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Re: (Event) WONDERful Holidays
Posted: Wed Dec 27, 2023 10:45 pm
by Squishy Rex
SMW-styled SMBW Wonder Flower:
viewtopic.php?t=29383
Re: (Event) WONDERful Holidays
Posted: Fri Dec 29, 2023 2:21 am
by Mal8rk
Killing 4 birds with one stone here
As of now I've worked on 4 enemies. First is Bulrush, which I've had for a long time now. Next is Konk which I know is already been made, but him alongside Bulrush had been made by me for a long time. Next is a very simple Hoppycat, which was the first one of these enemies I've made. And finally there's blewbird, which is still on a very early design state, but I figured he could go in there
All of them here:
Credits go to electro_kun for the Hoppycat and Bulrush sprites and to deltom for the Konk sprites. And thanks to MegaDood for helping me with Bulrush and Konk
The enemies I'm currently gonna make next are Condart, Bloomp, Smackarel, and Tsubochan. Aight? Aight
I can't believe I forgot the download link:
https://drive.google.com/file/d/1urySPF ... sp=sharing
Re: (Event) WONDERful Holidays
Posted: Fri Dec 29, 2023 10:59 am
by FirestarPlays
Mal8rk wrote: ↑Fri Dec 29, 2023 2:21 am
Killing 4 birds with one stone here
As of now I've worked on 4 enemies. First is Bulrush, which I've had for a long time now. Next is Konk which I know is already been made, but him alongside Bulrush had been made by me for a long time. Next is a very simple Hoppycat, which was the first one of these enemies I've made. And finally there's blewbird, which is still on a very early design state, but I figured he could go in there
All of them here:
Credits go to electro_kun for the Hoppycat and Bulrush sprites and to deltom for the Konk sprites. And thanks to MegaDood for helping me with Bulrush and Konk
The enemies I'm currently gonna make next are Condart, Bloomp, Smackarel, and Tsubochan. Aight? Aight
Is there currently a download for these enemies?
Re: (Event) WONDERful Holidays
Posted: Fri Dec 29, 2023 11:45 am
by Mal8rk
FirestarPlays wrote: ↑Fri Dec 29, 2023 10:59 am
Mal8rk wrote: ↑Fri Dec 29, 2023 2:21 am
Killing 4 birds with one stone here
As of now I've worked on 4 enemies. First is Bulrush, which I've had for a long time now. Next is Konk which I know is already been made, but him alongside Bulrush had been made by me for a long time. Next is a very simple Hoppycat, which was the first one of these enemies I've made. And finally there's blewbird, which is still on a very early design state, but I figured he could go in there
All of them here:
Credits go to electro_kun for the Hoppycat and Bulrush sprites and to deltom for the Konk sprites. And thanks to MegaDood for helping me with Bulrush and Konk
The enemies I'm currently gonna make next are Condart, Bloomp, Smackarel, and Tsubochan. Aight? Aight
Is there currently a download for these enemies?
most of them are heavily WIP, and they will be included in my npc pack's next update. so not for now
Oh my god I forgot I have to include the download link. well for now I will only include bulrush, konk and hoppycat since blewbird is heavily on WIP
Re: (Event) WONDERful Holidays
Posted: Fri Dec 29, 2023 4:04 pm
by GreenDemon
Mal8rk wrote: ↑Fri Dec 29, 2023 2:21 am
Killing 4 birds with one stone here
As of now I've worked on 4 enemies. First is Bulrush, which I've had for a long time now. Next is Konk which I know is already been made, but him alongside Bulrush had been made by me for a long time. Next is a very simple Hoppycat, which was the first one of these enemies I've made. And finally there's blewbird, which is still on a very early design state, but I figured he could go in there
All of them here:
Credits go to electro_kun for the Hoppycat and Bulrush sprites and to deltom for the Konk sprites. And thanks to MegaDood for helping me with Bulrush and Konk
The enemies I'm currently gonna make next are Condart, Bloomp, Smackarel, and Tsubochan. Aight? Aight
I can't believe I forgot the download link:
https://drive.google.com/file/d/1urySPF ... sp=sharing
Can the length of the Blewbird's arrows be customized?
Re: (Event) WONDERful Holidays
Posted: Fri Dec 29, 2023 4:55 pm
by SuperAlex
Heya Again! Maw-Maw Mouthful Tileset is done + BG
Credits to AbelMM07 & SuperAlex, Too much effort to this.
Seriously.
The Flavour of Wonderifications
Re: (Event) WONDERful Holidays
Posted: Fri Dec 29, 2023 7:24 pm
by Mal8rk
GreenDemon wrote: ↑Fri Dec 29, 2023 4:04 pm
Mal8rk wrote: ↑Fri Dec 29, 2023 2:21 am
Killing 4 birds with one stone here
As of now I've worked on 4 enemies. First is Bulrush, which I've had for a long time now. Next is Konk which I know is already been made, but him alongside Bulrush had been made by me for a long time. Next is a very simple Hoppycat, which was the first one of these enemies I've made. And finally there's blewbird, which is still on a very early design state, but I figured he could go in there
All of them here:
Credits go to electro_kun for the Hoppycat and Bulrush sprites and to deltom for the Konk sprites. And thanks to MegaDood for helping me with Bulrush and Konk
The enemies I'm currently gonna make next are Condart, Bloomp, Smackarel, and Tsubochan. Aight? Aight
I can't believe I forgot the download link:
https://drive.google.com/file/d/1urySPF ... sp=sharing
Can the length of the Blewbird's arrows be customized?
not for now, they are still wip
Re: (Event) WONDERful Holidays
Posted: Sun Dec 31, 2023 8:26 pm
by Master of Disaster
This is still going? That's great news, as I have three things from Wonder in my npc pack!
viewtopic.php?p=399394#p399394
(those being: Hanabihai, Long Donut Blocks, Shrodinger's Flip Blocks (don't know their name))
Hanabihai:
Long Donut Blocks:
Shrodinger's Flip Blocks:
Re: (Event) WONDERful Holidays
Posted: Tue Jan 02, 2024 12:42 pm
by S_Koopa0
This looks fun!
