house tileset, yes. I 'm planning on adding background objects as well.
|
|
|
|
|
|
|
|
|
-
AirShip
- Fuzzy

- Posts: 1086
- Joined: Wed Jan 01, 2014 1:30 am
- Flair: The Flying Ghost
-
Contact:
Postby AirShip » Thu Oct 22, 2015 2:30 pm
Update of my custom goomba;
Now it looks more like a goomba and has less face of retarded.
|
|
|
|
|
|
|
|
|
-
PixelPest
- Link

- Posts: 7111
- Joined: Sun Jul 12, 2015 5:38 pm
- Flair: Tamer of Boom Booms
-
Contact:
Postby PixelPest » Thu Oct 22, 2015 7:18 pm
Work work...
Some NSMB DS piranha plants styled SMB3 for my upcoming episode. Also redoing a lot of other NSMB DS graphics to SMB3.
|
|
|
|
|
|
|
|
|
-
PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Thu Oct 22, 2015 7:42 pm
awesome, I'm looking forward to the redesigning of the NSMB enemies. Also those plants should have spots on them if they're restyles.
Also added more to the Ghost House tileset. It includes a living chandelier that will replace an SMW thwomp. I do plan on making more npcs and more bgos.
|
|
|
|
|
|
|
|
|
-
PixelPest
- Link

- Posts: 7111
- Joined: Sun Jul 12, 2015 5:38 pm
- Flair: Tamer of Boom Booms
-
Contact:
Postby PixelPest » Thu Oct 22, 2015 10:12 pm
PROX wrote:awesome, I'm looking forward to the redesigning of the NSMB enemies. Also those plants should have spots on them if they're restyles.
Thanks. I'm still trying to decide to go spots or no spots. I'm kind of leaning towards no spots even though it's not completely SMB3-esque for my episode, but I'll probably create both a spotted and unspotted version for when I release the GFX. (Probably when I get around to compiling all of the GFX I've made into a pack; procrastination all the way.)
PROX wrote:Also added more to the Ghost House tileset. It includes a living chandelier that will replace an SMW thwomp. I do plan on making more npcs and more bgos.
Looks really good so far. The doors are really quite cool. There's a good chance I'll use this in my episode; I'm looking for a lot of un-vanilla GFX. Looking forward to see some more NPCs too. Hopefully you can come up with some ideas for custom ghost house NPCs (and BGOs)...
|
|
|
|
|
|
|
|
|
-
PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Fri Oct 23, 2015 4:27 am
oh I'm still working on that, I have plenty of ideas for npcs and bgos.
|
|
|
|
|
|
|
|
|
-
StrikeForcer
- Spike

- Posts: 252
- Joined: Fri Dec 20, 2013 1:22 pm
Postby StrikeForcer » Fri Oct 23, 2015 2:18 pm
bossedit8 wrote:I finally made some tilesets right here:
Multiple themed SMB3 custom cave tilesets!
Get rid of the pillowshading of the rocks and you are golden.
HeroLink64 wrote:
here
Not entirely sure having exposed rocks work on the side in what appears to be a fortress/dungeon tileset. Also unnecessary dithering on the top.
PROX wrote:awesome, I'm looking forward to the redesigning of the NSMB enemies. Also those plants should have spots on them if they're restyles.
Also added more to the Ghost House tileset. It includes a living chandelier that will replace an SMW thwomp. I do plan on making more npcs and more bgos.
Now this one is decent but Im not entirely fond of the light colors used.
|
|
|
|
|
|
|
|
|
-
PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Fri Oct 23, 2015 3:24 pm
StrikeForcer wrote:PROX wrote:awesome, I'm looking forward to the redesigning of the NSMB enemies. Also those plants should have spots on them if they're restyles.
Also added more to the Ghost House tileset. It includes a living chandelier that will replace an SMW thwomp. I do plan on making more npcs and more bgos.
Now this one is decent but Im not entirely fond of the light colors used.
when you talk about "light colors," are you referring to the saturation of the colors or the colors used for the light source?
|
|
|
|
|
|
|
|
|
-
AirShip
- Fuzzy

- Posts: 1086
- Joined: Wed Jan 01, 2014 1:30 am
- Flair: The Flying Ghost
-
Contact:
Postby AirShip » Fri Oct 23, 2015 3:36 pm
A mix between Hill Top Zone and something.
And a generic sprite unrelated to SMBX.
|
|
|
|
|
|
|
|
|
-
TLtimelord
- Red Yoshi Egg

- Posts: 2699
- Joined: Sat Dec 21, 2013 5:16 pm
- Flair: Info under raps
Postby TLtimelord » Fri Oct 23, 2015 4:15 pm
AirShip wrote:
A mix between Hill Top Zone and something.
And a generic sprite unrelated to SMBX.
You should release more of your work. :)
|
|
|
|
|
|
|
|
|
-
PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Sat Oct 24, 2015 12:10 am
ooooooh ok I understand now lol. Well the reason why I did that was because I kinda wanted it to look old and weathered since it is a ghost house lol.
|
|
|
|
|
Return to “Pit of 100 Pages”
Users browsing this forum: No registered users and 5 guests
|