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Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.0.0

Posted: Wed May 24, 2023 11:32 pm
by smwturtlequest64
could you do tap tap red nose next! i want to see tap tap red nose boss fight in smbx2 man! i like your bosses you made!

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.0.0

Posted: Wed May 24, 2023 11:32 pm
by smwturtlequest64
could you do tap tap red nose next! i want to see tap tap red nose boss fight in smbx2 man! i like your bosses you made!

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.0.0

Posted: Thu May 25, 2023 3:30 pm
by DRACalgar Law
smwturtlequest64 wrote:
Wed May 24, 2023 11:32 pm
could you do tap tap red nose next! i want to see tap tap red nose boss fight in smbx2 man! i like your bosses you made!
I believe there was already a tap tap red nose boss in KateBulka's / Core's Extension Pack. You can wait for someone to make the graphics for tap tap red nose boss. Thx you.

Edited: The tap tap in the Extension Pack is actually a tap tap the golden.

DRACalgar's Boss Army Pack V.2.1.0 Update

Posted: Sun Jun 04, 2023 8:51 pm
by DRACalgar Law
Version 2.1.0 has now been updated and the following changes have been made:
Changes:
Spoiler: show
  • New content bosses
  • Fixes to the SMB3 Koopalings: Ludwig, Iggy, and Roy
Now we have all of the SMB3 Koopalings:
  • Larry Koopa made by SMBX Devs
  • Morton Koopa Jr., Iggy Koopa, Roy Koopa, Lemmy Koopa, and Ludwig Von Koopa made by me
*used MarioLover64's Larry Koopa Recreation and KateBulka's / Core's Wendy O Koopa to make these
  • Wendy O Koopa, was once made by NSMBX Devs but got transplanted by KateBulka / Core into her Extension Pack for SMBX2

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.1.0

Posted: Sat Jun 10, 2023 12:42 am
by vee_Sleepy
is there a way to make Rayquaza inactive if you're not in the section it's been placed in?
i'm trying to use it as a base for part of a boss level i'm doing and it does the cry sound effect and screenshake regardless, it even does an attack in the completely wrong section sometimes like the falling fireballs, it's kind of annoying

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.1.0

Posted: Sat Jun 10, 2023 12:25 pm
by DRACalgar Law
vee_Sleepy wrote:
Sat Jun 10, 2023 12:42 am
is there a way to make Rayquaza inactive if you're not in the section it's been placed in?
i'm trying to use it as a base for part of a boss level i'm doing and it does the cry sound effect and screenshake regardless, it even does an attack in the completely wrong section sometimes like the falling fireballs, it's kind of annoying
I might've forgotten to add a despawner code to it, I'll DM you it later with the fixed ai script.

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.1.0

Posted: Sat Jun 10, 2023 1:34 pm
by vee_Sleepy
DRACalgar Law wrote:
Sat Jun 10, 2023 12:25 pm
vee_Sleepy wrote:
Sat Jun 10, 2023 12:42 am
is there a way to make Rayquaza inactive if you're not in the section it's been placed in?
i'm trying to use it as a base for part of a boss level i'm doing and it does the cry sound effect and screenshake regardless, it even does an attack in the completely wrong section sometimes like the falling fireballs, it's kind of annoying
I might've forgotten to add a despawner code to it, I'll DM you it later with the fixed ai script.
aight then, much appreciated :3

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.1.0

Posted: Sun Jun 11, 2023 9:39 pm
by ANueUtsuho
Can I just say I think the Pyro Blaster is my favorite out of all these? I think it's like, perfect final boss material.

Added in 1 hour 33 minutes 4 seconds:
Also, if I were to, say, nerf Thunder Lakitu to not stun you when he ground-pounds, how do I do that?

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.1.0

Posted: Sun Jun 11, 2023 11:14 pm
by DRACalgar Law
ANueUtsuho wrote:
Sun Jun 11, 2023 11:12 pm
Can I just say I think the Pyro Blaster is my favorite out of all these? I think it's like, perfect final boss material.

Added in 1 hour 33 minutes 4 seconds:
Also, if I were to, say, nerf Thunder Lakitu to not stun you when he ground-pounds, how do I do that?
get rid of the code that says playerstun starting with "for" containing playerstun

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.1.0

Posted: Mon Jun 12, 2023 8:36 am
by DeviousQuacks23
Lemmy's bouncy balls stop moving when you stomp on them. You also shouldn't give points for doing this, as it causes you to get free 1ups. Also, remove the sound when the ball disappears as it can get quite annoying sometimes.


