Re: Mix World 2 : The Star Seeker (RELEASED!)
Posted: Sun Feb 21, 2016 2:14 am
Awesome episode!I have been expecting its release for so long since knowing the project(:
Forums for SMBX
https://www.smbxgame.com/forums/
What happened with the hub music?Gameinsky wrote:Oh here's another note.
Please lower the hub music, it's REALLY loud. Thank you.
Well, you can only turn down the volume of smbx itself and nothing else is that loud. So that would basically mean making everything else much quieter.Harvey36Dice wrote:What happened with the hub music?Gameinsky wrote:Oh here's another note.
Please lower the hub music, it's REALLY loud. Thank you.
Is it not fit?
Just turn down the volume and it would be better.
I got parts 3 and 4 recorded as well I plan on posting a 1 part each day or every other day at the latestHarvey36Dice wrote:OK i will see what can i do with the music.
uh icez u didn't tell me that you already made the 2nd part of the video. Thanks again.
Edit : Patch 1.1 will come tomorrow.
Sorry for my late reply.icez wrote:I got parts 3 and 4 recorded as well I plan on posting a 1 part each day or every other day at the latestHarvey36Dice wrote:OK i will see what can i do with the music.
uh icez u didn't tell me that you already made the 2nd part of the video. Thanks again.
Edit : Patch 1.1 will come tomorrow.
It's called hubstep, gawd. Go with the times, man!as303298 wrote: I have to say, lower the music of the hub man. Not only does it not fit but it is so god damn loud that I can't finish a single thought when I enter the hub.
Fixed[]Yaroslav269[] wrote: >no LunaLua
>.ogg files, need LunaLua to play
?
Use ground BGOs.[]Yaroslav269[] wrote:OMG, OMG, OMG! o_O
P. S.: How to you make block collisions (for example, cloud blocks inside ground)?
This isn't the right thread to ask it, you're supposed to ask pge questions here: PGE thread[]Yaroslav269[] wrote:Can I convert .OGG music with PGE?
Thank you for the review! I will fix the NPC placement and other cons later and Improve them in Mix World 3. Also thank you for recording this episode ^^icez wrote:So I've completed my recording of this game, I have about 10 and half hours of footage but in reality I probably spent like 14 hours on the game I do cut out a lot in my videos to save on hard drive space, but yeah I did do 100% run of this game and now I am gonna do I review now so here we go.
Game Play/Level Design:8/10
The level design was great and just about every level felt open and expansive but unique in it's own way, you put to use a lot of different gimmicks and for the most part they worked pretty good, some had they quirks in them as well. the switch hunting kind of got repetitive because it was given that in pretty well every level there was gonna be switch hunt of some kind.
Graphic usage:9/10
the graphic usage here was excellent each and every level looked and felt different aside from the odd quirk though no complaints here
Music:7/10
Music for the most part fine there could been some songs in place of some other songs, I didn't care much for some of the techno music, also I don't know if this is just an issue for me but some the ogg files gave me an error in a couple of the levels.
Npc Placement:7.5/10
Npc Placement was fine for the most part and some places it was kind of off like the water enemies kind swimming to there death and some of the flying enemies descending to their death, you can defiantlytell which levels where made in the be beginning of the project or by a different designer in the project based on npc placement.
Difficulty Replayablity:9/10
This project was difficult one to complete even with all the power ups at your disposal but on the same token the power ups especially the Yoshi can completely break a level to, as far replayablity is concerned it is a project you can take many routes of completion like not using any of the power up rooms beating as few levels as possible and so on, would I replay it? yes I would I really enjoy this project.
Overall:40.5/50 or 8.1/10
Pros: Excellent level design
Great use of graphics
Lots of replayablity
Cons: Some of the music
Npc Placement
Difficulty of some the bosses
Overall I would recommend this project who would like a good challenge and want a different experience then the typical Mario game.
I was using smbx 2.0 and the only errors I got were in the air ship level and the sub con volcanio level the rest of it was fineHarvey36Dice wrote:Thank you for the review! I will fix the NPC placement and other cons later and Improve them in Mix World 3. Also thank you for recording this episode ^^icez wrote:So I've completed my recording of this game, I have about 10 and half hours of footage but in reality I probably spent like 14 hours on the game I do cut out a lot in my videos to save on hard drive space, but yeah I did do 100% run of this game and now I am gonna do I review now so here we go.
Game Play/Level Design:8/10
The level design was great and just about every level felt open and expansive but unique in it's own way, you put to use a lot of different gimmicks and for the most part they worked pretty good, some had they quirks in them as well. the switch hunting kind of got repetitive because it was given that in pretty well every level there was gonna be switch hunt of some kind.
Graphic usage:9/10
the graphic usage here was excellent each and every level looked and felt different aside from the odd quirk though no complaints here
Music:7/10
Music for the most part fine there could been some songs in place of some other songs, I didn't care much for some of the techno music, also I don't know if this is just an issue for me but some the ogg files gave me an error in a couple of the levels.
Npc Placement:7.5/10
Npc Placement was fine for the most part and some places it was kind of off like the water enemies kind swimming to there death and some of the flying enemies descending to their death, you can defiantlytell which levels where made in the be beginning of the project or by a different designer in the project based on npc placement.
Difficulty Replayablity:9/10
This project was difficult one to complete even with all the power ups at your disposal but on the same token the power ups especially the Yoshi can completely break a level to, as far replayablity is concerned it is a project you can take many routes of completion like not using any of the power up rooms beating as few levels as possible and so on, would I replay it? yes I would I really enjoy this project.
Overall:40.5/50 or 8.1/10
Pros: Excellent level design
Great use of graphics
Lots of replayablity
Cons: Some of the music
Npc Placement
Difficulty of some the bosses
Overall I would recommend this project who would like a good challenge and want a different experience then the typical Mario game.
Also i didn't get any errors with the .ogg files :/. Did you use Lunalua 0.7.3?