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Re: M47 - The Burning Bells of Salem [NIGHT 4]
Posted: Sat Dec 02, 2017 12:21 pm
by nothere
Well, that went surprisingly well...
...except that was a 11-way KITB. Hopefully Max was the Oracle.
Anyway, can we please find some leads and/or get a Sheriff inspection. This is too much inactivity.
Re: M47 - The Burning Bells of Salem [DAY 3]
Posted: Sat Dec 02, 2017 12:24 pm
by Perunasose
Warlock wrote:Today's meeting was a quiet one.
After realising they HAD to cast a vote, the town has randomly decided to lynch Witchking666.
never lucky Witchking666
It is now NIGHT 4. DAY 4 will begin on the 3rd of December at 5pm GMT.
Dude, I was suffering with my phone on SMBX forums (there should be a mobile version tbh) away from my home and then you come and say it had no meaning? Lol
Re: M47 - The Burning Bells of Salem [DAY 3]
Posted: Sat Dec 02, 2017 12:32 pm
by nothere
Perunasose wrote:Dude, I was suffering with my phone on SMBX forums (there should be a mobile version tbh) away from my home and then you come and say it had no meaning? Lol
There needs to be at least two votes in order to stop an all-way knife in the box (KITB) from occuring. Had there been just one more, one of two things would've happened (either glitch would have been lynched or a KITB between glitch and someone else would occur.)
Re: M47 - The Burning Bells of Salem [NIGHT 4]
Posted: Sat Dec 02, 2017 12:37 pm
by nothere
Oh, crap. I just remembered something: the clock struck 1.
...Which means that the Sheriff cannot inspect anyone tonight...
Re: M47 - The Burning Bells of Salem [DAY 3]
Posted: Sat Dec 02, 2017 12:45 pm
by Perunasose
SAStar777 wrote:Perunasose wrote:Dude, I was suffering with my phone on SMBX forums (there should be a mobile version tbh) away from my home and then you come and say it had no meaning? Lol
There needs to be at least two votes in order to stop an all-way knife in the box (KITB) from occuring. Had there been just one more, one of two things would've happened (either glitch would have been lynched or a KITB between glitch and someone else would occur.)
Oh ok
Re: M47 - The Burning Bells of Salem [NIGHT 4]
Posted: Sat Dec 02, 2017 1:01 pm
by PersonNamedUser
Oh wow thanks rng, even if it was the psychic, that's still good as it clears up confusion.
Re: M47 - The Burning Bells of Salem [DAY 3]
Posted: Sat Dec 02, 2017 1:39 pm
by 116taj
SAStar777 wrote:Perunasose wrote:Dude, I was suffering with my phone on SMBX forums (there should be a mobile version tbh) away from my home and then you come and say it had no meaning? Lol
There needs to be at least two votes in order to stop an all-way knife in the box (KITB) from occuring. Had there been just one more, one of two things would've happened (either glitch would have been lynched or a KITB between glitch and someone else would occur.)
Actually no, Warlock probably wanted to just kill off Max or messed up. Since in M43 and S1 I snipevoted last minute and it killed who I was voting for. (Danny, HenryRichard, thg1)
Re: M47 - The Burning Bells of Salem [NIGHT 4]
Posted: Sat Dec 02, 2017 2:41 pm
by PersonNamedUser
So like, i don't want this to be inactive, so, what are we supposed to do?
Re: M47 - The Burning Bells of Salem [NIGHT 4]
Posted: Sat Dec 02, 2017 2:41 pm
by PersonNamedUser
Yeah, i apolgize for double posting, but, something that thing could help could be for us to do intergattoting on discord to see what we could find, as i don't want this game to be inactive.
Re: M47 - The Burning Bells of Salem [NIGHT 4]
Posted: Sat Dec 02, 2017 2:57 pm
by Oshi
I'm not trying to be inactive, I just can't do anything atm because I can't access Discord.
Re: M47 - The Burning Bells of Salem [NIGHT 4]
Posted: Sat Dec 02, 2017 4:52 pm
by PixelPest
Due to Warlock making up a rule that wasn't disclosed and hence not approved that killed off a player that maybe should not have been killed off, this game is currently going to be put on hold until the GMs discuss what should happen next. Please don't reroll at this point. Thanks