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Julia Pseudo
- Luigi

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Postby Julia Pseudo » Sat Sep 20, 2014 8:28 pm
KoolKat wrote:dragonfan96 wrote:KoolKat wrote:Dragon type is one of the worst types IMO, way overused, easy to counter, and has generally bad movesets.
Dragon Claw PP 15 Pow: 80 Acc 100 Physical
Dragon Rush pp 15 Pow:100 Acc 85 Physical
Dragon Pulse PP 10 pow 80 Acc 100 Special
Dragon Dance PP 10 pow --- acc:100 Status
Outrage PP 10 Pow:120 acc 100 Physical (last 3 turns the confuses user(counter: hold a persim berry)
Draco Meteor PP 5 power 120 acc 100 special (sharply lowers Sp. atk.) (counter: EV training)
Dragon tail pp15 power 80 acc 100 physical
Best moves there is... might was well make it a meme or cliche like mudkip has.....(i heard u liek mudkips?)
Its a matter of opinion of what's the worst and what's the best....
Outrage is generally the best Dragon move (also Persim Berry is a horrible confusion counter, just switch 'em out)
My favorite types are Electric and Fire
Now that Fairy types exist, I'd say that Dragon Claw is a better option for most Pokémon thanks to its reliability. Outrage can be trivially tanked by any Fairy type.
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dragonfan96
- Foo

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Postby dragonfan96 » Sat Sep 20, 2014 9:22 pm
Wait a minute....i looked up fairy-type(on bulbapedia) and it says that if i use say Moonblast on Axew it'll do 0 damage!
or is it Axew uses Dragon Claw on flabebe and does 0 damage?
It also says that only poison and steel types are super-effective on a Fairy-type...I says Dark type should be add as when you think about it whats the opposite of a fairy
a witch both uses magic but ones good and one is bad like in Wizard of Oz!
So, I say Dark-Type should do x2 on Fairy-type to maybe iron out some of its strengths
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Julia Pseudo
- Luigi

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Postby Julia Pseudo » Sun Sep 21, 2014 12:03 am
No, Dark-type is weak to Fairy already, that shouldn't be changed. And yeah, it's Axew with Dragon Claw on Flabebé that would do no damage, not the opposite. The main purpose of adding Fairy-type was to balance out Dragon, which I'd say it did pretty well, but Fairy type itself is a tad bit overpowering considering the rarity of its weaknesses.
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dragonfan96
- Foo

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Postby dragonfan96 » Sun Sep 21, 2014 3:32 pm
Pseudo-dino wrote:No, Dark-type is weak to Fairy already, that shouldn't be changed. And yeah, it's Axew with Dragon Claw on Flabebé that would do no damage, not the opposite. The main purpose of adding Fairy-type was to balance out Dragon, which I'd say it did pretty well, but Fairy type itself is a tad bit overpowering considering the rarity of its weaknesses.
Well, such much for having dragonite on my team  at least i have Scizor to help out!
(how rare is poison or steel type pokemon?)
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HeroLinik
- Larry Koopa

