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Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 7:04 am
by Sayaka1359
Image
yes.

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 7:08 am
by Circle Guy
Sayaka1359 wrote:Image
yes.
you might want to remove some coins

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 7:15 am
by Circle Guy
did u even read the rules

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 7:18 am
by Alagirez
---Removed---

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 7:18 am
by Circle Guy
WHYYYYY

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 7:19 am
by Emral
So why are ranks still a thing if all they do is produce this ^^

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 7:20 am
by Circle Guy
Enjl wrote:So why are ranks still a thing if all they do is produce this ^^
for some reason I reported all of those

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 7:20 am
by bossedit8
Low propotion thanks to no black spaces also KAIZO but well:
Spoiler: show
Image

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 7:25 am
by Circle Guy
bossedit8 wrote:Low propotion thanks to no black spaces also KAIZO but well:
Spoiler: show
Image
how do u even beat that
EDIT: wait nvm, i saw the video

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 8:20 am
by Witchking666
What the flying fuck.

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 8:26 am
by Circle Guy
witchking666 wrote:What the flying banana.
ftfy
also, are kaizo levels the new thing or something???

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 8:28 am
by PixelPest
Circle Guy wrote:
witchking666 wrote:What the flying banana.
ftfy
also, are kaizo levels the new thing or something???
Kaizo levels have always been awesome

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 11:58 am
by diamantico21
Spoiler: show
Image
Actual High Qulity Level Design

Re: Perfect SMBX Screenshot Thread 10

Posted: Thu Aug 25, 2016 7:57 pm
by PixelPest
Image

I'm starting to consider LunaLua an addictive substance...well, anyway, here's another project I started today

Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Aug 26, 2016 2:55 am
by Alucard648
PixelPest wrote:Image

I'm starting to consider LunaLua an addictive substance...well, anyway, here's another project I started today
Get 2 Bowser`s space and Mario loses all items won Plus one of his lives. :lol:

Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Aug 26, 2016 4:29 am
by Willhart
PixelPest wrote:Image

I'm starting to consider LunaLua an addictive substance...well, anyway, here's another project I started today
Game like that will require some advanced use of tables, I think. Shuffling and remembering where everything is and so on. Looking forward to seeing how that works out, as it should be possible.

Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Aug 26, 2016 8:33 am
by Emral
Willhart wrote:Game like that will require some advanced use of tables
it just requires listening to hoeloe :p

Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Aug 26, 2016 8:36 am
by PixelPest
Enjl wrote:
Willhart wrote:Game like that will require some advanced use of tables
it just requires listening to hoeloe :p
Yeah...

It's not overly advanced, the shuffling part is actually pretty simple imo, there's just a few parts that would go smoother if I listened to Hoeloe

Re: Perfect SMBX Screenshot Thread 10

Posted: Sat Aug 27, 2016 6:48 am
by bossedit8
Spoiler: show
Image

Re: Perfect SMBX Screenshot Thread 10

Posted: Sat Aug 27, 2016 8:46 am
by Mudkip
bossedit8 wrote:
Spoiler: show
Image
The brown pillars look solid, better make them a bit darker.