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Re: coyotetime.lua - "Argh, the jump didn't jump!"

Posted: Sat Aug 08, 2020 9:15 pm
by lolcode
this can be used for a cool puzzle

Added in 1 minute 5 seconds:
but... can you activate/deactivate it with an event?

Re: coyotetime.lua - "Argh, the jump didn't jump!"

Posted: Sun Aug 09, 2020 3:10 am
by Emral
the lolie wrote:
Sat Aug 08, 2020 9:16 pm
this can be used for a cool puzzle
I'm intrigued. How?
the lolie wrote:
Sat Aug 08, 2020 9:16 pm
but... can you activate/deactivate it with an event?
This is a physics adjustment to improve the gameplay experience so it's not intended to be toggled at runtime. You can always edit the lua code directly to add a toggleable flag which you can trigger from onEvent, but that feels like a weird thing to do.

Re: coyotetime.lua - "Argh, the jump didn't jump!"

Posted: Sun Aug 09, 2020 6:29 am
by lolcode
increase frames and make it 1 character exclusive
and you can make secret places that can be accesed by specific characters, usefull for sm64 styled episode
sorry for bad grammar (if there is bad grammar)

Re: coyotetime.lua - "Argh, the jump didn't jump!"

Posted: Sun Aug 09, 2020 6:40 am
by DrMekar
the lolie wrote:
Sun Aug 09, 2020 6:29 am
increase frames and make it 1 character exclusive
and you can make secret places that can be accesed by specific characters, usefull for sm64 styled episode
sorry for bad grammar (if there is bad grammar)
I wouldn't recommend it. I originally wanted to give this Skill to Jill, one of the three playable Characters in MH1.5, but it's way to little to really be an outstanding feature.

Re: coyotetime.lua - "Argh, the jump didn't jump!"

Posted: Sun Aug 09, 2020 7:05 am
by lolcode
customize frames and it is useful

Re: coyotetime.lua - "Argh, the jump didn't jump!"

Posted: Sun Aug 09, 2020 7:16 am
by ElectriKong
DrMekar wrote:
Sun Aug 09, 2020 6:40 am
the lolie wrote:
Sun Aug 09, 2020 6:29 am
increase frames and make it 1 character exclusive
and you can make secret places that can be accesed by specific characters, usefull for sm64 styled episode
sorry for bad grammar (if there is bad grammar)
I wouldn't recommend it. I originally wanted to give this Skill to Jill, one of the three playable Characters in MH1.5, but it's way to little to really be an outstanding feature.
Probably means make the coyote time last a huge number of frames so that it becomes an ability where you can drop off a cliff then be able to jump in midair on the way down. Although a double jump would make more sense.