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Re: Luigi's Time : Rescue The World !
Posted: Tue Feb 10, 2015 9:53 am
by Luiri
Marionette The Puppet wrote:Where you get Tilesets? What the graphic pack/graphics?
A lot of Tilesets were created by myself, and a minority were taken from various resource pack ~
Re: Luigi's Time : Rescue The World !
Posted: Tue Feb 10, 2015 10:20 pm
by MECHDRAGON777
Lwiri wrote:MECHDRAGON777 wrote:Are you hireing beta testers or video recorders?
For the first, I have already a beta testers, but it's for the French version of the project, so I'm not against a beta tester for the English version of the project ~
And for video recording, it's not needed but if you want to made a walkthrought of this project, why not, but it will not be the "official" one.
EDIT : Here the full World 1 Map :
I could do an HTML walkthrough if you really wanted me to, but the map looks nice!
Re: Luigi's Time : Rescue The World !
Posted: Wed Feb 11, 2015 12:50 pm
by Witchking666
That mushrooms screenie is badass, Can you pm me the level since i need the gfx
Re: Luigi's Time : Rescue The World !
Posted: Wed Feb 11, 2015 1:03 pm
by Erik
The screens look really nice, I'm looking forward to this!
Re: Luigi's Time : Rescue The World !
Posted: Wed Feb 11, 2015 1:16 pm
by Luiri
witchking666 wrote:That mushrooms screenie is badass, Can you pm me the level since i need the gfx
A demo with the first three worlds will coming at the end of the month (or in March)
At the same time with this demo, I certainly would put my Resource Pack in the forum (with most of my custom tileset), and mushrooms would be included ~
Ludwig von Koopa wrote:The screens look really nice, I'm looking forward to this!
Thanks ~
MECHDRAGON777 wrote:I could do an HTML walkthrough if you really wanted me to, but the map looks nice!
if you want to make it, no problem ^^
Re: Luigi's Time : Rescue The World !
Posted: Wed Feb 18, 2015 5:05 am
by Luiri
After the Dolphins, back in the depths !

Re: Luigi's Time : Rescue The World !
Posted: Thu Feb 19, 2015 6:35 am
by Alagirez
Lwiri wrote:After the Dolphins, back in the depths !
wow... good level, who made these CGFX?
Re: Luigi's Time : Rescue The World !
Posted: Thu Feb 19, 2015 6:57 am
by KFCMARIO
I like the screens

,they looks amazing,especially the tilesets.Are they all created by yourself?
Re: Luigi's Time : Rescue The World !
Posted: Thu Feb 19, 2015 12:11 pm
by Luiri
KFCMARIO wrote:I like the screens

,they looks amazing,especially the tilesets.Are they all created by yourself?
andialifbatara wrote:Lwiri wrote:After the Dolphins, back in the depths !
wow... good level, who made these CGFX?
The majority of these Tilesets was made by me ~
Re: Luigi's Time : Rescue The World !
Posted: Thu Mar 12, 2015 6:42 am
by Luiri
New screen of a level in one of the specials worlds of the project.

Re: Luigi's Time : Rescue The World !
Posted: Thu Mar 12, 2015 3:45 pm
by Erik
Lwiri wrote:New screen of a level in one of the specials worlds of the project.

It looks interesting and beutiful
Re: Luigi's Time : Rescue The World !
Posted: Sat Mar 14, 2015 6:51 am
by underFlo
This project looks amazing! I like the latest screen and how it combines the classic SMB1 blocks withthe new grass of yours. Keep it up, I'd love to play this!
Re: Luigi's Time : Rescue The World !
Posted: Sun Apr 05, 2015 4:59 pm
by Luiri
No posts during a month ? No problem, let me corrige this with some bigs news !
- The project now reduced to 12 Worlds, Swamps, Ruins, Giants & Space worlds are deleted and the world Desserts/Delight replacing "them"
- As result, the number of levels in the project is reduced to 90 Levels (+35 Levels in the Secrets Worlds)
- The Third world (Watermint Beach) is reduced to one level, for finish it faster.
- Here is the order of the worlds with these news :
World 1 - Greenish Plains
World 2 - Sand-Rock Desert
World 3 - Watermint Beach
World 4 - Deep Underrock
World 5 - Forest of Falls
World 6 - Frozen Heights
World 7 - Delicious Desserts
World 8 - Perillious Summit
World 9 - Sacred Clouds
World 10 - Twilight of Fears
World 11 - Cutting Factory
World 12 - Inferno Volcanoes
- And about the demo, I hope it will come in May, has only 2 Levels left !
Re: Luigi's Time : Rescue The World !
Posted: Tue Apr 07, 2015 3:56 am
by Alagirez
Yay! the demo will be release!
I want to be a beta tester in this project
Re: Luigi's Time : Rescue The World !
Posted: Sun Apr 26, 2015 9:06 am
by Luiri
andialifbatara wrote:I want to be a beta tester in this project
I have already a beta tester, sorry but I have to refuse you ~
Epic new screen :

Re: Luigi's Time : Rescue The World !
Posted: Mon Apr 27, 2015 12:19 am
by Alagirez
it look like a blockland grassland level. The sizable looks very great. I'll waiting for the full version.
Re: Luigi's Time : Rescue The World !
Posted: Thu Jun 11, 2015 6:42 am
by Luiri
Oh, hi, it's me, the member who just come for posting a screen of his project... every three months :c
Back on SMBX, hoping, in my rhythm, to post more screenshots ~
A new level from a new world, the World 4 :

(yes, lack of NPC, I add them when I finish a level)
See you in September for a screen o/
Re: Luigi's Time : Rescue The World !
Posted: Fri Jun 12, 2015 1:16 am
by TLtimelord
Lwiri wrote:Oh, hi, it's me, the member who just come for posting a screen of his project... every three months :c
Back on SMBX, hoping, in my rhythm, to post more screenshots ~
A new level from a new world, the World 4 :

(yes, lack of NPC, I add them when I finish a level)
See you in September for a screen o/
Nice looking screenshot, and nice looking episode overall! I hope we'll be able to see more before then!
Re: Luigi's Time : Rescue The World !
Posted: Fri Jun 12, 2015 2:09 am
by Ecruteak
Holy crap, this looks amazing! I especially love the use of custom tiles and BGOs. This looks amazing. I definitely want to play the full version!
Great job so far, man! Keep it up!
Re: Luigi's Time : Rescue The World !
Posted: Fri Jun 12, 2015 7:01 am
by DarkYoshi
This project looks really amazing so far. You are using a lot of tilesets I've never seen before, which makes it look fresh and new. And your design is exelent too! I can't spot any mistakes, but the levels seem a bit linear on the screens, there doesn't seem much to explore. This isn't bad perse (and maybe it is there?) but I like to explore a lot
Btw the 3=1 looks great, I like the detail in the sand! I would love to see more from you in the future, keep up the good work!