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Re: [NPC PACK] Water Currents!

Posted: Tue Aug 10, 2021 3:19 pm
by 9thCore
Neon358 wrote:
Tue Aug 10, 2021 2:41 pm
Great! Is there a version for SMBX 1.4.5?
Nope, unfortunately. I don't use 38a.
Sorry about that

Re: [NPC PACK] Water Currents!

Posted: Tue Aug 10, 2021 3:29 pm
by Neon358
No problem.
Someone can always make one.

Re: [NPC PACK] Water Currents

Posted: Sun Aug 15, 2021 11:19 am
by 9thCore
yo, new update: version 7
completely rewriting the collision, this should hopefully be much more reliable. you can also go through switch blocks and the like now!

anyway yeah so any bugs > please report thanks

Re: [NPC PACK] Water Currents

Posted: Tue Aug 17, 2021 5:58 pm
by dragonfan96
I really do love this lua! and now with the latest release this opens up some many design ideas and puzzles using Water Currents!

Re: [NPC PACK] Water Currents

Posted: Sat Aug 21, 2021 1:01 am
by 9thCore
Yo, New Version!
Fixed the Prewarming thing from v7.2 and made it so currents that are offscreen still work, if you enable the option!

oh and an option to never cull the particles if you want to do that for any reason. its really bad for performance but whatever

Re: [NPC PACK] Water Currents

Posted: Tue Nov 16, 2021 9:20 am
by 9thCore
New version v8.1 is out!
Squashed a small bug where a variable wasn't properly set, thanks dragonfan96 for reporting!