This forum is for projects that are a work in progress.
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Sun May 18, 2014 5:22 pm
Tepig2000 wrote:Ice wrote:Well I'm planning to have some power ups that needs LunaDLL. But I'll consider it
Maybe these power-ups can be replaced with Fire Flowers in the non-LunaDLL version?
I can say that one of the new power ups will replace the Fire Flower. But I'll see what I can do
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Thu May 22, 2014 3:28 pm
The world names has been revealed:
World 1: Mushroom Plains: 8/8 levels done
World 2: Drybake Desert: 8/10 levels done
World 3: Mint Seaside: 7/12 levels done
World 4: Jungle Jam: 5/13 levels done
World 5: Vanilla Snowfield: 4/11 levels done
World 6: Rock-Candy Heights: 11/16 levels done
World 7: Candy-Cotton Clouds: 0/11 levels done
World 8: Bowser's Road: 0/11 levels done
World A: Stardust Milkyway: 0/9 levels done
World B: Sweet Sweet Memories: 0/14 levels done
World C: Champion of The Quest: 0/10 levels done
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smbxuser414
- Guest
Postby smbxuser414 » Sun May 25, 2014 11:57 pm
Mind if i do a Gameplay on the demo? i could help out 
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Mon May 26, 2014 2:20 am
glad to see people other then me use the cheat "Showframerate" but can I be a beta tester?
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Mon May 26, 2014 8:34 am
smbxuser414 wrote:Mind if i do a Gameplay on the demo? i could help out 
Everyone one is allowed to do it.
MECHDRAGON777 wrote:glad to see people other then me use the cheat "Showframerate" but can I be a beta tester?
So far I'm good with my current beta testers.
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smbxuser414
- Guest
Postby smbxuser414 » Mon May 26, 2014 8:26 pm
Ice wrote:smbxuser414 wrote:Mind if i do a Gameplay on the demo? i could help out 
Everyone one is allowed to do it.
Cool. but How many Levels/Worlds are in the demo cause if there are plenty then i have to make something like part1,2,3,etc.
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DaSpongeBobMan
- Snifit

- Posts: 212
- Joined: Tue Apr 15, 2014 2:17 pm
Postby DaSpongeBobMan » Mon May 26, 2014 11:38 pm
Can you PM me that water blending in? Make it quick.
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Tue May 27, 2014 1:31 am
DaSpongeBobMan wrote:Can you PM me that water blending in? Make it quick.
No it will be exclusive to the game
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Tue May 27, 2014 1:33 am
Ice wrote:DaSpongeBobMan wrote:Can you PM me that water blending in? Make it quick.
No it will be exclusive to the game
How can it be exclusive? Can't someone just use the graphic once it's released?
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Tue May 27, 2014 1:41 am
FanofSMBX wrote:Ice wrote:DaSpongeBobMan wrote:Can you PM me that water blending in? Make it quick.
No it will be exclusive to the game
How can it be exclusive? Can't someone just use the graphic once it's released
When the game is released then you're allowed to use the GFXs
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Danny
- Wart

- Posts: 4001
- Joined: Fri Dec 20, 2013 1:12 pm
- Flair: aka LMNtals
- Pronouns: he/they
Postby Danny » Tue May 27, 2014 2:11 am
DaSpongeBobMan wrote:Can you PM me that water blending in? Make it quick.
I think I've already addressed your behavior before. Don't tell people to "make it quick", we're not going to cater to your every need at a moment's notice if you give us attitude with it. I would suggest you change your posting habits, be a little more respectable.
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Tue May 27, 2014 2:32 pm
These screens are actually in one level. What do ya think?
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Tue May 27, 2014 4:51 pm
These new screenshots look good! but I think the water SMW tileset not combine well with the tileset beach, I would suggest changing the color of the gfx of SMW.
However, Good job!
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Tepig2000
- Guest
Postby Tepig2000 » Tue May 27, 2014 5:42 pm
These are really cool. I especially like the water one the most. But I feel the beach part can use some more coins.
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Mr Boboo
- Spike

- Posts: 267
- Joined: Sat Jan 04, 2014 8:43 am
- Flair: The Wicked Pissah
Postby Mr Boboo » Tue May 27, 2014 6:30 pm
Wow.
I have been following this episode for a while and absolutely have to say how amazing this looks. The level design shows great competence and looks extremely fun to play. The custom graphics and very pretty and fit perfectly, they have inspired some of the graphical choices in my episode. The gameplay trailers only increase my excitement to play this. HotSQ definitely deserves the hype it's getting and is surely worthy of being the featured episode. Keep it up, Ice!
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Wed May 28, 2014 2:03 am
MechaLxNiiur: Thank you. The blue beach timers is actually SMB3, just recolored. But I'll try give it another palette.
Tepig: I will add more coins. Tnx for the nice comment.
Mr. Boboo: I'm glad you're hyped for this game so far and for that I've inspired ya on some graphical choices. I wish good luck for your game. And thx for the nice comment
I'll probably be done with this level today or tomorrow. I'll maybe release the demo next week.
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Thu May 29, 2014 1:01 pm
What do ya think so far? I'm halfway through it. Ignore the S block. It won't appear in the level
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YoshiGo99
- Tweeter

- Posts: 132
- Joined: Sun May 04, 2014 6:17 pm
Postby YoshiGo99 » Thu May 29, 2014 9:40 pm
Where did you get the underwater tileset and the background? They look amazing.
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Sat May 31, 2014 2:39 pm
DaSpongeBobMan wrote:How does the water blend in like that?
With custom masks. Just recoloring they with grey. Also, that water graphic isn't his, but it's from Phil's SMB3 remake.
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