All the problems with the previous levels were because I was using an older version of SMBX2. I was using MAGLX3 version which was causing problems. I am now using BETA version 4 and the error has been fixed.
I have remade some parts of the levels and have changed their musics to the original ones that were in the beginning. I hope you enjoy playing.
Blessings, may you be happy and in peace.
Thank you very much for your tips Eclipsed, you have helped me a lot. A hug brother, I hope you enjoy now the level.
Hey there, Idruinn! I did a playthrough of your Night Run level, and recorded it, giving commentary & feedback on the level.
Here's the video. Enjoy :)
Hey there, Idruinn! I did a playthrough of your Night Run level, and recorded it, giving commentary & feedback on the level.
Here's the video. Enjoy
Thank you very much Hatsune for playing, recording, and giving commentary and feedback on the level!!!
Thank you for all the tips you said!!!
All the level was made to function a bit weird, like the power-ups put in hidden blocks instead of question blocks, the grass upon metallic and cement blocks, etc.
You are very right about the massive amount of NPC's in some parts of the level. I will try to improve that!!!
Blessings bro!!!
I wish you are very well!!!
Added in 7 minutes 45 seconds: Re: Edges and Slides
Just a word of advice, when you update a level you want to post that you did so on the forums. I'm still waiting for the edges and slides update. Another thing is that you should put all of your levels in the first post. It'll be more convenient for people to find them.
Thank you very much for the tips bro!!! I will follow them!!!
Sorry, I sent you a private message and had not warned you through the level thread. In the message I said to you that Edges and Slides was currently updated. I should have thought that maybe you did not see it.
I wish you very well!!!
Blessings bro!!!
Yes, at least as it is now, it is currently finished. I removed the BGO that was misplaced. I am making new levels and they will be better than these ones I put in the beginning of the thread. Maybe, a few months from now, I will completely transform the level of Edges and Slides to give it a very substantial change, I'll see what I do. At the moment, Edges and Slides remains as it is.
Thank you Eclipsed for all the support you are giving me. You are helping me a lot.
Sorry, I don't remember the creators of the Graphics. If someone knows it, please notice me and I will add the credits. Thank you.
Just my comments:
This level is too luck-based. When I played the level, there are some times where Mario was struct by Lakitu when he was just exiting a pipe.
This is not your fault: the motion of SMW Lakitu is too random.
This level is too luck-based. When I played the level, there are some times where Mario was struct by Lakitu when he was just exiting a pipe.
This is not your fault: the motion of SMW Lakitu is too random.
Thank you for the reply Bullet51. Should I fix it removing the Lakitu from the vertical section?
I'm pretty sure that you can fix that by making the lakitu friendly. The way they work is that the lakitu themself doesn't damage you. Instead, only the npcs the lakitus throw do. Also lakitus never throw at you if you're above them so that could be better.
Thank you Eclipsed, you are right. I have fixed the problem following your instructions. I just updated the level and also the download link. Now everything is correct. Thank you very much brother.