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Re: SMBXVille Under Seige!(Community project)

Posted: Mon Dec 29, 2014 1:56 pm
by TangledLion
Good news, I don't have to house sit till Saturday(Long story)

Just know I can answer questions now!

Re: SMBXVille Under Seige!(Community project)

Posted: Tue Dec 30, 2014 8:02 am
by Navi
Can I be a level designer?

Re: SMBXVille Under Seige!(Community project)

Posted: Tue Dec 30, 2014 1:13 pm
by Imaynotbehere4long
Alex48 wrote:Can I be a level designer?
TangledLion wrote:Newsflash everyone! ANYONE can be a level designer!
If you knew that already and were posting that as a joke, I'm here to tell you that it isn't funny (I know because I briefly thought about doing the same thing).

Re: SMBXVille Under Seige!(Community project)

Posted: Tue Dec 30, 2014 1:27 pm
by TangledLion
I just finished the OP edit, Choco and Alex48 are now on the list!

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Dec 31, 2014 12:48 am
by Navi
Will Sandbox have a beach theme?

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Dec 31, 2014 1:31 am
by TangledLion
We have no themes for this, just try to curb the difficulty to the world you want it in, if you want to make a beach level that's fine, but it doesen't have to be in the sandbox.

Anyone care to summarize all important info in the 24 page entirety of this topic into a "For Noobs" note collaboration? I have too hectic of a IRL life to do so, and I hate haveing to rexplain this stuff to people just joining, It'd be nice to be able to just have conversations go:
"Person: Hey I Wanna join!
Me: Kool, Make sure to read "For Noobs" it has all our important info
Person: K, ill do dat!"

See? Simple!

But not for the poor guy who has to write that thing...

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Jan 01, 2015 1:05 pm
by HeroLinik
By the way, has anyone started on my level yet? I haven't seen word of it yet.

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Jan 01, 2015 1:10 pm
by Choco
You never replaced krazykat with me on the Hacked Forumers list.

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Jan 01, 2015 1:25 pm
by Black Mamba
castlewars wrote:By the way, has anyone started on my level yet? I haven't seen word of it yet.
MAKING LEVELS TAKES A LONG TIME!

Re: SMBXVille Under Seige!(Community project)

Posted: Thu Jan 01, 2015 9:39 pm
by TangledLion
Epoch wrote:
castlewars wrote:By the way, has anyone started on my level yet? I haven't seen word of it yet.
Dude, most of the castles will be done in secret. Besides,the other judges are still discussing the basic plot. Its a long process.
We might not do it that way, we will announce later.
Choco wrote:You never replaced krazykat with me on the Hacked Forumers list.
Fixed

Re: SMBXVille Under Seige!(Community project)

Posted: Fri Jan 02, 2015 6:55 pm
by TangledLion
Alright, just so you all know, Please Don't Expect a reply on ANYTHING from me from tomorrow till the 8th, I'll be house sitting for Real this time.

I did Submit that Secret Exit level to the other judges, It's up to them if they will release it to ya'll before they are done reviewing it.

In the words of a wise man guy:
Valtteri wrote:See you next week!

Re: SMBXVille Under Seige!(Community project)

Posted: Sun Jan 18, 2015 4:38 pm
by mariogeek2
All right guys, here's a personal update:

My level is on haitius (The one I've been working on for so long). I'll get back to that later.

For now, I'm working on other levels for the project and my CC11 level.

Re: SMBXVille Under Seige!(Community project)

Posted: Tue Mar 31, 2015 7:57 pm
by Imaynotbehere4long
A long time ago, TangledLion wrote:EVERYBODY: Two things,

1. I motion that we add the rule "If you are making a Forum house, or Forum Castle level YOU Are responsible that the vision of the Person whose level it is(Distressed Forumer for House, Hacked Boss for castle)"

2. We will need at least 6 normal levels per world, and one of each other type. I think we should have a deadline, If we have enough when we reach the line then we will accept no more levels. If we don't, then people will only be allowed to make levels we need.

