SMBXVille Under Siege!(Community PJCT; Need Levels)

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Ecruteak
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Re: SMBXVille Under Seige!(Community project IN NEED OF JUDG

Postby Ecruteak » Fri May 01, 2015 1:41 am

If I'm not the one who needs to make my own sprite (I suck at it), I'd be happy to take the open spot in Resistance. My sprite can be a ReDead from Zelda Ocarina of Time and Majora's Mask.

crusher169
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Re: SMBXVille Under Seige!(Community project IN NEED OF JUDG

Postby crusher169 » Fri May 01, 2015 1:59 am

honestly I suck at making gfx so I doubt ill get the role but ill be either a mini-boss/boss (of a water world b/c of my avatar) or ill be a distressed forumer.

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Re: SMBXVille Under Seige!(Community project IN NEED OF JUDG

Postby Navi » Fri May 01, 2015 2:30 am

I could be a mini-boss or just part of the distressed ones.

Imaynotbehere4long
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Re: SMBXVille Under Seige!(Community project IN NEED OF JUDG

Postby Imaynotbehere4long » Fri May 01, 2015 3:10 pm

You know, we don't need five judges; we could always just use three judges and accept a level if it gets 2/3 positive reviews.

--EDIT--

Also, that level was inspired by Mushroom Expressway and Great Grasslands, not Trolled Plains.

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Re: SMBXVille Under Seige!(Community project IN NEED OF JUDG

Postby Tango » Fri May 01, 2015 4:06 pm

I was thinking in make my own fortress, because... because i am the man that myself could smell like e.e

I mean, i know myself better than anyone. If i do, i have a question. The list of Minor Bosses and Bosses are listed in order of worlds? Like, i am the Mini Boss of the fourth world, and Natsu is the boss of the fourth world?

Because doesn't make sense I do a underground level on a sky world. But i wanted badly make a techno tower as my fortress... Unless this techno tower was on a city in a floating island (Echidnopolis for the win)

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Re: SMBXVille Under Seige!(Community project IN NEED OF JUDG

Postby Imaynotbehere4long » Fri May 01, 2015 5:34 pm

Well, after seeing the video, I can tell that the Spam-bot makes it too hard, so I updated the level.

Changes:
-The toad at the end was removed per Tangledlion's request.
-The Spam-bot has been replaced.
-The spam pit has been reworked now that I can't rely on the lakitu sprite-swap to make that part challenging.

No Turn Back is still enabled since I anticipate that it will take a lot of work to get the foreground layer to scroll to the right when the player moves left, and I wanted to go ahead and get the other problems fixed.

Also, I overwrote the original download link with the new version, so no posts need to be edited.

P.S. I'll have to check out Super RMN World now that you brought it up; I originally wasn't going to do that since I played Super RMN Bros. 3, and it was really boring (but the last level made it all worth it).

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Re: SMBXVille Under Seige!(Community project IN NEED OF JUDG

Postby TangledLion » Fri May 01, 2015 6:27 pm

Imaynotbehere4long wrote:You know, we don't need five judges; we could always just use three judges and accept a level if it gets 2/3 positive reviews.

--EDIT--

Also, that level was inspired by Mushroom Expressway and Great Grasslands, not Trolled Plains.
Hmmm, Good Point! Let's just stick with what we have, it's easier
ShyGuy37 wrote:If I'm not the one who needs to make my own sprite (I suck at it), I'd be happy to take the open spot in Resistance. My sprite can be a ReDead from Zelda Ocarina of Time and Majora's Mask.
Ok,We will add you and see what we can do about that sprite.
crusher169 wrote:honestly I suck at making gfx so I doubt ill get the role but ill be either a mini-boss/boss (of a water world b/c of my avatar) or ill be a distressed forumer.
Well the worlds aren't themed, but We will add you as a mini-boss.
Miles Troopa wrote:I was thinking in make my own fortress, because... because i am the man that myself could smell like e.e

I mean, i know myself better than anyone. If i do, i have a question. The list of Minor Bosses and Bosses are listed in order of worlds? Like, i am the Mini Boss of the fourth world, and Natsu is the boss of the fourth world?

