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Koopris1992
- Guest
Postby Koopris1992 » Sat Jan 17, 2015 10:47 am
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Murphmario
- 2025 Egg Hunter

- Posts: 2389
- Joined: Fri Dec 20, 2013 7:07 pm
- Pronouns: he/him
Postby Murphmario » Sat Jan 17, 2015 12:44 pm
I won't release 1.2 until the Red Yoshi version is out, just as Squishy said. Also am trying to correct stuff and of course, put graphics in. I already have downloaded and put in lots of stuff, and also made lots of stuff myself.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Postby MECHDRAGON777 » Mon Jan 19, 2015 2:02 am
Murphmario wrote:I won't release 1.2 until the Red Yoshi version is out, just as Squishy said. Also am trying to correct stuff and of course, put graphics in. I already have downloaded and put in lots of stuff, and also made lots of stuff myself.
Am I allowed to submit my graphics to this?
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Koopris1992
- Guest
Postby Koopris1992 » Mon Jan 19, 2015 2:18 am
Koopris, this!
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Squishy Rex
- Tellah

- Posts: 1986
- Joined: Sat Dec 21, 2013 4:30 am
- Pronouns: he/him
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Contact:
Postby Squishy Rex » Mon Jan 19, 2015 2:48 am
MECHDRAGON777 wrote:Murphmario wrote:I won't release 1.2 until the Red Yoshi version is out, just as Squishy said. Also am trying to correct stuff and of course, put graphics in. I already have downloaded and put in lots of stuff, and also made lots of stuff myself.
Am I allowed to submit my graphics to this?
Yes, feel free to either PM myself or Murphmario with the download link, or simply leave the link here.
Bear in mind that the Red Yoshi edition that I'm working on, when released will be a replica of the NEW SMBX CGFX Pack, so nothing new will be added to the first release. This will be to ensure that keeping both versions somewhat up-to date with each other will be as close as possible in terms of contents. Plus with all the sorting that needs to be done with the Red Yoshi edition, trying to add more now will only slow its initial release.
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Squishy Rex
- Tellah

- Posts: 1986
- Joined: Sat Dec 21, 2013 4:30 am
- Pronouns: he/him
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Contact:
Postby Squishy Rex » Sat Jan 24, 2015 6:23 pm
That's definitely getting added, just saying. I declare a 3D Tileset Tag-Team.
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underFlo
- Wart

- Posts: 4456
- Joined: Mon Jul 14, 2014 10:44 am
- Flair: sup im lesbiab
- Pronouns: They/She
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Postby underFlo » Sun Jan 25, 2015 6:35 pm
This isn't a GFX request thread.
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Murphmario
- 2025 Egg Hunter

- Posts: 2389
- Joined: Fri Dec 20, 2013 7:07 pm
- Pronouns: he/him
Postby Murphmario » Wed Jan 28, 2015 6:21 pm
Already added to the Squishy Rex version of the pack.
(Gee's, I'm having issues with my "K" key today.)
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Alagirez
- Ludwig von Koopa

- Posts: 3617
- Joined: Tue Dec 02, 2014 2:28 am
- Flair: Legalize Awooo!
- Pronouns: He/Him/That wolf
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Postby Alagirez » Tue Feb 10, 2015 11:45 pm
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Squishy Rex
- Tellah

- Posts: 1986
- Joined: Sat Dec 21, 2013 4:30 am
- Pronouns: he/him
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Postby Squishy Rex » Wed Feb 11, 2015 12:30 am
No problem, they will be added to the queue.
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Alagirez
- Ludwig von Koopa

- Posts: 3617
- Joined: Tue Dec 02, 2014 2:28 am
- Flair: Legalize Awooo!
- Pronouns: He/Him/That wolf
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Contact:
Postby Alagirez » Wed Feb 11, 2015 1:41 am
Yay! Thanks! @squishy rex! you're very kind for me. I'm waiting for The NEW SMBX CGFX Pack v1.2
um..... when you'll release The NEW SMBX CGFX Pack v1.2?
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Exiled Bowser
- Tweeter

- Posts: 135
- Joined: Thu Feb 19, 2015 6:06 pm
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Postby Exiled Bowser » Thu Feb 19, 2015 11:03 pm
I think unless some of my stuff hasn't been added to it yet, half of my RPGMAKER 2003 stuff (all of the map tiles and the scenery that must go with a few level icons as they are cut off without them), and my expansions to a few SMB 1, SMB 3, and SMW block sets, recolors of existing gfx (not necessary), my expansion to a lot of black squirrel stuff (missing angles, slopes, etc), My rainbow ? blocks (SMW) and a few others gfx I can't recall. I'll keep looking through it though to see what is missing.
I'll probably release a new GFX pack though soon when I get a chance.
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JeffTheSpiny
- Swooper

- Posts: 75
- Joined: Thu Oct 09, 2014 12:12 am
Postby JeffTheSpiny » Thu Feb 19, 2015 11:10 pm
Squishy Rex you amazing!I'm bored to download pile of files!And i download your "The NEW SMBX CGFX Pack" and using it in my levels and episodes!
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Cyberguy64
- Guest
Postby Cyberguy64 » Thu Feb 19, 2015 11:52 pm
Hey! My old Pom-Pom sprite is in here! I thought that'd been lost to the ages.
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bouncywheel10
- Buster Beetle

- Posts: 84
- Joined: Fri Oct 24, 2014 1:19 am
Postby bouncywheel10 » Sat Feb 28, 2015 4:17 pm
I'm having trouble with the playable Sonic Character in part 2: I want to make the Sonic World Map character replace Mario, but it's not working; it's still Mario. How do I fix that?
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Squishy Rex
- Tellah

- Posts: 1986
- Joined: Sat Dec 21, 2013 4:30 am
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Contact:
Postby Squishy Rex » Sun Mar 01, 2015 4:47 am
Simply rename both the graphic and mask to "player-1" and "player-1m". They currently say "player-4" meaning they would essentially be customizing the graphics for the Princess Peach map character instead of Mario.
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