Image

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.1.0

Posted: Mon Jun 12, 2023 3:09 pm
by Treimonzip2401
Hello As this a question oh probability that these boss is in the smbx 1.4.5 in script base :?:

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.1.0

Posted: Mon Jun 12, 2023 4:01 pm
by ANueUtsuho
DeviousQuacks23 wrote:
Mon Jun 12, 2023 8:36 am
Lemmy's bouncy balls stop moving when you stomp on them. You also shouldn't give points for doing this, as it causes you to get free 1ups. Also, remove the sound when the ball disappears as it can get quite annoying sometimes.


Image
The balls giving points is pretty easy to change, though. Just write "score = 0" in an NPC's .txt file.

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.1.0

Posted: Mon Jun 12, 2023 8:01 pm
by DRACalgar Law
Treimonzip2401 wrote:
Mon Jun 12, 2023 3:09 pm
Hello As this a question oh probability that these boss is in the smbx 1.4.5 in script base :?:
These bosses that I had stored in my packs are for SMBX 2.0. Some bosses were based on fan-made contents from the SMBX 1.4.5 community.

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.1.0

Posted: Tue Jun 13, 2023 1:16 pm
by Treimonzip2401
DRACalgar Law wrote:
Mon Jun 12, 2023 8:01 pm
Treimonzip2401 wrote:
Mon Jun 12, 2023 3:09 pm
Hello As this a question oh probability that these boss is in the smbx 1.4.5 in script base :?:

Ok thanks
but if you have some for smbx 1.4.5 pass it to me?

[NPC Pack] DRACalgar's Boss Army Pack V.2.1.2 Update and Patch Notes

Posted: Tue Jun 13, 2023 2:47 pm
by DRACalgar Law
Version 2.1.2 has been updated with the following changes made:
Spoiler: show
  • Despawn codes have been added to the following: Rayquaza, Flygon, Giant Grinder, Sonic.exe, Ariados
  • Reworked / Additive behaviors have been made to the following: NSMBU Roy, SMW-Like Lemmy, SMW-Like Wendy, Lemmy Koopa SMB3

[NPC Pack] DRACalgar's Boss Army Pack V2.2.0 Update

Posted: Fri Jun 30, 2023 12:28 am
by DRACalgar Law
Version 2.2.0 has now updated with only one additional boss and more reworks. Please look back at the first post and to the download link to get that current version. The following changes had been made:
Spoiler: show
  • Minor reworks and bug fixes have been made to the following: Giant Ptooie, Bankirosu, Cerberus, Balrog, Giant Koopa Green, Giant Bombshell Koopa,
    Pyro Blaster
  • Reworked overhauls have been made to the following to increase a certain condition (QoL, Balance, and Difficulty Spikes): Giant Koopa Green, Giant Bombshell Koopa
  • New content has been added to the following: Giant Koopa Red
Keep those bosses coming!

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.2.0 (Massive Reworks!)

Posted: Thu Jul 06, 2023 7:36 pm
by Roadconian
these look so cool :0

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.2.0 (Massive Reworks!)

Posted: Sat Jul 08, 2023 9:36 pm
by ANueUtsuho
This is a weird issue but you can eat Venom's head with Yoshi and the body segments do not despawn afterwards.
Image

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.2.0 (Massive Reworks!)

Posted: Sun Jul 09, 2023 12:07 am
by Mal8rk
ANueUtsuho wrote:
Sat Jul 08, 2023 9:36 pm
This is a weird issue but you can eat Venom's head with Yoshi and the body segments do not despawn afterwards.
Image
If you see "noyoshi = true," then set it to false

Re: [NPC Pack] DRACalgar's Boss Army Pack V.2.2.0 (Massive Reworks!)

Posted: Sun Jul 09, 2023 12:31 am
by ANueUtsuho
Mal8rk wrote:
Sun Jul 09, 2023 12:07 am
ANueUtsuho wrote:
Sat Jul 08, 2023 9:36 pm
This is a weird issue but you can eat Venom's head with Yoshi and the body segments do not despawn afterwards.
Image
If you see "noyoshi = true," then set it to false
Thank you, though I did already know that.