The Mushroom Kingdom Diametric...Still Alive? :O

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Darkyflame
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Re: The Mushroom Kingdom Diametric (need designers)

Postby Darkyflame » Tue Nov 11, 2014 8:25 pm


Hey!, The project´s looks very nice, I wanna support this joining to this project

I wanna join?

JupiHornet
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Re: The Mushroom Kingdom Diametric (need designers)

Postby JupiHornet » Wed Nov 12, 2014 6:41 am

Darkyflame wrote:
Hey!, The project´s looks very nice, I wanna support this joining to this project

I wanna join?
Awesome! I see you're new here, so this can be your first project!
What level do you want for World 1?

Darkyflame
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Re: The Mushroom Kingdom Diametric (need designers)

Postby Darkyflame » Thu Nov 13, 2014 12:53 am


Like a airship level. and you can pass throw diferents airship.

JupiHornet
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Re: The Mushroom Kingdom Diametric (need designers)

Postby JupiHornet » Thu Nov 13, 2014 6:33 am

Darkyflame wrote:
Like a airship level. and you can pass throw diferents airship.
The only levels open for World 1 are a cave and a grass level with 2 exits.
There's an airship later, though!

paulness15
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Re: The Mushroom Kingdom Diametric (need designers)

Postby paulness15 » Thu Nov 13, 2014 8:50 pm

Could i be a beta tester?

JupiHornet
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Re: The Mushroom Kingdom Diametric (need designers)

Postby JupiHornet » Fri Nov 14, 2014 5:44 am

paulness15 wrote:Could i be a beta tester?
Uhhh...I'm not sure if I need those yet. I'll let you know once more progress is made.

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Re: The Mushroom Kingdom Diametric (need designers)

Postby crusher169 » Fri Nov 14, 2014 7:42 am

wow this project looks awesome. exept the cutoffs on the toad house and on the screenshot with the checkered smb3 blocks (the ones with the yi spiky ball thing)

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Re: The Mushroom Kingdom Diametric (need designers)

Postby JupiHornet » Fri Nov 14, 2014 3:55 pm

crusher169 wrote:wow this project looks awesome. exept the cutoffs on the toad house and on the screenshot with the checkered smb3 blocks (the ones with the yi spiky ball thing)
Thanks :3
The toad house tileset doesn't have very many options :[
Why don't you like the level with the spike balls? It's one of my favorites :/

crusher169
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Re: The Mushroom Kingdom Diametric (need designers)

Postby crusher169 » Fri Nov 14, 2014 7:30 pm

well the checkered blocks on the bottom are also cutoff. and besides. I didn't say I didn't like it :D

JupiHornet
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Re: The Mushroom Kingdom Diametric (need designers)

Postby JupiHornet » Sat Nov 15, 2014 7:29 am

crusher169 wrote:well the checkered blocks on the bottom are also cutoff. and besides. I didn't say I didn't like it :D
Yeah, you're right. I'll fix the cutoff stuffs.

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Re: The Mushroom Kingdom Diametric (need designers)

Postby JupiHornet » Sat Nov 15, 2014 11:11 am

UPDATE!
Since no one took the last two levels, I'm going to make the grasslands level with two exits. Also, I've added Waddle Derp's level, and the first level (Wooden Plains) is complete! :D
World 1 is coming together!

Also, I'm going to start sending progress check PMs to people: that way I can tell how their levels are coming and if I need to make any changes.

Choco
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Re: The Mushroom Kingdom Diametric (need designers)

Postby Choco » Sat Nov 15, 2014 12:59 pm

I'll join in as a level designer. I didn't see a name under the cave level, can I take that one?

JupiHornet
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Re: The Mushroom Kingdom Diametric (need designers)

Postby JupiHornet » Sat Nov 15, 2014 1:01 pm

Choco wrote:I'll join in as a level designer. I didn't see a name under the cave level, can I take that one?
Yes you can :D
Last edited by bossedit8 on Sat Nov 15, 2014 3:57 pm, edited 1 time in total.
Reason: Removed Signature

JupiHornet
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Re: The Mushroom Kingdom Diametric (need designers)

Postby JupiHornet » Sat Nov 15, 2014 3:56 pm

IRC
This episode now has an IRC called #MKD
I will be on there to provide for the episode
This channel mainly serves as a discussion place where we can talk about the episode in realtime.

~ Turtwig
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Flying Brick
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Re: The Mushroom Kingdom Diametric (need designers)

Postby Flying Brick » Sat Nov 15, 2014 4:42 pm

Ah, what the heck. I'll join in, too. Seeing as world 1 is pretty much set right now, I'll wait until spots are open for World 2.

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Re: The Mushroom Kingdom Diametric (need designers)

Postby JupiHornet » Sat Nov 15, 2014 4:44 pm

Flying Brick wrote:Ah, what the heck. I'll join in, too. Seeing as world 1 is pretty much set right now, I'll wait until spots are open for World 2.
Ok, Mr. Scary Avatar ;-;

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Re: The Mushroom Kingdom Diametric (need designers)

Postby Flying Brick » Sat Nov 15, 2014 4:46 pm

Awwh, I'm not nearly as scary as I look. In fact, I'm much, MUCH scarier... :twisted:

Waddle
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Re: The Mushroom Kingdom Diametric (need designers)

Postby Waddle » Sun Nov 16, 2014 4:19 am

Did you play the beach/cave level?
Also, silly shoreside shenanigans is coming in a bit.

Choco
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Re: The Mushroom Kingdom Diametric (need designers)

Postby Choco » Sun Nov 16, 2014 8:06 am

Same here. Working on my level. It's about 25% done.

CreatorForce
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Re: The Mushroom Kingdom Diametric (need designers)

Postby CreatorForce » Sun Nov 16, 2014 8:33 am

Can I Be Level Designer ?


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