Because doesn't make sense I do a underground level on a sky world. But i wanted badly make a techno tower as my fortress... Unless this techno tower was on a city in a floating island (Echidnopolis for the win)
Go Ham on it if you want, The Worlds Are NOT themed, they are simply there for difficulty scaling! I'll re-add you(As a Boss this time unless you do prefer Mini-Boss), But Just Try to leave room in the level for us to add story things. Also if you Don't have a preferred World to be in since no themes exist, We Can just Put it the world where the Difficulty Matches.
Imaynotbehere4long wrote:Well, after seeing the video, I can tell that the Spam-bot makes it too hard, so I updated the level.

Changes:
-The toad at the end was removed per Tangledlion's request.
-The Spam-bot has been replaced.
-The spam pit has been reworked now that I can't rely on the lakitu sprite-swap to make that part challenging.

No Turn Back is still enabled since I anticipate that it will take a lot of work to get the foreground layer to scroll to the right when the player moves left, and I wanted to go ahead and get the other problems fixed.

Also, I overwrote the original download link with the new version, so no posts need to be edited.

P.S. I'll have to check out Super RMN World now that you brought it up; I originally wasn't going to do that since I played Super RMN Bros. 3, and it was really boring (but the last level made it all worth it).
Yeah, Do yerself A Favor And Pretend RMN World is the only one that exists, it's MUCH better!

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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby Murphmario » Fri May 01, 2015 6:37 pm

I think the levels in the video games section should be based off of real games. EX. Mega Man.

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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby TangledLion » Fri May 01, 2015 7:12 pm

Murphmario wrote:I think the levels in the video games section should be based off of real games. EX. Mega Man.
Well there is no need to enforce that... I Get the feeling People will be doing that anyway...

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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby HenryRichard » Fri May 01, 2015 11:09 pm

Murphmario wrote:I think the levels in the video games section should be based off of real games. EX. Mega Man.
I think most of them will be based off of Mario.

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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby FanofSMBX » Fri May 01, 2015 11:38 pm


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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby FanofSMBX » Fri May 01, 2015 11:41 pm

Why can't you turn back in the first level?

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Re: SMBXVille Under Seige!(Community project IN NEED OF JUDG

Postby HenryRichard » Fri May 01, 2015 11:49 pm

Imaynotbehere4long wrote:No Turn Back is still enabled since I anticipate that it will take a lot of work to get the foreground layer to scroll to the right when the player moves left, and I wanted to go ahead and get the other problems fixed.

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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby TangledLion » Sat May 02, 2015 2:10 am

Update to the Essentials Pack, it includes The Crusher Sprite that Fan Made, And A Flashing Alert Graphic, Any warnings of Powerful Attacks From Bosses you make MUST use this to warn you Where to Avoid.
SMBXVille EssentialsV1.7.zip

Imaynotbehere4long
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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby Imaynotbehere4long » Sat May 02, 2015 10:44 am

TangledLion wrote:World 1.Introductions(So what if it was reduced to a topic, I'll Fix it...)
I just thought of a simple fix for this: say the episode takes place in 2014. Problem solved.

Also, something I forgot to mention about my level's name, in case you didn't already figure it out:
Spoiler: show
it's a reference to the staff team telling people to stop making useless posts.

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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby HeroLinik » Sun May 03, 2015 3:10 pm

OK, what happened to my boss spot in the Levels section? I originally wanted to be one of the hacked forummers in the Frozen-themed castle. Are you redoing all the bosses?

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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby Imaynotbehere4long » Sun May 03, 2015 4:05 pm

@ castlewars:

Due to a combination of Tangledlion being inactive, nobody submitting any levels, and interest in the project dying, Tangledlion just decided to start over. You'll have to ask for your position back.

Also, if I'm not mistaken, you're even allowed to make the level you'll appear in, if you want.

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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby MECHDRAGON777 » Mon May 04, 2015 8:43 am

I would want to have 氷 (Kōri) as a boss, but I am sure you would not be able to replicate her abilities in SMBX, nor have an ice/blood castle!

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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby mariogeek2 » Mon May 04, 2015 8:54 am

World 3 mini-boss! I claim World 3 mini-boss!

Also, sorry about being so inactive lately guys. I didn't even finish that level that I was working on.

Btw, the theme of it was Doom. Nobody guessed it, it was Doom.

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Re: SMBXVille Under Seige!(Community PJCT Need Signups)

Postby HeroLinik » Mon May 04, 2015 1:06 pm

OK, I officially am going to reclaim my spot as the official boss of World 7, Levels. In case you forgot, it's a Frozen-themed castle with an Elsa boss at the end with a Let it Go cover playing during the boss fight.


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