Topics that have reached 100 pages.
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PixelPest
- Link

- Posts: 7111
- Joined: Sun Jul 12, 2015 5:38 pm
- Flair: Tamer of Boom Booms
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Postby PixelPest » Fri Oct 02, 2015 9:47 pm
Working on GFX for a new custom boss: Tatanga the Mysterious Spaceman! I'm creating it SMB3 styled/coloured and basing it off if the original Super Mario Land black and white sprite. Changed a few things up from the original so please take a look! Not including any projectiles, etc in this post but they are coming. Tatanga will also be the main antagonist of my upcoming episode.

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Snowburger
- Chain Chomp

- Posts: 316
- Joined: Tue Feb 10, 2015 2:35 pm
Postby Snowburger » Sun Oct 04, 2015 3:15 pm

100/10 most realistic wood.
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PixelPest
- Link

- Posts: 7111
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- Flair: Tamer of Boom Booms
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Contact:
Postby PixelPest » Sun Oct 04, 2015 3:38 pm
Snowburger wrote:
100/10 most realistic wood.
I'd say 6/10 most realistic wood. The sides are too even and the bits of wood are too small and random. They don't really look like bark; try making the texturizing a little less random and centred around larger bark-like pieces.
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PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Sun Oct 04, 2015 4:38 pm
Snowburger wrote:
100/10 most realistic wood.
this looks more sand-ish to me than wood lol.
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Sun Oct 04, 2015 5:04 pm
I'm trying to make a custom SMB3 wood tileset:
Suggestions? opinions? =P
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PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Sun Oct 04, 2015 5:13 pm
DarkMecha wrote:I'm trying to make a custom SMB3 wood tileset:
Suggestions? opinions? =P
I do like this tileset so far, although I think the colors are a bit strong(not the fill, the fill is fine.). Maybe tone down the saturation a little bit (not too much, but just a bit). Aside, from that, it looks good.
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Sun Oct 04, 2015 5:35 pm
I do like this tileset so far, although I think the colors are a bit strong(not the fill, the fill is fine.). Maybe tone down the saturation a little bit (not too much, but just a bit). Aside, from that, it looks good.
Thanks you, glad you liked it! I do agree the colors are a bit strong. Is this better? Should I reduce the color more?
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PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Sun Oct 04, 2015 6:09 pm
DarkMecha wrote:I do like this tileset so far, although I think the colors are a bit strong(not the fill, the fill is fine.). Maybe tone down the saturation a little bit (not too much, but just a bit). Aside, from that, it looks good.
Thanks you, glad you liked it! I do agree the colors are a bit strong. Is this better? Should I reduce the color more?
Just a bit more.
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vitellaryjr
- Blooper

- Posts: 174
- Joined: Sun Nov 02, 2014 9:56 pm
- Pronouns: they/them
Postby vitellaryjr » Sun Oct 04, 2015 9:59 pm
I've been recoloring SMB1 graphics from Mario Maker into SMW. I like both, but I'm really proud of the Airship.
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PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Sat Oct 10, 2015 5:37 pm
ice tileset with frozen water
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HenryRichard
- Reznor

- Posts: 2843
- Joined: Mon Dec 23, 2013 12:09 pm
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Postby HenryRichard » Sun Oct 11, 2015 4:59 pm

New Super Mario Bros. 3 confirmed.
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AirShip
- Fuzzy

- Posts: 1086
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Postby AirShip » Tue Oct 13, 2015 12:10 pm
Many people were asking me a tileset the Bridge Zone, so I finally decided to do it;
...and a random tileset I still need to make various adjustments;

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PersonNamedUser
- Reznor

- Posts: 2882
- Joined: Fri Feb 27, 2015 8:07 pm
Postby PersonNamedUser » Wed Oct 14, 2015 9:16 pm
I'm working on a SMB3 Castle Tileset! I am going to make recolors of this!

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HenryRichard
- Reznor

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Postby HenryRichard » Wed Oct 14, 2015 10:48 pm
Not terrible, but I think you need to add a bit of shading where the edge parts meet the part that's the fill.
...I did a really bad job explaining that didn't I
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PersonNamedUser
- Reznor

- Posts: 2882
- Joined: Fri Feb 27, 2015 8:07 pm
Postby PersonNamedUser » Wed Oct 14, 2015 10:51 pm
HenryRichard wrote:Not terrible, but I think you need to add a bit of shading where the edge parts meet the part that's the fill.
...I did a really bad job explaining that didn't I
Yeah, I really don't understand what you said.
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PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Thu Oct 15, 2015 3:53 am
I guess what he was trying to say was that there needs to be a shadow effect where the fill and the edges meet; however, that isn't always the case. Personally, I see nothing wrong with it.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
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Postby MECHDRAGON777 » Thu Oct 15, 2015 9:06 am
SuperMario12345 wrote:I'm working on a SMB3 Castle Tileset! I am going to make recolors of this!

This actualy looks gret, I think I saw this in the graphics pack though, I may be wrong though.
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PersonNamedUser
- Reznor

- Posts: 2882
- Joined: Fri Feb 27, 2015 8:07 pm
Postby PersonNamedUser » Thu Oct 15, 2015 6:12 pm
MECHDRAGON777 wrote:SuperMario12345 wrote:I'm working on a SMB3 Castle Tileset! I am going to make recolors of this!

This actualy looks gret, I think I saw this in the graphics pack though, I may be wrong though.
If it's already been done, i didn't know.
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PROX
- Van De Graf

- Posts: 1974
- Joined: Sun Jul 06, 2014 8:50 pm
Postby PROX » Thu Oct 15, 2015 6:43 pm
SuperMario12345 wrote:MECHDRAGON777 wrote:SuperMario12345 wrote:I'm working on a SMB3 Castle Tileset! I am going to make recolors of this!

This actualy looks gret, I think I saw this in the graphics pack though, I may be wrong though.
If it's already been done, i didn't know.
it hasn't lol. He gets mixed up sometimes.
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Alagirez
- Ludwig von Koopa

- Posts: 3617
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Postby Alagirez » Thu Oct 15, 2015 10:57 pm
SuperMario12345 wrote:I'm working on a SMB3 Castle Tileset! I am going to make recolors of this!

looks nice and good shading. I recomend you add 45" slopes.
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