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Re: Mario & Luigi: The Galactic Shrine (Two new screenies 1/
Posted: Mon Jan 26, 2015 7:56 pm
by Chip Potato
Choco wrote:I have decided to redo the world map. Thoughts?
This is probably going to sound weird, but there's too much symmetry on the tall part of the world map with the large castle.
Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)
Posted: Wed Jan 28, 2015 5:49 pm
by MECHDRAGON777
Since I am recording this? Can I treat it like a beta?
Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)
Posted: Wed Jan 28, 2015 6:37 pm
by Choco
Sure, I planned on sending you what I sent the Beta Testers already.
Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)
Posted: Wed Jan 28, 2015 8:00 pm
by MECHDRAGON777
Choco wrote:Sure, I planned on sending you what I sent the Beta Testers already.
So, should I make it so only you can see it?
Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)
Posted: Wed Jan 28, 2015 8:26 pm
by Choco
No, I plan on publicly releasing the demos when you and the Beta Testers are done with them.
I plan on doing;
- World 1 Demo
- Worlds 1-4 Demo
- Final product
So all of those are sent to the Beta Testers and you, I publicly release them when I have the Beta Tester's approval.
Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)
Posted: Thu Jan 29, 2015 12:09 am
by MECHDRAGON777
Choco wrote:No, I plan on publicly releasing the demos when you and the Beta Testers are done with them.
I plan on doing;
- World 1 Demo
- Worlds 1-4 Demo
- Final product
So all of those are sent to the Beta Testers and you, I publicly release them when I have the Beta Tester's approval.
Okay, expect a ten to 30 minute video then! I will point anything I find myself!
Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)
Posted: Thu Jan 29, 2015 1:32 am
by Alagirez
great world map and level design, especially your SMW castle (3rd screen) and your cotton candy level (4th screen) although you aren't credit me because you're using my tilesets..
KEEP IT UP!
Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)
Posted: Thu Jan 29, 2015 8:40 am
by Choco
andialifbatara wrote:great world map and level design, especially your SMW castle (3rd screen) and your cotton candy level (4th screen) although you aren't credit me because you're using my tilesets..
KEEP IT UP!
Thanks!
andialifbatara wrote:although you aren't credit me because you're using my tilesets..
Well, in a huge episode like this, it's hard to keep track of who made what.
ALSO
Another screenshot ! Yay!

Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)
Posted: Fri Jan 30, 2015 12:08 am
by Alagirez
Choco wrote:
ALSO
Another screenshot ! Yay!
nice wood level. Want to see more...
anyway, When you will release the demo?
Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)
Posted: Fri Jan 30, 2015 2:00 pm
by Choco
andialifbatara wrote:Choco wrote:
ALSO
Another screenshot ! Yay!
nice wood level. Want to see more...
anyway, When you will release the demo?
Choco wrote:I plan on doing;
- World 1 Demo
- Worlds 1-4 Demo
- Final product
Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)
Posted: Sun Feb 01, 2015 6:41 pm
by VaatiWindMage
Dose world map tiles doh. Anywhere I can get em?
Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)
Posted: Sun Feb 01, 2015 6:58 pm
by Rare
VaatiWindMage wrote:Dose world map tiles doh. Anywhere I can get em?
In Sednairs SMB1 Expanded GFX Pack.
Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)
Posted: Mon Feb 02, 2015 4:26 pm
by VaatiWindMage
Thanks.
Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)
Posted: Sat Feb 07, 2015 4:32 am
by Veudekato
Nice screenshots! What the wood BGOs in 1st screen? Please give link or name
Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)
Posted: Sat Feb 07, 2015 2:13 pm
by Choco
Alright everyone!
@Veudekato - You can find them in Sednauir's SMB3 graphics pack.
First off, I'd like to welcome Waddle Derp to the Level Designers team! He will be designing a few levels for this episode.
Speaking of levels...

Re: Mario & Luigi: The Galactic Shrine (News & screenshot 2/
Posted: Sat Feb 07, 2015 4:48 pm
by RudeGuy
It would be strange walking on waterfalls, unless they are foreground.
Looks good otherwise.
Re: Mario & Luigi: The Galactic Shrine (News & screenshot 2/
Posted: Sat Feb 07, 2015 4:51 pm
by Erik
If you still need a level designer I would like to be one, if you say yes, please give me instructions about how long the level should be, what kind of exit you use and in case of castle levels: what boss
Re: Mario & Luigi: The Galactic Shrine (News & screenshot 2/
Posted: Sat Feb 07, 2015 5:09 pm
by Choco
Ludwig von Koopa wrote:If you still need a level designer I would like to be one, if you say yes, please give me instructions about how long the level should be, what kind of exit you use and in case of castle levels: what boss
No. I only planned on adding one other level designer. Waddle Derp seemed good for the job.
Also RudeGuy, I'm using the waterfall top blocks there, so it looks like it lands on the platforms and continues to flow down.
Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)
Posted: Sat Feb 07, 2015 5:57 pm
by Man1234FK
Choco wrote:Alright everyone!
@Veudekato - You can find them in Sednauir's SMB3 graphics pack.
First off, I'd like to welcome Waddle Derp to the Level Designers team! He will be designing a few levels for this episode.
Speaking of levels...

OMG that looks awesome! I absolutely loved all of those beach levels in NSMB
Re: Mario & Luigi: The Galactic Shrine (News & screenshot 2/
Posted: Thu Feb 12, 2015 6:39 am
by Destiny
The project gets better in every new screen. I loved that beach level.
Continue with the good work, hope to see more of it.