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Postby HeroLinik » Sun Sep 21, 2014 4:00 pm
In case any of you are wondering about the type chart, here's the full list of which types are super effective against others, and it also explains why each type is weak against the other:
Normal
Fighting: Basically, it's a person trained in combat fighting a random guy on the street. The combat-trained person would easily win.
Fire
Water/Ground/Rock: Water puts out fire. You can also put out a fire by covering it with rocks or the ground.
Water
Grass: Plants absorb water for photosynthesis.
Electric: Water is a brilliant conductor of electricity.
Grass
Fire: Fire burns up plants so they can't survive.
Ice: Plants can't survive in cold weather.
Bug/Flying: Insects and birds feed on plants.
Poison: Poison kills plants as well, just like it does with other organisms. What's strange is the fact that a lot of Grass-types have Poison as a secondary type.
Electric
Ground: The ground earths electrical currents.
Ice
Rock/Steel: Stone can crack ice as it is sturdier and stronger, and steel is even stronger.
Fire: Fire melts ice.
Fighting: Martial artists punch through blocks of ice to demonstrate their strength.
Fighting
Flying: Martial artists are trained for ground combat, so anything in the air will be difficult for them to strike.
Psychic: Possibly to do with mind over matter.
Fairy: The cuteness of fairies can calm the spirits of martial artists, making them weak. This allows them to be defeated easily.
Poison
Ground: The earth absorbs toxins.
Psychic: Possibly still to do with mind over matter.
Ground
Grass: Plants grow and absorb nutrients from the soil.
Water: Water erodes soil into sediment.
Ice: Water gets into cracks in rocks and the rock is eroded when the ice melts.
Flying
Rock: Rocks weigh down birds, bringing them to the ground. It can also be based on the phrase "killing two birds with one stone".
Electric: Lighting takes the quickest route, so it always strikes the tallest object available. This is usually a bird.
Ice: Many birds fly south for the winter and the cold can make it harder for them to fly.
Psychic
Bug/Dark/Ghost: Psychics rely on the mind and concentration, and they can't when subjected to fear. Insects, ghosts and the dark are three common fears.
Bug
Flying: Birds usually prey on insects as food.
Fire: Fire burns insects.
Ice: Insects never come out in winter because there is no food to be found, and this is because it is too cold for them to survive.
Rock
Grass: Grass grows in cracks in rocks and forces them apart (biological weathering).
Water: Water can weather rocks by getting into gaps and when it freezes, part of the rock is blasted away (freeze-thaw weathering).
Fighting: Martial artists break through piles of rock to show their strength.
Ground: The ground swallows up rocks during an earthquake.
Ghost
Ghost: Ghosts cannot be seen, so the only way to defeat a ghost is to use another ghost.
Dark: Ghosts usually strike at night, and are never seen in the day, so night is the best time to defeat them.
Dragon
Dragon: Dragons are so powerful that the only way to defeat a dragon is to use another dragon.
Ice: Dragons are cold-blooded, and can't control their own body temperature.
Fairy: In fairy tales, the dragon dies at the end.
Dark
Fighting: Dark-types use evil tricks and pranks, but Fighting-types fight with honour, and can overcome the pesky Dark-types (good vs evil)
Bug: Bugs have poor eyesight and Dark-types being active in darkness won't disadvantage an insect.
Fairy: Light always conquers darkness.
Steel
Fire: Fire melts metal.
Fighting: Pure, unalloyed metal is malleable, so a simple punch can deform it.
Ground: Poorly maintained buildings can topple in an earthquake.
Fairy
Steel: Many heroes in fairy tales got stabbed at some point, and sometimes, they were nearly killed.
Poison: Mainly for the same reasons as above, but passively killing them instead of trying to kill them actively.
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Julia Pseudo
- Luigi

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Postby Julia Pseudo » Sun Sep 21, 2014 4:55 pm
dragonfan96 wrote:Pseudo-dino wrote:No, Dark-type is weak to Fairy already, that shouldn't be changed. And yeah, it's Axew with Dragon Claw on Flabebé that would do no damage, not the opposite. The main purpose of adding Fairy-type was to balance out Dragon, which I'd say it did pretty well, but Fairy type itself is a tad bit overpowering considering the rarity of its weaknesses.
Well, such much for having dragonite on my team  at least i have Scizor to help out!
(how rare is poison or steel type pokemon?)
Dragonite is still a fantastic Pokémon even with a new weakness; its bulkiness thanks to its hidden ability Multiscale as well as its wide movepool and incredible Attack make it more than usable.
Steel and Poison types aren't particularly rare in competitive. Scizor, Forretress, Ferrothorn, and Magnezone are a few examples of awesome Steel types, and Nidoking, Tentacruel, Venusaur, and Gengar are great Poison types. Obviously they've both become much more useful this generation thanks to Fairy existing.
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dragonfan96
- Foo

