Mario & Luigi: The Galactic Shrine (News & screenshot 2/7)

This forum is for projects that are a work in progress.

Moderator: Userbase Moderators

Chip Potato
Ninji
Ninji
Posts: 952
Joined: Mon Jun 09, 2014 12:05 pm

Re: Mario & Luigi: The Galactic Shrine (Two new screenies 1/

Postby Chip Potato » Mon Jan 26, 2015 7:56 pm

Choco wrote:I have decided to redo the world map. Thoughts?
Spoiler: show
Image
This is probably going to sound weird, but there's too much symmetry on the tall part of the world map with the large castle.

MECHDRAGON777
Pink Yoshi Egg
Pink Yoshi Egg
Posts: 6422
Joined: Fri Dec 20, 2013 6:40 pm
Flair: Nuclear Queen of Reversion.
Contact:

Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)

Postby MECHDRAGON777 » Wed Jan 28, 2015 5:49 pm

Since I am recording this? Can I treat it like a beta?

Choco
Eerie
Eerie
Posts: 735
Joined: Fri Nov 14, 2014 2:48 pm

Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)

Postby Choco » Wed Jan 28, 2015 6:37 pm

Sure, I planned on sending you what I sent the Beta Testers already.

MECHDRAGON777
Pink Yoshi Egg
Pink Yoshi Egg
Posts: 6422
Joined: Fri Dec 20, 2013 6:40 pm
Flair: Nuclear Queen of Reversion.
Contact:

Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)

Postby MECHDRAGON777 » Wed Jan 28, 2015 8:00 pm

Choco wrote:Sure, I planned on sending you what I sent the Beta Testers already.
So, should I make it so only you can see it?

Choco
Eerie
Eerie
Posts: 735
Joined: Fri Nov 14, 2014 2:48 pm

Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)

Postby Choco » Wed Jan 28, 2015 8:26 pm

No, I plan on publicly releasing the demos when you and the Beta Testers are done with them.

I plan on doing;
- World 1 Demo
- Worlds 1-4 Demo
- Final product

So all of those are sent to the Beta Testers and you, I publicly release them when I have the Beta Tester's approval.

MECHDRAGON777
Pink Yoshi Egg
Pink Yoshi Egg
Posts: 6422
Joined: Fri Dec 20, 2013 6:40 pm
Flair: Nuclear Queen of Reversion.
Contact:

Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)

Postby MECHDRAGON777 » Thu Jan 29, 2015 12:09 am

Choco wrote:No, I plan on publicly releasing the demos when you and the Beta Testers are done with them.

I plan on doing;
- World 1 Demo
- Worlds 1-4 Demo
- Final product

So all of those are sent to the Beta Testers and you, I publicly release them when I have the Beta Tester's approval.
Okay, expect a ten to 30 minute video then! I will point anything I find myself!

Alagirez
Ludwig von Koopa
Ludwig von Koopa
Posts: 3616
Joined: Tue Dec 02, 2014 2:28 am
Flair: Legalize Awooo!
Pronouns: He/Him/That wolf
Contact:

Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)

Postby Alagirez » Thu Jan 29, 2015 1:32 am

great world map and level design, especially your SMW castle (3rd screen) and your cotton candy level (4th screen) although you aren't credit me because you're using my tilesets..
KEEP IT UP!

Choco
Eerie
Eerie
Posts: 735
Joined: Fri Nov 14, 2014 2:48 pm

Re: Mario & Luigi: The Galactic Shrine (New world map 1/26)

Postby Choco » Thu Jan 29, 2015 8:40 am

andialifbatara wrote:great world map and level design, especially your SMW castle (3rd screen) and your cotton candy level (4th screen) although you aren't credit me because you're using my tilesets..
KEEP IT UP!
Thanks!
andialifbatara wrote:although you aren't credit me because you're using my tilesets..
Well, in a huge episode like this, it's hard to keep track of who made what.