I'm a bit busy with other things at the moment though, so I'll start with something simple, and the
sleeping Goomba just so happens to be on my to-do list, so here it is.
Download
I'll add it to my asset pack later.
Update: did a few minor changes to how it interacts with players and NPCs, but it should work the same way as before.
Re: (Event) WONDERful Holidays
Posted: Wed Jan 03, 2024 4:41 am
by Emral
Re: (Event) WONDERful Holidays
Posted: Wed Jan 03, 2024 8:31 am
by Ness-Wednesday
Coming in cold with my first (released) custom NPC! Outmaways!
I also included a bonus variant to showcase the NPC's customizability. You can toggle the table inside the NPC config to let them interact with most NPCs.
Download
Sprites: D3-03/Hammerless Penguin
Special thanks: Megadood and Marioman2007 for some Lua help
Re: (Event) WONDERful Holidays
Posted: Fri Jan 05, 2024 5:10 am
by Marioman2007
A single submission this time.
Pole blocks:
Includes both the horizontal and vertical variants, compatible with
hangblocks.lua by cold soup.
Has editor settings to interact with redirectors/terminus, to set its length, to set its delay for retracting and to set its direction (up/left or down/right).
And at last, has some config settings.
Showcase:
Download:
https://drive.google.com/file/d/1w7_P_B ... sp=sharing
Credits:
Uses the sprite of the invisible-in-game semisolid (basegame).
Everything else by me.
Re: (Event) WONDERful Holidays
Posted: Fri Jan 05, 2024 9:21 pm
by SuperAlex
Deep Magma Bog Tileset and His BG were done!
Credits: Me and MiitopianOliveDA for the Original BG.
Pull, Turn, Burn
Re: (Event) WONDERful Holidays
Posted: Sat Jan 06, 2024 10:48 am
by SuperAlex
From Fungi Ruins:
Dimensional Ooze lava
And The Gnawsher Lair (Only The Tileset is done).
New Hive Tileset
Credits: Kojimkj for the Original Grass & Me for the Hardwork.
Update: added gnawsher lair tileset.
Re: (Event) WONDERful Holidays
Posted: Sat Jan 06, 2024 6:59 pm
by Emral
Wahowie Zahowanis! The star EXPLODES and spits out 4 new medal designs based on the game's loading screens, for those who prefer a more dark and muted aesthetic.
Reminder: Once the event concludes, every participant will have a medal made in every design available and can choose to copy their favourite into their sig.
9 more days! If we get to Tier 3, some bowserlicious designs will be revealed.
Re: (Event) WONDERful Holidays
Posted: Sun Jan 07, 2024 10:11 am
by Marioman2007
Another single submission.
Cap Parachute
Press up + jump to glide.
Compatible with ground pound and another walljump.
Showcase
Download
https://drive.google.com/file/d/1LZzSF6 ... sp=sharing
Sprite Credits
JR. Master
Sleepy
LinkstormZ
Also, special thanks to KBM-Quine for helping me understand the source code.
Re: (Event) WONDERful Holidays
Posted: Sun Jan 07, 2024 9:23 pm
by Squishy Rex
Pipes and Pipe Connectors:
viewtopic.php?t=29400
EDIT:
Wonder Flower/Wonder Seed/Royal Seeds: Updated to include all Flowers and Seeds from each World
viewtopic.php?p=399465#p399465
Re: (Event) WONDERful Holidays
Posted: Thu Jan 11, 2024 4:25 am
by Marioman2007
Sproings:
These have a single editor setting - extended height.
Other settings such as - priority, stem frames/speed, SFXs, detect area, per-frame offsets and more, can be found in its npc-n.lua file.
Showcase:
Download:
https://drive.google.com/file/d/1xVBA1O ... sp=sharing
Re: (Event) WONDERful Holidays
Posted: Thu Jan 11, 2024 2:51 pm
by SuperAlex
I can't believe it, why doesn't anyone make SMBW inspired backgrounds, except MAWIO about his fabulous Spritesheet? Well, here I show you 9 More Backgrounds AND THE CASTLEFIED BOWSER from SMBW Inspired and made by Me and Credits are inside the folder.
Download Downlers
Re: (Event) WONDERful Holidays
Posted: Thu Jan 11, 2024 4:16 pm
by Mal8rk
Back at it again with 2 more npcs: Condarts and Tsubochan!
The other npcs I said I'd make I will probably post them separately in my npc pack, but I won't be necessarily put them here I think
Them in action:

The pots are just re-skined Yoshi eggs, which are included in the download
Download:
https://drive.google.com/file/d/1-GE8xm ... sp=sharing
Condart sprites made by electro_kun and Tsubochan made by D3-03. Tsubochan uses some code from deltom's Hoppycat