M5: Playing with Fire

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HeroOfRhyme
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Re: M5: Playing with Fire

Postby HeroOfRhyme » Fri Aug 22, 2014 7:45 pm

I got my role. So how's everyone doin?

Valentine
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Re: M5: Playing with Fire

Postby Valentine » Fri Aug 22, 2014 7:51 pm

I'm doing well, but we can't sit around trying to figure out who's who. But i have some things i want to share with people, mostly strategies

1. The Firefighter SHOULD NOT claim in this mafia game the firefighter is of extreme importance, It's a bit less important to keep the sheriff because we have the deputy.

MacheTheFerret
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Re: M5: Playing with Fire

Postby MacheTheFerret » Fri Aug 22, 2014 7:55 pm

Little Boo wrote:I'm doing well, but we can't sit around trying to figure out who's who. But i have some things i want to share with people, mostly strategies

1. The Firefighter SHOULD NOT claim in this mafia game the firefighter is of extreme importance, It's a bit less important to keep the sheriff because we have the deputy.
So, you're saying the Sheriff isn't all that important? Really, now? *suspicious stare commences*

HeroOfRhyme
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Re: M5: Playing with Fire

Postby HeroOfRhyme » Fri Aug 22, 2014 7:55 pm

I think that a few strategies of mine might work too, like never trust the ones that are most silent and inactive in the game.

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Re: M5: Playing with Fire

Postby Magna » Fri Aug 22, 2014 8:00 pm

SonGohanssj2 wrote:I think that a few strategies of mine might work too, like never trust the ones that are most silent and inactive in the game.
Good idea, look where it got us last game.

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Re: M5: Playing with Fire

Postby HeroOfRhyme » Fri Aug 22, 2014 8:02 pm

It's always worked for me. Like, it would've worked in M2 if it wasnt too late.

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Re: M5: Playing with Fire

Postby Valentine » Fri Aug 22, 2014 8:04 pm

PaperPlayerX wrote:
Little Boo wrote:I'm doing well, but we can't sit around trying to figure out who's who. But i have some things i want to share with people, mostly strategies

1. The Firefighter SHOULD NOT claim in this mafia game the firefighter is of extreme importance, It's a bit less important to keep the sheriff because we have the deputy.
So, you're saying the Sheriff isn't all that important? Really, now? *suspicious stare commences*
i said "A bit less important"


let me rephrase that "He's a bit less important because we have a backup"

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Re: M5: Playing with Fire

Postby MacheTheFerret » Fri Aug 22, 2014 8:07 pm

Little Boo wrote:
PaperPlayerX wrote:
Little Boo wrote:I'm doing well, but we can't sit around trying to figure out who's who. But i have some things i want to share with people, mostly strategies

1. The Firefighter SHOULD NOT claim in this mafia game the firefighter is of extreme importance, It's a bit less important to keep the sheriff because we have the deputy.
So, you're saying the Sheriff isn't all that important? Really, now? *suspicious stare commences*
i said "A bit less important"


let me rephrase that "He's a bit less important because we have a backup"
Even so, the Sheriff is still important.

Valentine
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Re: M5: Playing with Fire

Postby Valentine » Fri Aug 22, 2014 8:08 pm

Are you just trying to make me look like i am mafia? Because if you are then you are making me be suspicious of you

HeroOfRhyme
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Re: M5: Playing with Fire

Postby HeroOfRhyme » Fri Aug 22, 2014 8:14 pm

Guys cut it out, we don't have enough evidence to point the figure at anyone right now. Seriously. LittleBoo, saying the sheriff is less important is an awful statement. He could help us identify the mafia, where the firefighter cant.

Backups can go fast, man.

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Re: M5: Playing with Fire

Postby MacheTheFerret » Fri Aug 22, 2014 8:18 pm

Little Boo wrote:Are you just trying to make me look like i am mafia? Because if you are then you are making me be suspicious of you
Now now, no need to jump to conclusions.
SonGohanssj2 wrote:Guys cut it out, we don't have enough evidence to point the figure at anyone right now. Seriously. LittleBoo, saying the sheriff is less important is an awful statement. He could help us identify the mafia, where the firefighter cant.

Backups can go fast, man.
He has a point guys!

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Re: M5: Playing with Fire

Postby qig » Fri Aug 22, 2014 8:19 pm

For the town to be effective, the blues are going to need to work together.

Valentine
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Re: M5: Playing with Fire

Postby Valentine » Fri Aug 22, 2014 8:21 pm

The Firefighter is still very important, though i overlooked the fact that the volunteer can turn into a standard firefighter. Not that it was what we were talking about, it does make him slightly less important, ALSO i wasn't saying that the sheriff should claim.

Though the firefighter can defend big ammounts of people and has the ability to act as a doctor so he IS quite valuable. I don't know who the firefighter is niether the sheriff.

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Re: M5: Playing with Fire

Postby TLtimelord » Fri Aug 22, 2014 8:39 pm

I'll cut the phases in half just for the weekend.

Night Phase now ends at 6:30 EST.

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Re: M5: Playing with Fire

Postby FallingSnow » Fri Aug 22, 2014 9:05 pm

I think the firefighter should hold off at least a day before he chooses the volunteer firefighters so that the sheriff can (hopefully) inspect and find a green player that we'd be certain isn't mafia. Then we can work on the town alliance from there.

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Re: M5: Playing with Fire

Postby Eevee » Fri Aug 22, 2014 9:37 pm

hi guys!!!!!

so i was busy strategizing and i think i have an idea but i want to make sure i didnt make any mistakes

so could we have the sheriff claim and then make the firefighter use his/her powers on him/her? because then the arsonist cant burn down the sheriffs house since the firefighters there and the mafias cant kill the sheriff because the firefighters also a doctor. or am i missing something???? sorry if im being dumb most of the setups i played in real life were a lot smaller and simpler rofl

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Re: M5: Playing with Fire

Postby Bomber57 » Fri Aug 22, 2014 9:39 pm

Eevee wrote:hi guys!!!!!

so i was busy strategizing and i think i have an idea but i want to make sure i didnt make any mistakes

so could we have the sheriff claim and then make the firefighter use his/her powers on him/her? because then the arsonist cant burn down the sheriffs house since the firefighters there and the mafias cant kill the sheriff because the firefighters also a doctor. or am i missing something???? sorry if im being dumb most of the setups i played in real life were a lot smaller and simpler rofl
Usually in mafia games, a protection only protects from one attack. If the sheriff were to be targeted by the mafia and be in the same house the Arsonist is burning, he would die.

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Re: M5: Playing with Fire

Postby Eevee » Fri Aug 22, 2014 9:43 pm

holy snickerdoodles!!! i didnt know that

then maybe we could also have the lookout watch the sheriff to scare off the mafia from attacking? or would that not be worth it?

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Re: M5: Playing with Fire

Postby Magna » Fri Aug 22, 2014 9:45 pm

Eevee wrote:holy snickerdoodles!!! i didnt know that

then maybe we could also have the lookout watch the sheriff to scare off the mafia from attacking? or would that not be worth it?
The lookout will die from the mafia, too. Unless of course the firefighter is there. If the lookout survives, he will have to reveal his info to us.

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Re: M5: Playing with Fire

Postby Eevee » Fri Aug 22, 2014 9:49 pm

yeah, i mean have the lookout and firefighter on the sheriff

and then when the sheriff dies we could have the deputy claim instead and then the lookout can tell the deputy who visited the sheriff and we get to take down two of the mafias! and then we could do the same thing with the lookout and firefighter on the deputy instead of on the sheriff


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