ALSO
Another screenshot ! Yay!
Image

Alagirez
Ludwig von Koopa
Ludwig von Koopa
Posts: 3616
Joined: Tue Dec 02, 2014 2:28 am
Flair: Legalize Awooo!
Pronouns: He/Him/That wolf
Contact:

Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)

Postby Alagirez » Fri Jan 30, 2015 12:08 am

Choco wrote: ALSO
Another screenshot ! Yay!
Spoiler: show
Image
nice wood level. Want to see more...
anyway, When you will release the demo?
Last edited by bossedit8 on Fri Jan 30, 2015 3:44 am, edited 1 time in total.
Reason: Spoiler inside the Quote added

Choco
Eerie
Eerie
Posts: 735
Joined: Fri Nov 14, 2014 2:48 pm

Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)

Postby Choco » Fri Jan 30, 2015 2:00 pm

andialifbatara wrote:
Choco wrote: ALSO
Another screenshot ! Yay!
Spoiler: show
Image
nice wood level. Want to see more...
anyway, When you will release the demo?
Choco wrote:I plan on doing;
- World 1 Demo
- Worlds 1-4 Demo
- Final product

VaatiWindMage
Swooper
Swooper
Posts: 75
Joined: Sun Dec 21, 2014 6:50 pm

Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)

Postby VaatiWindMage » Sun Feb 01, 2015 6:41 pm

Dose world map tiles doh. Anywhere I can get em?

Rare
Snifit
Snifit
Posts: 217
Joined: Mon Mar 17, 2014 1:18 am

Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)

Postby Rare » Sun Feb 01, 2015 6:58 pm

VaatiWindMage wrote:Dose world map tiles doh. Anywhere I can get em?
In Sednairs SMB1 Expanded GFX Pack.

VaatiWindMage
Swooper
Swooper
Posts: 75
Joined: Sun Dec 21, 2014 6:50 pm

Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)

Postby VaatiWindMage » Mon Feb 02, 2015 4:26 pm

Thanks.

Veudekato
Guest

Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)

Postby Veudekato » Sat Feb 07, 2015 4:32 am

Nice screenshots! What the wood BGOs in 1st screen? Please give link or name

Choco
Eerie
Eerie
Posts: 735
Joined: Fri Nov 14, 2014 2:48 pm

Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)

Postby Choco » Sat Feb 07, 2015 2:13 pm

Alright everyone!

@Veudekato - You can find them in Sednauir's SMB3 graphics pack.

First off, I'd like to welcome Waddle Derp to the Level Designers team! He will be designing a few levels for this episode.
Speaking of levels...
Image

RudeGuy
Bowser
Bowser
Posts: 4994
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: Mario & Luigi: The Galactic Shrine (News & screenshot 2/

Postby RudeGuy » Sat Feb 07, 2015 4:48 pm

It would be strange walking on waterfalls, unless they are foreground.
Looks good otherwise.

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Mario & Luigi: The Galactic Shrine (News & screenshot 2/

Postby Erik » Sat Feb 07, 2015 4:51 pm

If you still need a level designer I would like to be one, if you say yes, please give me instructions about how long the level should be, what kind of exit you use and in case of castle levels: what boss

Choco
Eerie
Eerie
Posts: 735
Joined: Fri Nov 14, 2014 2:48 pm

Re: Mario & Luigi: The Galactic Shrine (News & screenshot 2/

Postby Choco » Sat Feb 07, 2015 5:09 pm

Ludwig von Koopa wrote:If you still need a level designer I would like to be one, if you say yes, please give me instructions about how long the level should be, what kind of exit you use and in case of castle levels: what boss
No. I only planned on adding one other level designer. Waddle Derp seemed good for the job.

Also RudeGuy, I'm using the waterfall top blocks there, so it looks like it lands on the platforms and continues to flow down.

Man1234FK
Blooper
Blooper
Posts: 166
Joined: Sun Dec 14, 2014 10:58 am

Re: Mario & Luigi: The Galactic Shrine (New screenshot 1/29)

Postby Man1234FK » Sat Feb 07, 2015 5:57 pm

Choco wrote:Alright everyone!

@Veudekato - You can find them in Sednauir's SMB3 graphics pack.

First off, I'd like to welcome Waddle Derp to the Level Designers team! He will be designing a few levels for this episode.
Speaking of levels...
Image

OMG that looks awesome! I absolutely loved all of those beach levels in NSMB

Destiny
Volcano Lotus
Volcano Lotus
Posts: 572
Joined: Tue Apr 22, 2014 2:40 pm

Re: Mario & Luigi: The Galactic Shrine (News & screenshot 2/

Postby Destiny » Thu Feb 12, 2015 6:39 am

The project gets better in every new screen. I loved that beach level.

Continue with the good work, hope to see more of it.


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 3 guests

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari