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Re: Screenshot thread number NEIN (9)
Posted: Mon Dec 07, 2015 3:27 pm
by bossedit8
Re: Screenshot thread number NEIN (9)
Posted: Mon Dec 07, 2015 3:29 pm
by Erik
bossedit8 wrote:
That looks really good!, I like the rising lava gimmick. Good job!
Re: Screenshot thread number NEIN (9)
Posted: Mon Dec 07, 2015 3:46 pm
by MECHDRAGON777
Ludwig von Koopa wrote:bossedit8 wrote:
[/spiloiler]
That looks really good!, I like the rising lava gimmick. Good job!
I actually like how it was pulled off! (red versus grey doughnuts)
Re: Screenshot thread number NEIN (9)
Posted: Mon Dec 07, 2015 10:53 pm
by icez
Heres another screen from my project, this 1-3 Green Plains enjoy.
Re: Screenshot thread number NIEN (9)
Posted: Tue Dec 08, 2015 3:54 am
by Alagirez
icez wrote:Heres another screen from my project, this 1-3 Green Plains enjoy.
The design looks pretty nice. I suggest you add more variety NPCs, like Rexes, spinies, etc.
Bramble Sanctuary (WIP)
Re: Screenshot thread number NEIN (9)
Posted: Tue Dec 08, 2015 9:28 am
by Emral
Wait isn't this impossible:

Re: Screenshot thread number NEIN (9)
Posted: Tue Dec 08, 2015 9:39 am
by MECHDRAGON777
Enjl wrote:Wait isn't this impossible:

What Lua code allows this?
Re: Screenshot thread number NEIN (9)
Posted: Tue Dec 08, 2015 12:36 pm
by Marina
MECHDRAGON777 wrote:What Lua code allows this?
the one he wrote for that probably
Re: Screenshot thread number NEIN (9)
Posted: Tue Dec 08, 2015 1:11 pm
by RudeGuy
Re: Screenshot thread number NEIN (9)
Posted: Tue Dec 08, 2015 6:32 pm
by HenryRichard
Enjl wrote:Wait isn't this impossible:

iamerror
Re: Screenshot thread number NEIN (9)
Posted: Wed Dec 09, 2015 1:44 pm
by litchh
The girl in the blue dress is Rosalina!

Re: Screenshot thread number NEIN (9)
Posted: Wed Dec 09, 2015 1:53 pm
by underFlo
litchh wrote:The girl in the blue dress is Rosalina!

man smbx 2.0 is looking
sick
Re: Screenshot thread number NEIN (9)
Posted: Wed Dec 09, 2015 7:03 pm
by Emral
Re: Screenshot thread number NEIN (9)
Posted: Wed Dec 09, 2015 7:07 pm
by HenryRichard
nice pillowshading
Looks good though. That sign looks especially nice - love the way it looks weathered.
Re: Screenshot thread number NEIN (9)
Posted: Wed Dec 09, 2015 8:58 pm
by Alagirez
Enjl wrote:
the messy or broken sign and the sad tree looks neat, and the design looks pretty nice.
Re: Screenshot thread number NEIN (9)
Posted: Wed Dec 09, 2015 11:42 pm
by Bryan
Enjl wrote:
Nice gloom. Very original and creative, so great job!
Re: Screenshot thread number NEIN (9)
Posted: Thu Dec 10, 2015 4:43 pm
by mariofan 64
It's a little big, but...

What do you guys think of it? I was told before that there was BGO spam. This has been updated since.
Before you say anything, the clouds next to the castles are there for a reason, and a Bob-Omb Buddy knows why and told a few others, including Mario.
Re: Screenshot thread number NEIN (9)
Posted: Thu Dec 10, 2015 4:57 pm
by Valentine

A custom boss i'm making, ignore the SMB1 paratroopa, i always use those for invisible paratroopas.
Re: Screenshot thread number NEIN (9)
Posted: Thu Dec 10, 2015 5:02 pm
by Marina
I mean it's not a screenshot of a level but

Re: Screenshot thread number NEIN (9)
Posted: Thu Dec 10, 2015 8:50 pm
by Black Mamba
Marina wrote:I mean it's not a screenshot of a level but

-666420/10 Gamefaqs : not enough undertale