SMBX Screenshots/Videos Thread

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Raster
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Re: SMBX Screenshots/Videos Thread

Postby Raster » Thu Mar 13, 2014 4:43 pm

I don't really like how everything looks so cluttered in that pic. The background should be darker and more varied as it looks really boring this way.

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Re: SMBX Screenshots/Videos Thread

Postby Murphmario » Thu Mar 13, 2014 4:44 pm

The quality was bad. Here is a better one:
Image
Guess what this was originally from (hint: It's not Super Metroid.)

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Re: SMBX Screenshots/Videos Thread

Postby RudeGuy » Thu Mar 13, 2014 4:58 pm

Murphmario wrote:Recognize this?
Image
Edit: Better quality.
Just a question: where you ripped that background?

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Re: SMBX Screenshots/Videos Thread

Postby Murphmario » Thu Mar 13, 2014 5:00 pm

I didn't rip it. Valtteri did.

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Re: SMBX Screenshots/Videos Thread

Postby RudeGuy » Fri Mar 14, 2014 10:46 am

Murphmario wrote:I didn't rip it. Valtteri did.
Really? I couldn't find anywhere.

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Re: SMBX Screenshots/Videos Thread

Postby Murphmario » Fri Mar 14, 2014 3:11 pm

Try his Gfx Pack.

Also, guess what episode that level was originally from.

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Re: SMBX Screenshots/Videos Thread

Postby Fuyu » Fri Mar 14, 2014 6:51 pm

Murphmario wrote:Try his Gfx Pack.

Also, guess what episode that level was originally from.
Invasion 2 maybe? Forgot about it and I honestly do not want to check it out right now.

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Re: SMBX Screenshots/Videos Thread

Postby Murphmario » Fri Mar 14, 2014 7:57 pm

Yup. It's Pwnhammer, now with acid, new custom gfx, and custom music! Please don't tell Redigit.

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Re: SMBX Screenshots/Videos Thread

Postby Fuyu » Fri Mar 14, 2014 9:19 pm

I honestly do not know what to call this. I started thinking on making some kind of Egyptian tiles and ended making some BeamBeam Kingdom-like tiles. Either way I want opinions about them so far.

Image

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Re: SMBX Screenshots/Videos Thread

Postby zlaker » Fri Mar 14, 2014 10:03 pm

It looks pretty good Natsu. I hope you a full pack of that thing like the Aztec ruins pack you did. Very useful. BTW it's called BeanBean kingdom, with an n..

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Re: SMBX Screenshots/Videos Thread

Postby Fuyu » Fri Mar 14, 2014 10:29 pm

Thanks, I'll see if I actually do something like that.
zlakerboy357 wrote:BTW it's called BeanBean kingdom, with an n..
Image

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Re: SMBX Screenshots/Videos Thread

Postby Murphmario » Sat Mar 15, 2014 4:13 pm

Natsu wrote: Image
That, sir, is the best Smbx screenshot I've ever seen.

Nah, just kidding. Anyways, a screen is coming soon!

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Re: SMBX Screenshots/Videos Thread

Postby Fuyu » Sun Mar 16, 2014 6:12 pm

I suppose all these power-ups are self explanatory considering how obvious it is what you transform into.
Image

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Re: SMBX Screenshots/Videos Thread

Postby FanofSMBX » Sun Mar 16, 2014 6:18 pm

Is that an onion 4th?

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Re: SMBX Screenshots/Videos Thread

Postby Murphmario » Sun Mar 16, 2014 6:24 pm

Yeah, the Super Leaf looks more like an onion than a leaf.

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Re: SMBX Screenshots/Videos Thread

Postby Fuyu » Sun Mar 16, 2014 6:41 pm

It's supposed to be a leaf, though. So yeah, it's not an onion.

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Re: SMBX Screenshots/Videos Thread

Postby Murphmario » Sun Mar 16, 2014 6:49 pm

Then maybe you should put the stem at the bottom instead of at the top.

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Re: SMBX Screenshots/Videos Thread

Postby AirShip » Sun Mar 16, 2014 10:12 pm

Spoiler: show
ImageImage

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Re: SMBX Screenshots/Videos Thread

Postby Sednaiur » Mon Mar 17, 2014 9:15 am

Since a full Schedule in RL, there isn't much to do on my Project right now.
Instead i resume work on a smaller Thing - adding new Content to my SMB2-GFX-Pack. At the Moment i am working on NPCs:
Spoiler: show
Image
I am about 70% done with them. The Autobomb is working almost like in the Original - you can stand on it without getting hit when it fires, you can kill it, and it even can go off Cliffs without falling Apart too fast^^ Only Slopes it dosn't like :-/
After that, i will add the Backgrounds into the Pack, to make it fully versatile for an SMBX-Episode.

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Re: SMBX Screenshots/Videos Thread

Postby silent_ » Mon Mar 17, 2014 9:52 am

Sednaiur wrote:Since a full Schedule in RL, there isn't much to do on my Project right now.
Instead i resume work on a smaller Thing - adding new Content to my SMB2-GFX-Pack. At the Moment i am working on NPCs:
Spoiler: show
Image
I am about 70% done with them. The Autobomb is working almost like in the Original - you can stand on it without getting hit when it fires, you can kill it, and it even can go off Cliffs without falling Apart too fast^^ Only Slopes it dosn't like :-/
After that, i will add the Backgrounds into the Pack, to make it fully versatile for an SMBX-Episode.
Wow, those look amazing! Each individual one has flawless shading, and full 2x2 pixels with mixed colors along with SMB2's respectable palette. Could you give me a tutorial on how you make such HD-ish graphics? Via PM or here, I don't care.


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