My Idea for it was march 30th.
Because Tangledlion is currently AWOL and because none of the other judges seem too interested in this project, I took it upon myself to enforce the second rule in this quote. Because the deadline to make whatever level you want has passed, you are only allowed to make levels that we still need, so take careful note of which slots remain. The levels you are still allowed to make are listed here:
Spoiler: show
World 1:
Single exit level (four slots remain)
Double exit level (two slots remain)
Forum house
Forum Castle
"Locked topic" level
World 2:
Single exit level (four slots remain)
Double exit level (two slots remain)
Forum house
Forum Castle
"Locked topic" level
World 3:
Single exit level (four slots remain)
Double exit level (two slots remain)
Forum house
Forum Castle
"Locked topic" level
World 4:
Single exit level (four slots remain)
Double exit level (two slots remain)
Forum house
Forum Castle
"Locked topic" level
World 5:
Single exit level (four slots remain)
Double exit level (two slots remain)
Forum house
Forum Castle
"Locked topic" level
World 6:
Single exit level (four slots remain)
Double exit level (two slots remain)
Forum house
Forum Castle
"Locked topic" level
World 7:
Single exit level (four slots remain)
Double exit level (two slots remain)
Forum house
Forum Castle
"Locked topic" level
World 8:
Single exit level (four slots remain)
Double exit level (two slots remain)
Forum house
Forum Castle

Re: SMBXVille Under Seige!(Community project)

Posted: Tue Mar 31, 2015 9:42 pm
by dragonfan96
Seems Like a neat Idea/concept

Mind if I "donate" a Level or two? I think i got a Couple of ideas for some levels maybe on could be Single exit and another will be Double-exit


Btw, How would a Locked Topic Level work? Is it like a Secert Level in a given world ?

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Apr 01, 2015 7:31 am
by Imaynotbehere4long
dragonfan96 wrote:Mind if I "donate" a Level or two? I think i got a Couple of ideas for some levels maybe on could be Single exit and another will be Double-exit


Btw, How would a Locked Topic Level work? Is it like a Secert Level in a given world ?
1) Anyone can "donate" any level (except for post-game levels); I'm not sure if everyone realized that or not.

2) Read the first post:
TangledLion wrote:Levels:
We have a fine variety of levels you can make, BUT! there is only one of every non-normal type of level for each world, so you will need to reserve your spot BEFORE you make the level.

Normal: Anything you like! the only requirement is that it ends in a SMB3 Zig-Zag Background exit.
Secret exit locked:Same as normal, but has a Key Exit that leads to a "Locked topic"
Secret exit to warp zone:Same as normal, but has a pipe marked "To warp Zone" that opens a warp back to the resistance base on the map
Locked Topic: A topic the seems to defy normal Rules of Physics* and ends in a star
Forum house:The midsection level for a world, theme varies on the world, ends in a mini-boss, and Boom-Boom Ball
Forum Castle:The final level for a world, theme varies on the world, ends in a boss, and Star
*There STILL has to be easy to recognize patterns in the level that clues you in on the way things work there, Eg: Floating Swim zones need to have a background object to indicate you can swim there but it doesn't HAVE to be water, or if water replaces lava, make sure early on a green koopa(or something) walks right into it before Mario can.

But there is a process and Rules for Submitting levels, Make sure you Don't Get Refused!
That reminds me, I forgot about the "Secret exit to warp zone" levels. I'll have to update my list. Done.

Also, due to Tangledlion's absence, send levels to me for the time being.

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Apr 01, 2015 8:35 am
by MECHDRAGON777
Part time level designer please?

I hope there is an ice world, have not seen this in a while!

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Apr 01, 2015 5:01 pm
by Black Mamba
Agaaain, the worlds will have an aesthetic theme, but the levels won't always fit with the theme. But trust me when I say that there will be some ice levels.

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Apr 01, 2015 7:19 pm
by Imaynotbehere4long
Also:
MECHDRAGON777 wrote:Part time level designer please?
I wrote:Anyone can make any level (except for post-game levels).
Should I add this to the first post to make it more obvious?
I wrote:Also, due to Tangledlion's absence, send levels to me for the time being.

Re: SMBXVille Under Seige!(Community project)

Posted: Wed Apr 29, 2015 1:32 am
by TangledLion
This Thursday If All Goes Well...

Image

Re:SMBXVille Under Seige!(Community project IN NEED OF JUDGE

Posted: Fri May 01, 2015 1:01 am
by TangledLion
Welcome to The SMBXVille Revival/Purge! I have Opened up most of the character slots to the public and opened two new judge slots in order to drum up interest for this project!
If you are interested in Being a Judge PLEASE APPLY As we Desperately need two more, Please note however your duties will include playing every level submitted and giving a quality control yes or no on it.

Also, to show we are making progress Here is me playing the first level of the project as made by Imaynotbehereforlong

Download Link:
1-1(Title To Be Determined!)
And As stated in the video above, the only Way to become a graphics, or level designer you MUST Submit something from the category you applied for and have it approved.

LES DO DIS GUISE!!!!!!!!