Page 2 of 9
Re: Super Mario Bros. 1X
Posted: Sat Nov 22, 2014 12:45 am
by MrPunchia
Nickname wrote:no one would prevent you from doing it.
Thank y'mate.
Re: Super Mario Bros. 1X
Posted: Sat Nov 22, 2014 12:55 am
by MECHDRAGON777
I am unsure if I commented on this or not, but so far so good! Hope this gets better! I like the cloud levels!
Re: Super Mario Bros. 1X
Posted: Sat Nov 22, 2014 4:21 am
by underFlo
meowflash wrote:How about you add a lost levels section?
No :^)
Re: Super Mario Bros. 1X
Posted: Sat Nov 22, 2014 7:27 am
by DatDude
GOSH DARNIT, and I had the idea to make a "Remade SMB1 Project" too.
Re: Super Mario Bros. 1X
Posted: Sat Nov 22, 2014 7:38 am
by underFlo
DatDude wrote:GOSH DARNIT, and I had the idea to make a "Remade SMB1 Project" too.
...so what? Just because we did it doesn't mean you can't.
Re: Super Mario Bros. 1X
Posted: Sat Nov 22, 2014 11:14 am
by MrPunchia
DatDude wrote:GOSH DARNIT, and I had the idea to make a "Remade SMB1 Project" too.
It's not like THEY'RE the ONLY ones that CAN do it.
Re: Super Mario Bros. 1X
Posted: Sun Nov 30, 2014 7:46 pm
by FallingSnow
I look forward to getting to play this. :)
Re: Super Mario Bros. 1X
Posted: Sun Nov 30, 2014 8:14 pm
by MacheTheFerret
Nickname wrote:meowflash wrote:How about you add a lost levels section?
No :^)
A lost levels thing actually would be kinda nice. Why do you even say no? And what's with that face?

Re: Super Mario Bros. 1X
Posted: Sun Nov 30, 2014 10:14 pm
by Anphiba
Wait, If I'm doing an SMB1 project too, is it copying if I use Sednaiurs SMB1 graphics pack like you are?
I'm not doing a remake, but an SMB1 styled game. I just hope it's okay.
Re: Super Mario Bros. 1X
Posted: Mon Dec 01, 2014 12:56 am
by Marina
Guys really now xD
You're not copying/stealing anything from us unless you use the levels we made.
Even if you make a SMB1 Remake that uses Sednaiurs pack, you're still not copying anything from us. As long as you don't use our levels, logo, name or exact order of worldnames, you're fine to go with whatever you please.
Re: Super Mario Bros. 1X
Posted: Mon Dec 01, 2014 4:48 pm
by Anphiba
Ok, thanks!!
I'm really looking forward to your epsiode though!!
I see that you fix the problem SMB1 had.
It was too linear.
I guess you're making it similar to the remade SMB3 levels in The Invasion 2.
Re: Super Mario Bros. 1X
Posted: Mon Dec 01, 2014 4:51 pm
by underFlo
Anphiba wrote:Ok, thanks!!
I'm really looking forward to your epsiode though!!
I see that you fix the problem SMB1 had.
It was too linear.
I guess you're making it similar to the remade SMB3 levels in The Invasion 2.
The levels will still be linear for the most part, but we plan on adapting them better to modern standards (aka less flat) and adding new gimmicks and whatnot.
Re: Super Mario Bros. 1X
Posted: Mon Dec 01, 2014 6:55 pm
by Anphiba
Ok. I understand what you mean.
The levels were a bit flat.
The ground was always flat in that game.
Re: Super Mario Bros. 1X
Posted: Tue Dec 02, 2014 11:32 am
by Sednaiur
I already took some looks to this project, and it looks very promising for me ^^.
The "skyworld"-recolor on the example-screenshot is looking very good to me, and when this is finished, I really like to play it.
I would really like to do a SMB1-styled episode too, but since I already work on something, this is not an option for me.
So I wish you good luck and that you can finish this project someday.
Also, thanks for using my GFX for this - it is nice to be of help (hopefully) ^-^
Re: Super Mario Bros. 1X
Posted: Fri Dec 05, 2014 5:41 pm
by Marina
Wonder if anyone knows what level this is.
Infinite 1-Up Trick.

Re: Super Mario Bros. 1X
Posted: Sun Dec 07, 2014 3:22 pm
by Rare
This Project looks Awesome.
I love it. Hopefully it'll be Finished.

Re: Super Mario Bros. 1X
Posted: Sun Dec 07, 2014 3:30 pm
by underFlo
GMarinaX wrote:Wonder if anyone knows what level this is.
Infinite 1-Up Trick.
too much flat 7.8/10
Re: Super Mario Bros. 1X
Posted: Sun Dec 07, 2014 4:40 pm
by glitch4
Nickname wrote:too much flat 7.8/10
I don't see any flat on this, I see it as very cool and creative, and that's what it looked like in SMAS SMB1.
Re: Super Mario Bros. 1X
Posted: Sun Dec 07, 2014 4:48 pm
by underFlo
GLD4 wrote:Nickname wrote:too much flat 7.8/10
I don't see any flat on this, I see it as very cool and creative, and that's what it looked like in SMAS SMB1.
Wait do you really think we're just carbon copying the SMAS version?
And I wasn't serious btw
Re: Super Mario Bros. 1X
Posted: Sun Dec 07, 2014 10:56 pm
by Anphiba
I believe that this level is the first one from New SMB on that old DS thing.