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Postby dragonfan96 » Sun Sep 21, 2014 5:01 pm
Pseudo-dino wrote:dragonfan96 wrote:Pseudo-dino wrote:No, Dark-type is weak to Fairy already, that shouldn't be changed. And yeah, it's Axew with Dragon Claw on Flabebé that would do no damage, not the opposite. The main purpose of adding Fairy-type was to balance out Dragon, which I'd say it did pretty well, but Fairy type itself is a tad bit overpowering considering the rarity of its weaknesses.
Well, such much for having dragonite on my team  at least i have Scizor to help out!
(how rare is poison or steel type pokemon?)
Dragonite is still a fantastic Pokémon even with a new weakness; its bulkiness thanks to its hidden ability Multiscale as well as its wide movepool and incredible Attack make it more than usable.
Steel and Poison types aren't particularly rare in competitive. Scizor, Forretress, Ferrothorn, and Magnezone are a few examples of awesome Steel types, and Nidoking, Tentacruel, Venusaur, and Gengar are great Poison types. Obviously they've both become much more useful this generation thanks to Fairy existing.
Whats a hidden ability? or What Multiscale do? (i don't have X or Y or even know anything about Gen VI, except Fairy-type and Sylvon(a new eevee evolution)
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Julia Pseudo
- Luigi

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Postby Julia Pseudo » Sun Sep 21, 2014 5:10 pm
^
Hidden Abilities (also called "Dream World abilities") are alternate abilities for Pokémon introduced in Gen 5 that can only be obtained on a Pokémon in certain ways, such as getting the Pokémon from the Dream World online service in Gen 5 or finding them in Horde Encounters or the Friend Safari in Gen 6.
Multiscale is Dragonite's Hidden Ability (as well as Lugia's, I think) and causes the Pokémon to take half damage from attacks when it's at full health. This makes it basically impossible to one-hit kill, even against Ice type attacks in Dragonite's case and is in general a great ability.
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dragonfan96
- Foo

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Postby dragonfan96 » Sun Sep 21, 2014 10:15 pm
Pseudo-dino wrote:^
Hidden Abilities (also called "Dream World abilities") are alternate abilities for Pokémon introduced in Gen 5 that can only be obtained on a Pokémon in certain ways, such as getting the Pokémon from the Dream World online service in Gen 5 or finding them in Horde Encounters or the Friend Safari in Gen 6.
Multiscale is Dragonite's Hidden Ability (as well as Lugia's, I think) and causes the Pokémon to take half damage from attacks when it's at full health. This makes it basically impossible to one-hit kill, even against Ice type attacks in Dragonite's case and is in general a great ability.
Ah! Now i just need EntraLink to work cuz when i enter it its well blank do i need mah peeps for this?
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Julia Pseudo
- Luigi

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Postby Julia Pseudo » Sun Sep 21, 2014 11:42 pm
^
DS online no longer exists so you won't be able to do this any more, unfortunately. You can still use Entralink in local multiplayer or infrared I think but I don't think you can obtain Pokémon using it.
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crusher169
- Ripper II

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Postby crusher169 » Tue Sep 23, 2014 11:57 am
oh pokemon games T_T I got too many of them. I actually got 11 pokemon games and play the living hell outa them. >.>
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crusher169
- Ripper II

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Postby crusher169 » Tue Sep 23, 2014 12:05 pm
Kep wrote:I've never played or liked Pokemon, my excuse why is because I think it's childish, and the gameplay (judging by trailers, previews and walkthroughs) is bad, and the concept is fresh and is overused (get cards, fight enemies, that's all).
I'm not going to ever try it out, frankly.
ive got a few things to state here:
1. getting cards is only in the TCG version of pokemon (which I guess can be considered boring to people but meh)
2. the actual games on DS and 3DS consoles are actually good fun. it can be considered in two ways:
1. a boring top-down rpg with a lot of useless grinding and overused concepts that appear in many other games
or 2. another great game with smooth gameplay, amazing execution of ideas and addictive qualities, topping off with high multiplayer support and possibilities (and that's only part of what I think it is)
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lighthouse64
- Charged Spiny

