M11: Shoot to Thrill: DAY 4

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MacheTheFerret
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Re: M11: Shoot to Thrill: NIGHT 2

Postby MacheTheFerret » Sun Nov 23, 2014 7:30 pm

Nickname wrote:
Zeldamaster12 wrote:Read earlier posts, Jacob. PPX thought I said Nickname role-claimed to be sheriff, but I was saying that Gohan role-claimed to be the Politician.
Where did I do that lol

But yeah I think I'll quit, it's just not that fun if the host kinda helps players and inults others in pivate.
no no no no no no no no don't quit!

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Zeldamaster12 » Sun Nov 23, 2014 7:31 pm

Nickname, Layla apologized to you, didn't he?

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Zeldamaster12 » Sun Nov 23, 2014 7:33 pm

To add on to that:

If you're a blue, then do not quit. We've already lost two blues, if we lose another one, that'll be a huge kick to the nuts.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Zeldamaster12 » Sun Nov 23, 2014 7:34 pm

[19:32] <Layla> Zeldamaster12: I'm not issuing another suicide
[19:32] <Layla> he's staying in the damn game

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Re: M11: Shoot to Thrill: NIGHT 2

Postby underFlo » Sun Nov 23, 2014 7:36 pm

Reconsidered. That was kinda unfair against Layla on my side.

Still, I never claimed towards anyone. I'm no important role.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Choco » Sun Nov 23, 2014 7:36 pm

Zeldamaster12 wrote:Well, my personal suspicions are:

Nien: Showing up as being red.
DatDude: I think we all know why.
Jacob: I know he acts this way in all Mafia games, but still.
Don't waste your time on Jacob. He was like this in M10A, and they waste a double lynch on him. He's always like this. Nien and DatDude should be our focus.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby MacheTheFerret » Sun Nov 23, 2014 7:39 pm

Choco wrote:
Zeldamaster12 wrote:Well, my personal suspicions are:

Nien: Showing up as being red.
DatDude: I think we all know why.
Jacob: I know he acts this way in all Mafia games, but still.
Don't waste your time on Jacob. He was like this in M10A, and they waste a double lynch on him. He's always like this. Nien and DatDude should be our focus.
But more Nien than Datdude, considering the evidence against Datdude is kinda stupid.
Also, I'd like to ask: Did anyone receive a gun last night or the night before? It wouldn't hurt to tell. No matter if we knew or not, someone would die to a drawn gun, so it wouldn't reveal anything.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Sevennights » Sun Nov 23, 2014 7:39 pm

Then Nien must be lynched.
I want to quit but since no one can commit suicide.
If i could quit, i would quit but i can't.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Choco » Sun Nov 23, 2014 7:43 pm

We should aim for Nien first, I agree. But we should keep DatDude on our suspicions.

Also, notice how the topic title still says Night TWO?

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Zeldamaster12 » Sun Nov 23, 2014 7:43 pm

I know Jacob acts this way all the time, but he has been a Mafioso before, and he still acted the same way. We can't know for sure if he's Town or not, there's no proof.

If the Sheriff is still alive, could you inspect Jacob just to be sure? If he cardflips red, then that means either him or Nien is the Miller and another is a Mafioso. If we lynch the Miller, we still know who the last Mafioso is, so that way we can lynch the last remaining Mafioso the next day.

However, there is a chance that the Morpher is the last alive, so we must be careful.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Choco » Sun Nov 23, 2014 7:46 pm

Also because you can't edit: I did not receive a gun, I don't think anyone else has either.

Sherriff, you need to inspect DatDude and Jacob. (Preferably Jacob first) Seriously.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby MacheTheFerret » Sun Nov 23, 2014 7:52 pm

Alright, I think it's safe to reveal some info:
I'm almost positive qig was the gunsmith. He's dead now, as we all know, but guess who got a gun before he died? I did! Considering the current situation, I might as well say it.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Choco » Sun Nov 23, 2014 7:54 pm

Good to know. But I doubt it's of much use, nobody will come to you now.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby MacheTheFerret » Sun Nov 23, 2014 7:55 pm

Choco wrote:Good to know. But I doubt it's of much use, nobody will come to you now.
Exactly! That's the whole point of having a gun, you know?

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Re: M11: Shoot to Thrill: NIGHT 2

Postby MacheTheFerret » Sun Nov 23, 2014 7:56 pm

Besides, the saboteur, if he's still alive, would've killed me whether I had a gun or not.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Choco » Sun Nov 23, 2014 7:56 pm

True, but... Yeah, I got nothing. I'm willing to bet the Ssboteur is dead.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Zeldamaster12 » Sun Nov 23, 2014 7:57 pm

I think it's pretty obvious that the gunsmith is dead.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby MacheTheFerret » Sun Nov 23, 2014 8:00 pm

Alright guys, I have a plan.
I want you all to make a list of the dead players currently. Explain what role you think they have and why, and we'll see what we can do from there.

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Re: M11: Shoot to Thrill: NIGHT 2

Postby Choco » Sun Nov 23, 2014 8:04 pm

I think the three reds were all Mafia, I honestly think Nien is the Miller.
Qig was probably the gunsmith, as you said, nobody got a gun after he died. No clue what Bomber was.

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Re: M11: Shoot to Thrill: NIGHT 3

Postby Zeldamaster12 » Sun Nov 23, 2014 8:06 pm

DatDude or Nien is the Mafia. One or the other is the Miller.


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