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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 5:55 am
by Waddle
0 cgfx 0/10 u suk lolo
It actually looks pretty cool.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 6:05 am
by h2643
Waddle Derp wrote:0 cgfx 0/10 u suk lolo
lol
litchh wrote:How about add bricks on the left side?
Good idea, maybe I'll add some on the top too.
EDIT:
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 11:21 am
by Skartrax
I had a hard time editing the background. Because Terraria uses 1x1 pixels on backgrounds and I had to make them look bigger without resizing the image.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 11:23 am
by h2643
I like the tileset and I think it fits. Also, good level design! But why that Ace Coin is so high?
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 11:24 am
by Skartrax
h2643 wrote:I like the tileset and I think it fits. Also, good level design! But why that Ace Coin is so high?
Thanks ^^
There's a invisible block to reach the Ace Coin. I think I will put some coins to indicate that.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 12:00 pm
by zlaker
Skartrax wrote:
I had a hard time editing the background. Because Terraria uses 1x1 pixels on backgrounds and I had to make them look bigger without resizing the image.
Absolutely gorgeous! The design looks simple, but I find that as a good thing. Great job!
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 12:10 pm
by Erik
I need a name for a lava overworld level.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 12:16 pm
by Murphmario
Ludwig von Koopa wrote:I need a name for a lava overworld level.
Um, Ludwig, this is the screenshot thread, not the level names thread.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 4:14 pm
by Erik
Murphmario wrote:Ludwig von Koopa wrote:I need a name for a lava overworld level.
Um, Ludwig, this is the screenshot thread, not the level names thread.
Oh, shit, lol

A level for SMBTROTKT, thoughts?
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 4:15 pm
by Chip Potato
Ludwig von Koopa wrote:
A level for SMBTROTKT, thoughts?
It looks exactly like one of World 1's levels from Super Mario: Star Expedition.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 4:17 pm
by Choco
It really does. But I enjoyed that level, so... keep it up! It looks great. maybe a better background could have been used though.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 4:23 pm
by Erik
@fireflowerhour: ehhm, thanks.
@Choco: I think I'll hold this one.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 4:53 pm
by Superiorstar
Ludwig von Koopa wrote:

A level for SMBTROTKT, thoughts?
I'm gonna say the same thing I said in chat.
Meh.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 5:27 pm
by Erik
@Superiorstar: Well, thanks a lot.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 5:35 pm
by Emral
Been a while since I shared a screen.
This is from a cancelled MaglX2 concept, for a name which I initially picked:
"I Guess I Should Warn You Ahead of Time, the Snifit Have the Ability to Flower in the River"
I ended up not using this name because I don't particularily enjoy creating underwater levels. So I took this screen and threw some more enemies into the mix, just to show my sick sprites off.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 5:46 pm
by JupiHornet
Emral wrote:Been a while since I shared a screen.
This is from a cancelled MaglX2 concept, for a name which I initially picked:
"I Guess I Should Warn You Ahead of Time, the Snifit Have the Ability to Flower in the River"
I ended up not using this name because I don't particularily enjoy creating underwater levels. So I took this screen and threw some more enemies into the mix, just to show my sick sprites off.
You should have made that, it sums up Talkhaus very well XD
(and no that isn't an insult)
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 7:02 pm
by SilverDeoxys563
Ludwig von Koopa wrote:A level for SMBTROTKT, thoughts?
I really like the environment! The green cave is a nice touch, too. But you should really use the normal SMB3 enemies instead of Tony's SMB1 ones. They look really iffy to me with the lack of shading.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Feb 21, 2015 9:57 pm
by Skartrax
Ludwig von Koopa wrote:
A level for SMBTROTKT, thoughts?
That looks pretty good! But I agree with SilverDeoxys about the enemies.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sun Feb 22, 2015 1:18 am
by Shinbison-Kof
Well, I tried do a normal background, and "appeared" this Bg (IMO seems strange) . I need fix some things. What I need improve?
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sun Feb 22, 2015 1:22 am
by Superiorstar
Shinbison-Kof wrote:Well, I tried do a normal background, and "appeared" this Bg (IMO seems strange) . I need fix some things. What I need improve?
If it's anything, those trees look weird, especially their shadows.