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Postby lighthouse64 » Tue Sep 23, 2014 12:26 pm
crusher169 wrote:oh pokemon games T_T I got too many of them. I actually got 11 pokemon games and play the living hell outa them. >.>
LOL that's quite a bit. I think I managed to miss getting certain missions for my pokemon ranger game, so now I can't get a deoxys etc.
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HeroLinik
- Larry Koopa

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Postby HeroLinik » Tue Sep 23, 2014 3:27 pm
Pseudo-dino wrote:Multiscale is Dragonite's Hidden Ability (as well as Lugia's, I think) and causes the Pokémon to take half damage from attacks when it's at full health. This makes it basically impossible to one-hit kill, even against Ice type attacks in Dragonite's case and is in general a great ability.
And that's why you should attach a Weakness Policy to a Multiscale Dragonite. It'll not take much damage from an SE attack, and then the Weakness Policy activates, buffing it up to sweeper status if it has 252 Speed EVs.
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dragonfan96
- Foo

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Postby dragonfan96 » Tue Sep 23, 2014 4:31 pm
Pseudo-dino wrote:^
DS online no longer exists so you won't be able to do this any more, unfortunately. You can still use Entralink in local multiplayer or infrared I think but I don't think you can obtain Pokémon using it.
Well, at least i have the GTS(Global trading system) at my nearest McDonald's...
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Julia Pseudo
- Luigi

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Postby Julia Pseudo » Tue Sep 23, 2014 8:45 pm
castlewars wrote:Pseudo-dino wrote:Multiscale is Dragonite's Hidden Ability (as well as Lugia's, I think) and causes the Pokémon to take half damage from attacks when it's at full health. This makes it basically impossible to one-hit kill, even against Ice type attacks in Dragonite's case and is in general a great ability.
And that's why you should attach a Weakness Policy to a Multiscale Dragonite. It'll not take much damage from an SE attack, and then the Weakness Policy activates, buffing it up to sweeper status if it has 252 Speed EVs.
Yeah, this is what I have Dragonite set up as one of of my OU teams. The only opponent it truly fears is Cloyster.
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dragonfan96
- Foo

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Postby dragonfan96 » Tue Sep 23, 2014 10:09 pm
Question:
Whats the difference between the abilities Air Lock(Rayquaza) and Cloud Nine(psyduck/golduck)?
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Julia Pseudo
- Luigi

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Postby Julia Pseudo » Wed Sep 24, 2014 12:12 am
^
There is no difference, they just have different names. There are several abilities like that, such as Huge Power (Azurill/Marill/Azumarill, Bunnelby/Diggersby, Mega Mawile) and Pure Power (Meditite/Medicham).
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dragonfan96
- Foo

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Postby dragonfan96 » Wed Sep 24, 2014 3:51 am
Pseudo-dino wrote:^
There is no difference, they just have different names. There are several abilities like that, such as Huge Power (Azurill/Marill/Azumarill, Bunnelby/Diggersby, Mega Mawile) and Pure Power (Meditite/Medicham).
Weird, BTW that cloyster you've mention,
I hated that pokemon when i play FR/LG because of Lorelei!
Spams icicle spear sucks!
speaking of spamming moves these are other moves i hate  since the AI loves to use them (im talking to you Koga....Muk)
Minimize
Double Team
Smokescreen
Recovery
Weather changing moves
moves that have 2-5 hits
Sweet Scent
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HeroLinik
- Larry Koopa

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Postby HeroLinik » Wed Sep 24, 2014 11:53 am
dragonfan96 wrote:speaking of spamming moves these are other moves i hate  since the AI loves to use them (im talking to you Koga....Muk)
Minimize
Double Team
Smokescreen
Recovery
Weather changing moves
moves that have 2-5 hits
Sweet Scent
That's why all the evasion-boosting moves are banned. Imagine if you were in a Double Battle against a Mega Gengar at full health when the opponent spams both Double Team and Sand Attack. You're screwed because it's impossible to hit the opponent in this case, and then you can just kill them with impunity.
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