The SMBX2 Custom Assets Library

This is where we'll store the "best" topics that have ever existed on the forums, as well as community events that are no longer relevant. Read at your own risk.

Moderator: Userbase Moderators

Forum rules
Read at your own risk.
Koopris1992
Guest

Re: The NEW SMBX CGFX Pack v1.1

Postby Koopris1992 » Sat Jan 17, 2015 10:47 am

http://www.smbxgame.com/forums/v ... =31&t=7654
Conan-kun & Ran-chan Playable, Who is He? :S

Murphmario
2025 Egg Hunter
2025 Egg Hunter
Posts: 2389
Joined: Fri Dec 20, 2013 7:07 pm
Pronouns: he/him

Re: The NEW SMBX CGFX Pack v1.1

Postby Murphmario » Sat Jan 17, 2015 12:44 pm

I won't release 1.2 until the Red Yoshi version is out, just as Squishy said. Also am trying to correct stuff and of course, put graphics in. I already have downloaded and put in lots of stuff, and also made lots of stuff myself.

MECHDRAGON777
Pink Yoshi Egg
Pink Yoshi Egg
Posts: 6422
Joined: Fri Dec 20, 2013 6:40 pm
Flair: Nuclear Queen of Reversion.
Contact:

Re: The NEW SMBX CGFX Pack v1.1

Postby MECHDRAGON777 » Mon Jan 19, 2015 2:02 am

Murphmario wrote:I won't release 1.2 until the Red Yoshi version is out, just as Squishy said. Also am trying to correct stuff and of course, put graphics in. I already have downloaded and put in lots of stuff, and also made lots of stuff myself.
Am I allowed to submit my graphics to this?

Koopris1992
Guest

Re: The NEW SMBX CGFX Pack v1.1

Postby Koopris1992 » Mon Jan 19, 2015 2:18 am

Koopris, this!

Squishy Rex
Tellah
Tellah
Posts: 1986
Joined: Sat Dec 21, 2013 4:30 am
Pronouns: he/him
Contact:

Re: The NEW SMBX CGFX Pack v1.1

Postby Squishy Rex » Mon Jan 19, 2015 2:48 am

MECHDRAGON777 wrote:
Murphmario wrote:I won't release 1.2 until the Red Yoshi version is out, just as Squishy said. Also am trying to correct stuff and of course, put graphics in. I already have downloaded and put in lots of stuff, and also made lots of stuff myself.
Am I allowed to submit my graphics to this?

Yes, feel free to either PM myself or Murphmario with the download link, or simply leave the link here.

Bear in mind that the Red Yoshi edition that I'm working on, when released will be a replica of the NEW SMBX CGFX Pack, so nothing new will be added to the first release. This will be to ensure that keeping both versions somewhat up-to date with each other will be as close as possible in terms of contents. Plus with all the sorting that needs to be done with the Red Yoshi edition, trying to add more now will only slow its initial release.

underFlo
Wart
Wart
Posts: 4456
Joined: Mon Jul 14, 2014 10:44 am
Flair: sup im lesbiab
Pronouns: They/She
Contact:

Re: The NEW SMBX CGFX Pack v1.1

Postby underFlo » Sat Jan 24, 2015 4:38 pm

http://www.smbxgame.com/forums/v ... =31&t=7785

If you wanna include this, too.

SM3DW needs some more tileset love.

Squishy Rex
Tellah
Tellah
Posts: 1986
Joined: Sat Dec 21, 2013 4:30 am
Pronouns: he/him
Contact:

Re: The NEW SMBX CGFX Pack v1.1

Postby Squishy Rex » Sat Jan 24, 2015 6:23 pm

Nickname wrote:http://www.smbxgame.com/forums/v ... =31&t=7785

If you wanna include this, too.

SM3DW needs some more tileset love.
That's definitely getting added, just saying. I declare a 3D Tileset Tag-Team.

vitellaryjr
Blooper
Blooper
Posts: 174
Joined: Sun Nov 02, 2014 9:56 pm
Pronouns: they/them

Re: The NEW SMBX CGFX Pack v1.1

Postby vitellaryjr » Sat Jan 24, 2015 6:31 pm

Neo Bowser Castle

Could this be added?

Koopris1992
Guest

Re: The NEW SMBX CGFX Pack v1.1

Postby Koopris1992 » Sun Jan 25, 2015 6:34 pm

http://www.smbxgame.com/forums/v ... =57&t=7645
Can you Finished SMB3 styled DC Conan & Ran Playable Making it?
replacement SMB2 Toad & Peach Playable.
Could Adding it?

underFlo
Wart
Wart
Posts: 4456
Joined: Mon Jul 14, 2014 10:44 am
Flair: sup im lesbiab
Pronouns: They/She
Contact:

Re: The NEW SMBX CGFX Pack v1.1

Postby underFlo » Sun Jan 25, 2015 6:35 pm

Koopris1992 wrote:http://www.smbxgame.com/forums/v ... =57&t=7645
Can you Finished SMB3 styled DC Conan & Ran Playable Making it?
replacement SMB2 Toad & Peach Playable.
Could Adding it?
This isn't a GFX request thread.

