Re: Amplitude Area (Featuring the most awesome boss in SMBX)
Posted: Mon Aug 11, 2014 9:56 am
by Beyond
Here's my review, sir:
Spoiler: show
I really loved that level. It's awesome. I really liked the custom graphics and how you used Kirby things to use in this level (enemies/Kirby friendly NPC/blocks). The tileset is really impressive. The level atmosphere is perfectly fine, I loved that. The soundtracks matches perfectly too. The multiple paths in the section 2/3 was a very good idea and gives a value replay in this level. And I can say: It's the best custom boss in the SMBX history! It's challenging, with a good difficulty, with really good hazards and, despite the time you have to kill Marx (it's a very long battle), it's perfect. I liked this level, but I have some minor complaints about some enemies. The Waddle Dee can't be killed by a spinning jump. The Bullet Launcher make some parts (some cramped) really hard to avoid. And I think you can remove some enemies in the Stations section in some parts. But I quite enjoyed myself with this level/boss.
Design - 4.60/5
All the design system works perfectly fine. I just can complain about some cramped parts in the Station section with a lot of enemies and in the parts with the Bullet Launcher things who makes the part more harder than could be without them. But all the details/tileset/scenario help to make a good level with a perfect design. And I quite enjoyed myself with this level/boss. I like how you have to explore the level to find secrets/"Dragon Coins".
Placement - 3.95/5
Well, in the section 1 I can't complain about the enemies placement. It's perfect. The coin placement here (and in all the level) is really good. The "Dragon Coin" placement is good too. But, in some parts, I think this level have two minor problems: The grand amount of enemies in the cramped Stations parts; The Bullet Launchers in grand amount in some cramped parts. I just dislike that in the entire level.
Atmosphere - 5/5
It's very unique, it's perfect how you have used this tileset and how all the graphics (since the tileset and the Kirby enemies) have matched perfectly fine and how the music gives a more perfect ambient. Original as well. I can't any complain about this, but I can do a suggestion, no? It is not really necessary, but I think you can modify the SMB3 for another coin or recolor them, something to help a little more the atmosphere.
Aesthetics - 4.75/5
Good graphics, good design, good placement, good atmosphere, good music... Everything is good here. If you fix the problems I've talked and if you look for some other problems, the aesthetic will be better.
Overall - 18.3/20 or 9.15/10
Congratulations. You deserve that by your good job.
Design - 4.60/5
All the design system works perfectly fine. I just can complain about some cramped parts in the Station section with a lot of enemies and in the parts with the Bullet Launcher things who makes the part more harder than could be without them. But all the details/tileset/scenario help to make a good level with a perfect design. And I quite enjoyed myself with this level/boss. I like how you have to explore the level to find secrets/"Dragon Coins".
Placement - 3.95/5
Well, in the section 1 I can't complain about the enemies placement. It's perfect. The coin placement here (and in all the level) is really good. The "Dragon Coin" placement is good too. But, in some parts, I think this level have two minor problems: The grand amount of enemies in the cramped Stations parts; The Bullet Launchers in grand amount in some cramped parts. I just dislike that in the entire level.
Atmosphere - 5/5
It's very unique, it's perfect how you have used this tileset and how all the graphics (since the tileset and the Kirby enemies) have matched perfectly fine and how the music gives a more perfect ambient. Original as well. I can't any complain about this, but I can do a suggestion, no? It is not really necessary, but I think you can modify the SMB3 for another coin or recolor them, something to help a little more the atmosphere.
Aesthetics - 4.75/5
Good graphics, good design, good placement, good atmosphere, good music... Everything is good here. If you fix the problems I've talked and if you look for some other problems, the aesthetic will be better.
Overall - 18.3/20 or 9.15/10
Congratulations. You deserve that by your good job.