SMB1 Expanded GFX-Pack v3.0

Share and discuss custom SMBX graphics.

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Which game should get an expansion-pack next?

Poll ended at Mon Oct 13, 2014 4:57 pm

Super Mario Bros 3
66
65%
Super Mario World
35
35%
 
Total votes: 101
zioy
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Re: SMB1 Expanded GFX-Pack v1.0

Postby zioy » Sat Aug 16, 2014 8:26 pm

The images are no longer broken. Looks so amazing I can't express it in words.

Zeldamaster12
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Re: SMB1 Expanded GFX-Pack v1.0

Postby Zeldamaster12 » Sat Aug 16, 2014 8:55 pm

OH MY GOODNESS THIS LOOKS AMAZING.

I need to use this on my next level.

SMBXxer
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Re: SMB1 Expanded GFX-Pack v1.0

Postby SMBXxer » Sat Aug 16, 2014 9:01 pm

HOLY FUCK THOSE WORLD MAP GRAPHICS ARE AMAZING!!!
Wow, just wow. I am speechless.
Everything in this pack just spells YES!
This has got to be THE BEST graphics pack I have EVER seen in my life.
Please keep on making these amazing graphics.
#LongliveSednaiur

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Re: SMB1 Expanded GFX-Pack v1.0

Postby MrPunchia » Sat Aug 16, 2014 9:29 pm

Sorry if I might be unconstructive here, but I don't have an idea of anything else to say, other than:
SHMEXY!!
SMBXxer wrote:#LongliveSednaiur

Radishl
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Re: SMB1 Expanded GFX-Pack v1.0

Postby Radishl » Sat Aug 16, 2014 10:01 pm

I LOVE THIS SOMEONE NEEDS TO MAKE A SMB1 EPISODE!

I jaw dropped when I saw the world map....

SEDNAIUR NEEDS TO MAKE A EPISODE!
Last edited by Radishl on Sat Aug 16, 2014 10:03 pm, edited 1 time in total.

zioy
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Re: SMB1 Expanded GFX-Pack v1.0

Postby zioy » Sat Aug 16, 2014 10:03 pm

Radishl wrote:I LOVE THIS SOMEONE NEEDS TO MAKE A SMB1 EPISODE!
I would accept the challenge, but I'm already working on Pyramid of Mysteries, which has mixed styles.

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Re: SMB1 Expanded GFX-Pack v1.0

Postby FutureNyanCat » Sat Aug 16, 2014 10:08 pm

Watch out everybody, SEDNAIUR took SMB1 to the highest level ever. I'm going to download this, all those graphics look so neat!
Radishl wrote: SEDNAIUR NEEDS TO MAKE A EPISODE!
He's currently working on an episode - which is "Lowser's Conquest", if I remember right.

Superiorstar
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Re: SMB1 Expanded GFX-Pack v1.0

Postby Superiorstar » Sat Aug 16, 2014 10:19 pm

I'm currently working on an SMB1 level without this gfx as a challenge.

LM280
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Re: SMB1 Expanded GFX-Pack v1.0

Postby LM280 » Sat Aug 16, 2014 10:53 pm

Um, I downloaded the pack, but I did not see the number and star level tiles anywhere..?

CreatorForce
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Re: SMB1 Expanded GFX-Pack v1.0

Postby CreatorForce » Sat Aug 16, 2014 11:05 pm

Amazing Tiles, The enemies, power-ups, world map and other stuff. Really cool. Maybe i wanna used it on my level. Good Work

Kobor Nefleheim
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Re: SMB1 Expanded GFX-Pack v1.0

Postby Kobor Nefleheim » Sat Aug 16, 2014 11:20 pm

All my thanks, Sednaiur; with your new gfx expanded pack, I shall evoke many new levels and ideas VIA your graphical assembly.

smwmegafan3000
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Re: SMB1 Expanded GFX-Pack v1.0

Postby smwmegafan3000 » Sat Aug 16, 2014 11:44 pm

Oh! :o really is an excellent GFX pack,I love SMB1 16 bits, this gfx pack will very useful. :D

Rage_quitter_98
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Re: SMB1 Expanded GFX-Pack v1.0

Postby Rage_quitter_98 » Sun Aug 17, 2014 12:06 am

OH MY GOD. This is AMAZING! O_O

Yoshibrothers
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Re: SMB1 Expanded GFX-Pack v1.0

Postby Yoshibrothers » Sun Aug 17, 2014 2:59 am

You took my least favorite SNES Mario graphic style and made it a beautiful masterpiece. I recommend this to anybody who wants to make an SMB1 level.

h2643
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Re: SMB1 Expanded GFX-Pack v1.0

Postby h2643 » Sun Aug 17, 2014 3:30 am

Wow, awesome work! I like those world map tiles.

HeroLinik
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Re: SMB1 Expanded GFX-Pack v1.0

Postby HeroLinik » Sun Aug 17, 2014 4:06 am

Lookin' as awesome as ever, Sednaiur. Keep it up with that amazing graphic designing of yours. Also, include an SMB1 palette in the next version of the GFX pack, so we can make SMB1-styled SMB3, SMB2, SMW, LoZ or SM levels.

RudeGuy
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Re: SMB1 Expanded GFX-Pack v1.0

Postby RudeGuy » Sun Aug 17, 2014 4:13 am

Why I am here only now.
I really like the tileset and the world map you made. I like also that you made some sky tileset for the world map. I have a little SMB1 level which isn't finished and I guess I'll use some of these tileset.

Sednaiur
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Re: SMB1 Expanded GFX-Pack v1.0

Postby Sednaiur » Sun Aug 17, 2014 8:38 am

Nickname wrote:By the way, can we also get a hot butt-edition of this?
I think yes, but this will need some time :-).
SMBXxer wrote:HOLY FUCK THOSE WORLD MAP GRAPHICS ARE AMAZING!!!
Wow, just wow. I am speechless.
Everything in this pack just spells YES!
This has got to be THE BEST graphics pack I have EVER seen in my life.
Please keep on making these amazing graphics.
#LongliveSednaiur
Wow - that is too much for me xD. I am glad, that you are so impressed by it. I really thought already, that SMB1 could use some more love, in my opinion.
But you messed up your last sentence, I guess. Because it needs to spell "Long live all Anime-Bishoujo" xD (JK :-P)
Radishl wrote:I LOVE THIS SOMEONE NEEDS TO MAKE A SMB1 EPISODE!

I jaw dropped when I saw the world map....

SEDNAIUR NEEDS TO MAKE A EPISODE!
I feel honoured, but I am already kind of working on an episode, which is called "Lowser's Conquest". But due to all these GFX i do, i cannot resume working on it xD
Luigimario280 wrote:Um, I downloaded the pack, but I did not see the number and star level tiles anywhere..?
This is my bad, as I messed up again (it was very late yesterday for me). I will fix this error today, and also work on some SMB1-styled level-exits, to compensate a bit on that. Sorry again :-/.
PyroTalon wrote:All my thanks, Sednaiur; with your new gfx expanded pack, I shall evoke many new levels and ideas VIA your graphical assembly.
This is cool :-D. I hope to see some levels from you then, as I really would like to play more SMB1-levels sometime. To not get a nice mix of gamestyles as levels, is just like not getting a nice mix of food and drinks, right ^^?
SuperYoshiRex64 wrote:Omg, you have done it again....does things are amazing! I sure will use them! :) Also, make smw pack someday!
Thank you :-). I probably will do a SMW-pack like this someday. Promised.
castlewars wrote:Lookin' as awesome as ever, Sednaiur. Keep it up with that amazing graphic designing of yours. Also, include an SMB1 palette in the next version of the GFX pack, so we can make SMB1-styled SMB3, SMB2, SMW, LoZ or SM levels.
Thanks a lot. I think i could make somekind of an extnded SMB1-pallette, that i used for the giant NPCs for example. But then i will put it into a seperate pack, with other pallettes from other games then.

Also a big and grateful "tank you" while bowing in front of all of you, for your feedback, bug reports and suggestions. It is so nice to help people with this ^^.
Also I will put up an update later this day, to fix up all the errors i have made again (shame on me for this), and also to put in some level-exits of any kind, in SMB1-style as a little sorry, that I will work on for now. Expect the update in about 4 hours.

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Re: SMB1 Expanded GFX-Pack v1.0

Postby Mable » Sun Aug 17, 2014 8:40 am

I dunno if i asked that before but do you take Requests aswell? For stuff like this and Giant expansions of npcs.

Sednaiur
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Re: SMB1 Expanded GFX-Pack v1.0

Postby Sednaiur » Sun Aug 17, 2014 8:45 am

CaptainSyrup wrote:I dunno if i asked that before but do you take Requests aswell? For stuff like this and Giant expansions of npcs.
Usually I don't take requests, because I am always so busy, that I just don't get any time to fulfill them, but I gladly take suggestions, so I can see, if I can do anything about it.
If you have something in mind, you can tell me, and I can see about it then ^^.


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