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Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed Jun 18, 2014 11:27 am
by Darkonius Mavakar
Dragonmaster146 wrote:I still have a lot to sprite.
Image
you get all of my yes

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed Jun 18, 2014 11:31 am
by Magna
Emral wrote:
Blue Greed wrote:
Emral wrote:I'm not a fan of using white on tilesets unless it's reasoned. Rock can't be that shiny.
I think you should stick to one kind of outline aswell, because the tileset itself is kept in a SMW-ish look with the japanese shrine and gold ore in a SMB2 or SMB1 look.
They rocks are made shiny on purpose, almost given a metally look. I can fix the outlines but idk if I should fix the gold, it looks good that way.
Also that is a mineshaft, not a japanese shrine.
I'm aware of the shrine. It just looks like one.
Also, why would you want to give a rough surface like a rock's polished shading?
Same goes for the gold. You won't find polished gold in caves.
I can change it, but there are A LOT of rocks in the tiles.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed Jun 18, 2014 11:33 am
by Dragonmaster146
Darkonius Mavakar wrote:
Dragonmaster146 wrote:I still have a lot to sprite.
Image
you get all of my yes
Image Slight update.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed Jun 18, 2014 11:36 am
by Emral
Blue Greed wrote: I can change it, but there are A LOT of rocks in the tiles.
Global fill on the white colour?
Or is the white the same as the background?
If so, just change the background and then global fill the white you use on your tiles. You can change the gold colour later.
Natsu wrote:I have the feeling I've seen the mushroom platform somewhere, but who cares, what matters is that what you see was made by me.
Image
Wobbly mushrooms :D

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed Jun 18, 2014 12:58 pm
by Magna
Update!
Image

Edit: I'd love some critique right now.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed Jun 18, 2014 2:00 pm
by Emral
Blue Greed wrote:Update!
Image

Edit: I'd love some critique right now.
looks better. Don't wanna post tons of nitpicks now as it'd be faster if I just ripped it and changed it myself and those aren't even worth fixing imo right now. I'd like you to make some slopes and stuff ;D

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed Jun 18, 2014 2:07 pm
by Magna
Emral wrote:
Blue Greed wrote:Update!
Image

Edit: I'd love some critique right now.
looks better. Don't wanna post tons of nitpicks now as it'd be faster if I just ripped it and changed it myself and those aren't even worth fixing imo right now. I'd like you to make some slopes and stuff ;D
No need to rip, I already have it all converted to smbx already. I plan to release it later. I can make slopes, too, but I need someone to make a screenshot for me so I can later. I can send the converted graphics if needed.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed Jun 18, 2014 2:47 pm
by Emral
stop being such a conellossus and get that program which allows you to boot windows on a mac maybe

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Wed Jun 18, 2014 2:56 pm
by Magna
Emral wrote:stop being such a conellossus and get that program which allows you to boot windows on a mac maybe
lolwut

I already got wine, but wine doesn't on smbx, JUST SMBX for some reason! Now I need people to do my dirty work for them (that stone I made is kinda dusty).

Re: WIP Tileset Showcase

Posted: Wed Jun 18, 2014 3:34 pm
by Magna
Moar STUFFF!!!!
Image

Re: WIP Tileset Showcase

Posted: Wed Jun 18, 2014 9:59 pm
by Magna
So can I ask someone to make a screenshot of every tile in my tileset? There is no need for ripping, I have everything ripped already, I can send a link.

Re: WIP Tileset Showcase

Posted: Thu Jun 19, 2014 2:44 pm
by aero
Blue Greed wrote:So can I ask someone to make a screenshot of every tile in my tileset? There is no need for ripping, I have everything ripped already, I can send a link.
Don't triple post, Blue Greed.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Thu Jun 19, 2014 9:20 pm
by StrikeForcer
Natsu wrote:Really nice tileset StrikeForcer. Also, I suppose that grey thing is supposed to be a stone fence, am I right?

By the way, I'd suggest you to don't use the ice block's palette for your tileset, it just doesn't look really well.
Apologies for the late reply.
The gray thing is a bridge. And why using the vanilla SMB3 ice block pallete is unfitting for a cold/icy/snowy world theme eh?

