But in all seriousness, this looks really cool, like something you would actually see in a Pokemon game! I do think you should make it a little less linear though, like adding something in the top left corner! (Maybe a path blocked by a rock or a pool of water?) Also, I think you should make the two towns(?) a little bigger!
I really like the second town a lot. Also, did not know a lot of people camp on route two (without of the unlit campfires).Also, I wonder what that side area is... But yeah, maybe a few obstacles for later would be nice. Not sure if puddles of water would hurt or help though.
lighthouse64 wrote:I'm pretty sure I signed up to be a jogger, but I haven't seen my name on the trainer list. Why is that?
Oh yeah, sorry bout that. You're on my list, I just didn't update the thread list. Same for the trainer sprites. We're taking care of those, as I have a few competent people now who are very willing to help out with this. If you have suggestions, sprites or anything else, feel free to shoot me a pm or message me on discord.
Aristocrat wrote:If you die in Pokémon, do you die in real life??
Only if you're jacked in.
An alternative theory is running out of pokemon is harmless, but you do have to go on the "walk of shame" back to the pokemon center, an experience people would rather forget.
RPG_MagicianBot wrote:It's TEAM Rocket Science.
Hidden somewhere in my clothes is a red R.
And no, it's not Team Rocket science. All that's good for is making Pokemon of mass destruction. Effective, but crude.
No, see, your pokemon "faint", then you black out and your unconscious body scrambles back to the last town you healed your mons at all the while flailing about like a Garry's Mod ragdoll. Then you magically regain consciousness inside the pokemon center.