Page 2 of 50

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 12:00 pm
by Chip Potato
Shinbison-Kof wrote:Hello guys!
This is my new graphic/level, I need fix some things (mainly the "sizable block"), and put npcs. Is WIP!
Spoiler: show
Image
Looks fantastic, as usual, Shinbison! I really like the rusted-looking metal structures.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 12:18 pm
by Zeldamaster12
Turtwig wrote:
Zeldamaster12 wrote:Just started working on this a little bit ago. I'm still trying to better myself with SMBX, but I think I really am improving. Check this out; if you have any suggestions/improvements, tell me please.
Spoiler: show
Image
That's not too bad. The cave tileset in the blocks background is questionable, but otherwise it looks nice!
Yeah, I was debating on whether to use that BG or not, but I'll probably change it. Thanks for the advice!

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 12:23 pm
by Shinbison-Kof
fireflowerhour wrote:
Shinbison-Kof wrote:Hello guys!
This is my new graphic/level, I need fix some things (mainly the "sizable block"), and put npcs. Is WIP!
Spoiler: show
Image
Looks fantastic, as usual, Shinbison! I really like the rusted-looking metal structures.
Thanks fireflowerhour, I'm happy that you like it. :)

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 12:27 pm
by SuperMario7
That looks great shinbison! The graphics and design are both fantastic. But what about the edge BGOs for the background blocks (the ones to the far right) do not merge with the interior background, if that makes sense. Sorry, I don't really know how to word that better.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 12:36 pm
by Shinbison-Kof
Thanks Supermario7! :)
Sorry, but english isn't my native language, I'll try understand! thanks for the tip! (I think I understand)

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 12:51 pm
by Waddle
SuperMario7 wrote:That looks great shinbison! The graphics and design are both fantastic. But what about the edge BGOs for the background blocks (the ones to the far right) do not merge with the interior background, if that makes sense. Sorry, I don't really know how to word that better.
He said in the original post that thing is a sizable and he hasn't fixed it yet.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 3:01 pm
by zlaker
And while we're at it
Spoiler: show
Image

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 4:08 pm
by MacheTheFerret
Started working on a remake of Super Mario Brothers Frustration (an old SMB1 kaizo hack):
Spoiler: show
Image
Image
Image
Image
Image

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 4:32 pm
by ssumday
zlakergirl357 wrote:And while we're at it
Spoiler: show
Image
It's amazing. The graphics are beautiful and it's have a nice design. Flamethrowers on lines are a good ideia too.
I don't see any problem on this screen.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 6:21 pm
by MrPunchia
Here. Have a present from me without any rhyme or reason. This TOTALLY isn't the hub of an episode without any designated worlds. JK, yes it is.
Image

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Sun Feb 01, 2015 7:38 pm
by Radishl
MrPunchia wrote:Here. Have a present from me without any rhyme or reason. This TOTALLY isn't the hub of an episode without any designated worlds. JK, yes it is.
Image
The door looks really out of place, trying using pipes for warps.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Mon Feb 02, 2015 12:01 am
by Superiorstar
zlakergirl357 wrote:And while we're at it
Spoiler: show
Image
Too much red
Looks good Zlaker.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Mon Feb 02, 2015 3:04 am
by DatDude
zlakergirl357 wrote:And while we're at it
Spoiler: show
Image
Once ya be posting that level, I must seriously download that tileset for the factory. Even if it's a recolor, because I cannot Paint.NET.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Mon Feb 02, 2015 5:07 am
by CreatorForce
Well...What Do You Think ?
Spoiler: show
Image
Image
Image

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Mon Feb 02, 2015 5:57 am
by Ghale
Pivot40Channel wrote:Well...What Do You Think ?
Spoiler: show
Image
Image
Image
These screenshots look nice, but I don't see why putting shells inside the ground. They can add more life to the level but are useless.
Spoiler: show
Image

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Mon Feb 02, 2015 6:52 am
by bossedit8
I think they are there for decoration Purposes to make a Level more unique... as I say. I do like those screenshots though. Definetly looking Forward to the Level itself.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Mon Feb 02, 2015 8:38 pm
by YoshiGo99
World Map type stuff. Graphics aren't done.

Image

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Mon Feb 02, 2015 10:03 pm
by MECHDRAGON777
YoshiGo99 wrote:World Map type stuff. Graphics aren't done.

Image
Looking great, people need to do world maps more offten...

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Mon Feb 02, 2015 11:42 pm
by Alagirez
m.... okay
Image

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread

Posted: Tue Feb 03, 2015 5:37 am
by Emral
bossedit8 wrote:I think they are there for decoration Purposes to make a Level more unique... as I say. I do like those screenshots though. Definetly looking Forward to the Level itself.
Even so, you should know that putting shells into the ground has never been done before. And if you know that much, you also know why: I'm sure multiple designers experimented with this before and ultimately scrapped shells as decoration because it does not look good.
I've done something similar before with Fire Flower Valley. When I posted it, the first reactions were negative criticism on the Fire Flowers I've put everywhere as decoration.