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Re: Erik's levels (Morton's Desert Keep + Wendy's Castle By The Sea) 28-12-22 + 01-01-23

Posted: Tue Jan 03, 2023 2:48 pm
by Erik
Alexx0612 wrote:
Tue Jan 03, 2023 6:11 am
Are these just custom levels, or did you create these levels for your episode?
If I ever had enough time and determination to make an episode these would be in it, but I'm afraid there won't be an actual episode.

Re: Erik's levels (Wendy's Castle By The Sea) 1st January 2023

Posted: Wed Jan 04, 2023 4:29 pm
by SuperAlex
Erik wrote:
Sun Jan 01, 2023 6:20 pm
New level!! (again)
Review:
Wendy's Castle By The Sea
Let me see that, it seems like a good level at the start. First, the level design is spectacular when putting any related decoration, the background combined with the rain is usually a bit consistent, at least I would like it to be more striking for the next one. Second, the gimmicks obtained are the Square Bumpers and together with the fire-breathing statues it looks like a maneuver in any section and way that interests me, the enemies are comfortable in the concept of the level. To conclude, the boss is something that is a little defective, the mask image is out of the original image of him, and the yellow projectiles their dimensions are missing, I would like them to fix them in some possible future level, because I liked the experience.
9/10

Re: Erik's levels (Wendy's Castle By The Sea) 1st January 2023

Posted: Thu Jan 05, 2023 4:54 am
by Erik
SuperAlex wrote:
Wed Jan 04, 2023 4:29 pm
Erik wrote:
Sun Jan 01, 2023 6:20 pm
New level!! (again)
Review:
Wendy's Castle By The Sea
Let me see that, it seems like a good level at the start. First, the level design is spectacular when putting any related decoration, the background combined with the rain is usually a bit consistent, at least I would like it to be more striking for the next one. Second, the gimmicks obtained are the Square Bumpers and together with the fire-breathing statues it looks like a maneuver in any section and way that interests me, the enemies are comfortable in the concept of the level. To conclude, the boss is something that is a little defective, the mask image is out of the original image of him, and the yellow projectiles their dimensions are missing, I would like them to fix them in some possible future level, because I liked the experience.
9/10
Thanks for the review man! Appreciate it. Wendy's mask is indeed a little off, I'll see if I can fix that. What do you mean by the 'dimensions' of the ring projectiles though?

Added in 7 hours 12 minutes 22 seconds:
Re: Erik's levels - Lemmy's Frozen Citadel - 05-01-2023

Re: Erik's levels - Lemmy's Frozen Citadel - 05-01-2023

Posted: Thu Jan 05, 2023 12:08 pm
by Erik
New level and last of the Koopaling castles!!

I've also updated Iggy's Venomous Fortress and Ludwig's Palace In The Sky a little, mostly just music.

Lemmy's Frozen Citadel

Screenshots:
Spoiler: show
Image
Image
Download:
https://cdn.discordapp.com/attachments/ ... itadel.zip

Graphic credits:
Spoiler: show
Lemmy sprites - Mariobros12
Ice koopa - GeneralGuy1234
Ice Goomba - Redigit
Dry Bones - Z-Master
Background - Mushroom King

Re: Erik's levels - King Boo's Cloudy Manor 08-02-2023

Posted: Wed Feb 08, 2023 4:17 am
by Erik
New level? New level!

King Boo's Cloudy Manor

Screenshots:
Spoiler: show
Image
Image
Download link:
https://cdn.discordapp.com/attachments/ ... _Manor.zip

Graphic credits:
Spoiler: show
SMW Castle and cloud tilesets - Sednaiur
King Boo sprite - FutureNyanCat
Background - SilverDeoxys563

Re: Erik's levels - King Boo's Cloudy Manor 08-02-2023

Posted: Tue Feb 28, 2023 3:05 pm
by LooKiCH
Erik wrote:
Wed Feb 08, 2023 4:17 am
New level? New level!

King Boo's Cloudy Manor

Screenshots:
Spoiler: show
Image
Image
Download link:
https://cdn.discordapp.com/attachments/ ... _Manor.zip

Graphic credits:
Spoiler: show
SMW Castle and cloud tilesets - Sednaiur
King Boo sprite - FutureNyanCat
Background - SilverDeoxys563
you forgot replace the music filename in editor
Image