Re: SMBX2 (2.0 Beta 3)
Posted: Sat Nov 25, 2017 9:27 am
So i would screenshot a section of my map, and save the screenshot as something like tile-1. But then i can't use tile-1 as it is just a screenshot?
It will appear on the map tiles as tile 1, but it should be large. Also making these large tiles will allow you to use more than 400 custom map GFX on a single map if you want/need those.Taycamgame wrote:So i would screenshot a section of my map, and save the screenshot as something like tile-1. But then i can't use tile-1 as it is just a screenshot?
That's not quite what i meant - let's say i call this screenshot tile-1, it would replace the tile-1 graphic so i wouldn't be able to use the actual tile-1 in the map. Basically every time i would try to use the original tile-1 it would be a screenshot of a massive chunk of tiles. How would i resolve this?Electriking wrote:It will appear on the map tiles as tile 1, but it should be large. Also making these large tiles will allow you to use more than 400 custom map GFX on a single map if you want/need those.Taycamgame wrote:So i would screenshot a section of my map, and save the screenshot as something like tile-1. But then i can't use tile-1 as it is just a screenshot?
I guess you could design the maps in a separate .wld file, screenshot it and put in the .wld for the episode.Taycamgame wrote:That's not quite what i meant - let's say i call this screenshot tile-1, it would replace the tile-1 graphic so i wouldn't be able to use the actual tile-1 in the map. Basically every time i would try to use the original tile-1 it would be a screenshot of a massive chunk of tiles. How would i resolve this?Electriking wrote:It will appear on the map tiles as tile 1, but it should be large. Also making these large tiles will allow you to use more than 400 custom map GFX on a single map if you want/need those.Taycamgame wrote:So i would screenshot a section of my map, and save the screenshot as something like tile-1. But then i can't use tile-1 as it is just a screenshot?
No. The only reason it works on tiles is because there is no interaction with them. Levels and paths would not fuction properly since you would be trying to get multiple paths and levels into 1 level/path, which does not work. If you tried it on scenery tiles, then a paths that go into the scenery tile will just delete all the scenery.Taycamgame wrote:Good idea, hopefully Beta 4 makes the limits less of a pain. I really don't know how i got to 10,000 tiles before starting world 4's map.
EDIT: Btw, if i use this method on paths and level tiles do they still function properly?
You need to copy the direct link. You'll know it's the correct one if it has the file extension in it as well as i.imgur.comTaycamgame wrote:So i created a signature that was supposed to include the logo for my episode, but all that it shows is the word "Image" where i put the link to the image on Imgur. How to solve this? This the link: https://imgur.com/DeB9Iob
Taycamgame wrote:EDIT: OK, sorted that issue. But my pic doesn't have a link to my project page - how do i make that happen without having to put the link separate from the image?
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[url="URL"][img]IMAGE[/img][/url]
I'm not sure what you mean but there is oneMQRLZ wrote:I like it, but obviously as this is a Beta, it needs some things fixed. One of this things would be the lack of a proper "SMBX Menu", that can only be accesed by quitting the game you're currently in and going to the title screen. Maybe make a button to fix that?
Thanks HenryRichard. Just what I was looking for. (This view I was used to from SMBX 1.3.0.1).HenryRichard wrote:F4 will toggle stretch mode - if you really prefer the way that looks go ahead and change it.
I think he is talking about the 1.3 menu being only accessed by quitting the episode you are playing (basically the one that is planned on being removed iirc).PixelPest wrote:I'm not sure what you mean but there is oneMQRLZ wrote:I like it, but obviously as this is a Beta, it needs some things fixed. One of this things would be the lack of a proper "SMBX Menu", that can only be accesed by quitting the game you're currently in and going to the title screen. Maybe make a button to fix that?