Super Mario Land: The Great Heist - GRAPHICAL HELP NEEDED

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Radishl
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Radishl » Sun Jul 20, 2014 4:52 pm

LitDude wrote:Hey there , wanted to be level designer heheh.
K Your added.

You will be given a level task , shortly.

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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Murphmario » Sun Jul 20, 2014 7:11 pm

Level designer?

Radishl
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Radishl » Sun Jul 20, 2014 7:18 pm

Update

Heres some new screenies

Image

Haha, an ant gimmick you say? Indeed.

Image

Level created by Mudkip!


What is this mysterious world? Only time will tell, hehe.

Image

Murphmario wrote:Level designer?
Yes, we are hiring people who create levels.

Murphmario
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Murphmario » Sun Jul 20, 2014 7:35 pm

I'm in for a level designer.

Radishl
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Radishl » Sun Jul 20, 2014 7:38 pm

Murphmario wrote:I'm in for a level designer.
Great, your added!

Now show me a level you have made. Because i've never seen your work.

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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Murphmario » Sun Jul 20, 2014 8:14 pm

Er, just put me off the list for now. I'm on a different computer, so I don't have Dark Palace with me.

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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby MrPunchia » Sun Jul 20, 2014 9:21 pm

As a part of this crew, I present you a new screenshot:
Image
P.S. Various graphical changes are yet to be made. It will be updated soon.

FanofSMBX
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby FanofSMBX » Sun Jul 20, 2014 9:23 pm

The graphics pack of this project:
http://speedy.sh/DnT5u/SML2.zip

Radishl
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Radishl » Sun Jul 20, 2014 9:28 pm

Lunasa wrote:As a part of this crew, I present you a new screenshot:
Image
P.S. Various graphical changes are yet to be made. It will be updated soon.
Looks neat and all but, you used the blocks that werent colored hehe, no matter. We can simply replace the ones with no color with color.
Did you have the colored ones in the pack? Im sure its in there. Just grab those ones and replace em

Radishl
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Radishl » Sun Jul 20, 2014 10:18 pm

NOTICE

NOT ALL THE LEVELS/ENEMIES/BLOCKS WILL BE SML2 THIS PROJECT WILL BE A MIX OF SML2, SMB3 GRAPHICS.

Radishl
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Radishl » Mon Jul 21, 2014 1:02 am

Update

This is the last update for awhile before I go underground. Dont want too much exposure, you guys will have to find out everything for your self.
Image

Image

Guys try to guess what world this level is.

Seeya later guys. Im still accepting graphic designers and level designers.

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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Zant » Mon Jul 21, 2014 7:51 am

Looks cool, but there's cutoff between the pipes and the ground in the 1st screenie.

Radishl
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Radishl » Mon Jul 21, 2014 8:49 am

Zant wrote:Looks cool, but there's cutoff between the pipes and the ground in the 1st screenie.
Yea, that sucks should prob get a smb3 version of that.

Radishl
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Radishl » Thu Jul 24, 2014 2:02 am

Anyone who is willing to create decent levels is welcome! Come on down level designers, our team needs YOUR help! Remember, you can make big differences in this project. Also, Status update, 4 levels have been officially created and 3 are being worked out. Once those are done we will have the equivalent of One world finished.

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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Warlock » Thu Jul 24, 2014 6:42 am

I would like to beta test this. Also, if you need any recolors, I would be willing to be part of the GFX Design team.

Radishl
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Radishl » Thu Jul 24, 2014 1:12 pm

Fabman650 wrote:I would like to beta test this. Also, if you need any recolors, I would be willing to be part of the GFX Design team.
Neat, alright a request will be coming soon.

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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Warlock » Thu Jul 24, 2014 1:44 pm

Thank you!

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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Mable » Thu Jul 24, 2014 3:57 pm

Is that a Giant SML2 Goomba i see in the second screen?

Radishl
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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Radishl » Thu Jul 24, 2014 4:39 pm

CaptainSyrup wrote:Is that a Giant SML2 Goomba i see in the second screen?
Yes :)

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Re: Super Mario Land: The Great Heist Hiring a Level Designe

Postby Warlock » Thu Jul 24, 2014 5:18 pm

As you probably know, I'm leaving, so unfortunately I cannot work on this project at the moment.

But I can still beta test.


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