Murphmario
2025 Egg Hunter
2025 Egg Hunter
Posts: 2389
Joined: Fri Dec 20, 2013 7:07 pm
Pronouns: he/him

Re: The NEW SMBX CGFX Pack v1.1

Postby Murphmario » Wed Jan 28, 2015 6:21 pm

Vitellaryjr2003 wrote:Neo Bowser Castle

Could this be added?
Already added to the Squishy Rex version of the pack.

(Gee's, I'm having issues with my "K" key today.)

UltraEpicLeader100
Monty Mole
Monty Mole
Posts: 100
Joined: Mon Feb 02, 2015 3:58 pm
Flair: Expand Memes
Contact:

Re: The NEW SMBX CGFX Pack v1.1

Postby UltraEpicLeader100 » Wed Feb 04, 2015 4:08 pm

i love you squishy (nohomo)


Squishy Rex
Tellah
Tellah
Posts: 1986
Joined: Sat Dec 21, 2013 4:30 am
Pronouns: he/him
Contact:

Re: The NEW SMBX CGFX Pack v1.1

Postby Squishy Rex » Wed Feb 11, 2015 12:30 am

No problem, they will be added to the queue.

Alagirez
Ludwig von Koopa
Ludwig von Koopa
Posts: 3617
Joined: Tue Dec 02, 2014 2:28 am
Flair: Legalize Awooo!
Pronouns: He/Him/That wolf
Contact:

Re: The NEW SMBX CGFX Pack v1.1

Postby Alagirez » Wed Feb 11, 2015 1:41 am

Yay! Thanks! @squishy rex! you're very kind for me. I'm waiting for The NEW SMBX CGFX Pack v1.2
um..... when you'll release The NEW SMBX CGFX Pack v1.2?

Exiled Bowser
Tweeter
Tweeter
Posts: 135
Joined: Thu Feb 19, 2015 6:06 pm
Contact:

Re: The NEW SMBX CGFX Pack v1.1

Postby Exiled Bowser » Thu Feb 19, 2015 11:03 pm

I think unless some of my stuff hasn't been added to it yet, half of my RPGMAKER 2003 stuff (all of the map tiles and the scenery that must go with a few level icons as they are cut off without them), and my expansions to a few SMB 1, SMB 3, and SMW block sets, recolors of existing gfx (not necessary), my expansion to a lot of black squirrel stuff (missing angles, slopes, etc), My rainbow ? blocks (SMW) and a few others gfx I can't recall. I'll keep looking through it though to see what is missing.

I'll probably release a new GFX pack though soon when I get a chance.

JeffTheSpiny
Swooper
Swooper
Posts: 75
Joined: Thu Oct 09, 2014 12:12 am

Re: The NEW SMBX CGFX Pack v1.1

Postby JeffTheSpiny » Thu Feb 19, 2015 11:10 pm

Squishy Rex you amazing!I'm bored to download pile of files!And i download your "The NEW SMBX CGFX Pack" and using it in my levels and episodes!

Cyberguy64
Guest

Re: The NEW SMBX CGFX Pack v1.1

Postby Cyberguy64 » Thu Feb 19, 2015 11:52 pm

Hey! My old Pom-Pom sprite is in here! I thought that'd been lost to the ages.

bouncywheel10
Buster Beetle
Buster Beetle
Posts: 84
Joined: Fri Oct 24, 2014 1:19 am

Re: The NEW SMBX CGFX Pack v1.1

Postby bouncywheel10 » Sat Feb 28, 2015 4:17 pm

I'm having trouble with the playable Sonic Character in part 2: I want to make the Sonic World Map character replace Mario, but it's not working; it's still Mario. How do I fix that?

Squishy Rex
Tellah
Tellah
Posts: 1986
Joined: Sat Dec 21, 2013 4:30 am
Pronouns: he/him
Contact:

Re: The NEW SMBX CGFX Pack v1.1

Postby Squishy Rex » Sun Mar 01, 2015 4:47 am

Simply rename both the graphic and mask to "player-1" and "player-1m". They currently say "player-4" meaning they would essentially be customizing the graphics for the Princess Peach map character instead of Mario.


Return to “Archives”

Who is online

Users browsing this forum: No registered users and 3 guests

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari