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Re: SMB2X (Project)

Posted: Sun Aug 31, 2014 4:40 am
by Astronaut
http://prntscr.com/4i8jvt
Does this look good?

Re: SMB2X (Project)

Posted: Sun Aug 31, 2014 2:43 pm
by HenryRichard
Astronaut wrote:http://prntscr.com/4i8jvt
Does this look good?
Yes, it looks great!

Though I've been a bit lazy, and the blocks aren't done yet. I didn't meet my deadline :(

Re: SMB2X (Project)

Posted: Wed Sep 03, 2014 4:47 am
by Veudekato
good but ...bad name. becouse we think what this is update. (as in joke topic)

Re: SMB2X (Project)

Posted: Wed Sep 03, 2014 1:37 pm
by HenryRichard
Veudekato wrote:good but ...bad name. becouse we think what this is update. (as in joke topic)
No, you're thinking of SMBX2. I can understand your confusion though.

Re: SMB2X (Project)

Posted: Wed Sep 03, 2014 9:31 pm
by Blck_Guy
Veudekato could have a dyslexia problem :)

Re: SMB2X (Project)

Posted: Tue Nov 11, 2014 4:46 pm
by FanofSMBX
The NPCs and effects are almost done!

Re: SMB2X (Project)

Posted: Wed Nov 12, 2014 3:12 am
by Waddle
Id love to help!

Re: SMB2X (Project)

Posted: Fri May 01, 2015 10:57 pm
by FanofSMBX
Well, here's the first beta. It contains NPCs, Yoshis, and Effects. Credits included in the file. I had some issues because of time limits.
Known Bugs:
Larry's effect is not recolored
Some Goomba effects are placeholders
NPCs that look like blocks (airship NPCs etc.), door effects, and block effects have been left for HenryRichard in a folder
https://www.sendspace.com/file/6cqhsz

Re: SMB2X (Project)

Posted: Sat May 02, 2015 12:45 am
by MrPunchia
Um, name's taken. By me. You can rename it though.

Re: SMB2X (Project)

Posted: Sat May 02, 2015 2:10 am
by SilverDeoxys563
I have quite a few things in my GFX pack that would actually help the progress of this, such as a restyled Yoshi based off of SMA along with SMB2 recolored SMA powerups as well. This also looks about as difficult as the Redrawn pack I finished before, so don't give up hope--it'll be worth it for not just you, but for everyone!

Re: SMB2X (Project)

Posted: Thu May 14, 2015 7:34 pm
by FanofSMBX
Is this project still active?

Re: SMB2X (Project)

Posted: Sun May 17, 2015 4:11 pm
by FanofSMBX
Is this on hiatus?

Re: SMB2X (Project)

Posted: Sun May 17, 2015 10:21 pm
by HenryRichard
FanofSMBX wrote:Is this on hiatus?
Not anymore.
I'm working on the block NPCs and the Metroid blocks right now.

Re: SMB2X (Project)

Posted: Mon May 18, 2015 12:11 am
by PersonNamedUser
Think this is a good idea for a project BTW Sednaiur already has made alot of SMB2 Styled Graphics, Enemies, Npcs and everything else SMB2 Styled.

Heres a link for the download

https://www.sendspace.com/file/k0ou32

Re: SMB2X (Project)

Posted: Mon May 18, 2015 9:44 am
by RudeGuy
SuperMario12345 wrote:BTW Sednaiur already has made alot of SMB2 Styled Graphics, Enemies, Npcs and everything else SMB2 Styled.
Have you read the OP? This project is about making every graphic in SMBX SMB2 syled/recolored.

Re: SMB2X (Project)

Posted: Mon May 18, 2015 8:51 pm
by HenryRichard
RudeGuy07 wrote:
SuperMario12345 wrote:BTW Sednaiur already has made alot of SMB2 Styled Graphics, Enemies, Npcs and everything else SMB2 Styled.
Have you read the OP? This project is about making every graphic in SMBX SMB2 syled/recolored.
...So what he posted would be helpful for this.
Except I've already seen it, and I'm using a few things from it (giving credit, if Sed objects I'll take them out).