BTW, made some updates: http://s11.postimg.org/jl433j74z/absolute_zero_rc1.png

Still can't use yet freely, but if you want to use it, PM me and we'll talk.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Fri Jun 20, 2014 7:53 pm
by Fuyu
StrikeForcer wrote:
Natsu wrote:Really nice tileset StrikeForcer. Also, I suppose that grey thing is supposed to be a stone fence, am I right?

By the way, I'd suggest you to don't use the ice block's palette for your tileset, it just doesn't look really well.
And why using the vanilla SMB3 ice block pallete is unfitting for a cold/icy/snowy world theme eh?
By the time I made that post I found myself not too fond on the idea of using the same palette. But now I can't really say I haven't changed my opinion.
StrikeForcer wrote:BTW, made some updates: http://s11.postimg.org/jl433j74z/absolute_zero_rc1.png
Nice update man, it looks gorgeous. I find the ice tileset's pattern somewhat weird though, wouldn't be better to use the same as the ice cube's instead? Again, biased opinion.

Re: WIP Tileset Showcase (post your WIP here!)

Posted: Sat Jun 21, 2014 12:20 am
by StrikeForcer
Natsu wrote:
StrikeForcer wrote:
Natsu wrote:Really nice tileset StrikeForcer. Also, I suppose that grey thing is supposed to be a stone fence, am I right?

By the way, I'd suggest you to don't use the ice block's palette for your tileset, it just doesn't look really well.
And why using the vanilla SMB3 ice block pallete is unfitting for a cold/icy/snowy world theme eh?
By the time I made that post I found myself not too fond on the idea of using the same palette. But now I can't really say I haven't changed my opinion.
StrikeForcer wrote:BTW, made some updates: http://s11.postimg.org/jl433j74z/absolute_zero_rc1.png
Nice update man, it looks gorgeous. I find the ice tileset's pattern somewhat weird though, wouldn't be better to use the same as the ice cube's instead? Again, biased opinion.
I understand the ice tileset on the right is weird since its my first attempt of making a water frozen over tileset that has transperancy while having those diagonal patterns seen in other ice tilesets.


EDIT: http://s21.postimg.org/xl54i6egj/red_ba ... ileset.png

I don't recall if I showed this one off here, but anyways, saw one of Natsu's tilesets, used one as a reference to make my own sandy base.


EDIT 2: http://s8.postimg.org/m9c1vx5l1/MI_new_screenshots.png

Small little bonus that shows a sampled collection of tilesets that I have made used in my own fangame.

Re: WIP Tileset Showcase

Posted: Mon Jun 23, 2014 8:00 pm
by Shinbison-Kof
@StrikerForcer, Your tilesets are excellent, god job :)
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This is my simple castle tileset (strange color). XD

Image

Re: WIP Tileset Showcase

Posted: Tue Jun 24, 2014 11:15 am
by Emral
Shinbison-Kof wrote:@StrikerForcer, Your tilesets are excellent, god job :)
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This is my simple castle tileset (strange color). XD

Image
There might be too much detail/not enough contrast to make it blend in with anything.

Re: WIP Tileset Showcase

Posted: Tue Jun 24, 2014 1:26 pm
by Shinbison-Kof
Sorry, I not understand what you says about tileset. You mean that the tileset does not fit in the smbx? =)

Re: WIP Tileset Showcase

Posted: Tue Jun 24, 2014 1:28 pm
by Magna
Shinbison-Kof wrote:Sorry, I not understand what you says about tileset. You mean that the tileset does not fit in the smbx? =)
I think he means you made it look too real and that the fill has to have colors that don't blend too much.

Re: WIP Tileset Showcase

Posted: Tue Jun 24, 2014 1:36 pm
by Emral
Shinbison-Kof wrote:Sorry, I not understand what you says about tileset. You mean that the tileset does not fit in the smbx? =)
I'm saying it might look out of place if you're using it in conjunction with wrong tiles/backgrounds/enemies. I doubt this'll look good next to any vanilla SMBX tile.
E: Looked into the SMBX Screens thread. As suspected (, to me,) it looks kind of weird and out of place. A little tuning on the contrast should help though. As of now it looks kinda "flat" if you know what I mean?